Player Matchup

Ne Zha
Ne Zha
Apkhbazooka
Ne Zha
Level 16
God Stats
5W - 15L
1,261 SR
Queue Stats
112W - 133L
1,135 Elo+
Solo
Skadi
Skadi
BeeesIScool
Skadi
Level 6
God Stats
1W - 4L
1,123 SR
Queue Stats
17W - 32L
1,500 Elo+
Party 1
Ra
Ra
BlouGevaar
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 1
Fenrir
Fenrir
LoLiKoNN
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
gBoulllnuk
Hel
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Team Averages
Level 10
1,377 SR
1,427 Elo+

VS

Team Averages
Level 17
1,438 SR
1,285 Elo+
Erlang Shen
Erlang Shen
ChinoisDeter
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Solo
Merlin
Merlin
Euanicycle
Merlin
Level 7
God Stats
1W - 1L
1,349 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
Firstorder1
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 206L
1,255 Elo+
Solo
Susano
Susano
Klaus7024
Susano
Level 16
God Stats
4W - 14L
1,136 SR
Queue Stats
10W - 20L
1,126 Elo+
Solo
Anhur
Anhur
Nicezerraa
Anhur
Level 17
God Stats
6W - 2L
1,707 SR
Queue Stats
31W - 41L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 3 / 0
6,839
526
5,440
6,676
2,045
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
5,023
386
2,274
7,309
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

8
0 / 7 / 0
5,058
389
2,421
6,994
1,741
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LoLiKoNN
Fenrir
6
0 / 4 / 0
4,594
353
1,454
3,545
898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 0
6,129
471
4,099
7,122
2,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChinoisDeter
Erlang Shen
13
7 / 0 / 2
7,710
593
5,145
3,949
2,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Euanicycle
Merlin
12
5 / 1 / 0
7,412
570
4,667
4,643
1,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 11
7,597
584
2,776
5,211
2,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Klaus7024
Susano
11
4 / 4 / 2
7,414
570
4,853
8,764
2,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
11
7 / 0 / 1
6,959
535
4,499
4,599
1,492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
5
Kills
24
25
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
3
0
1.33
L
0
5
0
0
L
0
7
0
0
W
Erlang Shen
ChinoisDeter
Erlang Shen
7
0
2
8
W
Merlin
Euanicycle
Merlin
5
1
0
5
W
1
0
11
6.5
W
Susano
Klaus7024
Susano
4
4
2
1.25
L
Fenrir
LoLiKoNN
Fenrir
0
4
0
0
W
Anhur
7
0
1
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
21,940
31,646
Taken
27,166
8,139
Mitigated
10,915
6,677
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,440
1,328
0
2,079
6,676
2,045
0
923
5,703
0
31,633
L
2,274
1,471
219
1,321
7,309
1,384
1,109
1,298
5,986
0
12,936
L
2,421
343
114
762
6,994
1,741
134
2,015
4,929
19,205
0
W
Erlang Shen
ChinoisDeter
Erlang Shen
5,145
2,264
0
1,431
3,949
2,684
896
1,377
2,572
0
26,495
W
Merlin
Euanicycle
Merlin
4,667
364
0
1,000
4,643
1,544
514
1,712
2,931
42,851
0
W
2,776
288
0
0
5,211
2,249
516
1,055
4,156
19,034
0
W
Susano
Klaus7024
Susano
4,853
1,154
0
1,992
8,764
2,946
263
1,356
7,408
0
41,687
L
Fenrir
LoLiKoNN
Fenrir
1,454
235
0
340
3,545
898
0
291
2,979
0
5,727
W
Anhur
4,499
1,872
0
98
4,599
1,492
1,680
1,020
3,579
0
22,269
L
4,099
730
0
1,842
7,122
2,071
834
2,916
4,156
30,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
37,092
167
Minions Killed
274
0
Camps Cleared
0
996,249
Distance Traveled
1,182,567
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,839
526
53
4
0
274,496
3
L
Skadi
5,023
386
21
2
0
229,972
0
L
Ra
5,058
389
35
3
0
191,918
0
W
Erlang Shen
7,710
593
53
4
0
195,147
0
W
Merlin
7,412
570
91
7
0
236,024
3
W
Geb
7,597
584
24
2
0
279,937
3
W
Susano
7,414
570
61
5
0
237,097
0
L
Fenrir
4,594
353
10
1
0
113,782
0
W
Anhur
6,959
535
45
3
0
234,362
0
L
Hel
6,129
471
48
4
0
186,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role