Player Matchup

Ares
Ares
Bigpopog
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,182 Elo+
Solo
Arachne
Arachne
Cedric1018
Arachne
Level 14
God Stats
37W - 23L
1,256 SR
Queue Stats
63W - 62L
1,142 Elo+
Party 1
Medusa
Medusa
RatedWebPoet
Medusa
Level 18
God Stats
16W - 20L
1,343 SR
Queue Stats
51W - 64L
1,152 Elo+
Solo
Cthulhu
Cthulhu
SettoKayba
Cthulhu
Level 15
God Stats
4W - 5L
1,465 SR
Queue Stats
135W - 125L
1,141 Elo+
Party 1
Merlin
Merlin
TheStrategist23
Merlin
Level 12
God Stats
2W - 4L
1,065 SR
Queue Stats
58W - 71L
1,172 Elo+
Solo
Team Averages
Level 13
1,326 SR
1,158 Elo+

VS

Team Averages
Level 14
1,403 SR
1,226 Elo+
Set
Set
AnimalClock6757
Set
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,220 Elo+
Solo
Susano
Susano
Chickenboi008
Susano
Level 14
God Stats
5W - 7L
1,357 SR
Queue Stats
9W - 14L
1,175 Elo+
Solo
Izanami
Izanami
JuiSaMa
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LexiStiller
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,194 Elo+
Solo
Skadi
Skadi
Mr n0body2703
Skadi
Level 12
God Stats
0W - 5L
1,156 SR
Queue Stats
11W - 38L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 6 / 14
11,860
847
3,324
10,453
5,373
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arachne
Cedric1018
Arachne
20
15 / 1 / 14
14,981
1,070
24,002
11,580
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
11 / 0 / 17
14,194
1,014
20,398
6,583
3,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SettoKayba
Cthulhu
20
9 / 0 / 16
14,075
1,005
26,859
12,305
16,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
0 / 2 / 14
11,664
833
2,608
6,509
2,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

275

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
10,340
739
1,414
5,886
2,063
18
5 / 7 / 3
12,413
887
12,233
22,681
9,291
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JuiSaMa
Izanami
18
3 / 5 / 4
13,259
947
12,446
20,915
7,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
14
1 / 5 / 1
10,968
783
3,240
9,751
6,135
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 15 / 2
10,393
742
7,557
22,819
6,326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
37
Kills
9
9
Deaths
37
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ares
2
6
14
1.5
W
Arachne
Cedric1018
Arachne
15
1
14
22
L
5
7
3
0.93
L
Izanami
JuiSaMa
Izanami
3
5
4
1
L
Yemoja
1
5
1
0.3
L
0
15
2
0.07
W
Medusa
11
0
17
19.5
W
Cthulhu
SettoKayba
Cthulhu
9
0
16
17
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,191
Damage
36,890
47,430
Taken
82,052
33,135
Mitigated
31,528
7,235
Healing
1,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,414
558
0
0
5,886
2,063
0
3,750
2,011
0
3,883
W
Ares
3,324
436
0
0
10,453
5,373
0
81
10,372
5,906
0
W
Arachne
Cedric1018
Arachne
24,002
19,371
0
4,567
11,580
6,127
0
713
10,867
0
32,922
L
12,233
1,939
0
250
22,681
9,291
0
8,607
13,899
0
24,452
L
Izanami
JuiSaMa
Izanami
12,446
8,835
0
898
20,915
7,713
0
9,610
11,030
0
57,911
L
Yemoja
3,240
584
688
0
9,751
6,135
0
1,825
7,901
9,821
0
L
7,557
4,940
0
0
22,819
6,326
0
8,189
14,420
0
14,116
W
Medusa
20,398
13,061
0
1,681
6,583
3,089
0
774
5,809
0
27,581
W
Cthulhu
SettoKayba
Cthulhu
26,859
3,181
0
665
12,305
16,004
0
457
11,848
60,492
0
W
2,608
424
0
322
6,509
2,542
0
1,215
5,294
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,774
Gold Earned
57,373
155
Minions Killed
168
4
Camps Cleared
2
1,140,272
Distance Traveled
801,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,340
739
2
0
1
73,404
0
W
Ares
11,860
847
4
0
0
151,075
2
W
Arachne
14,981
1,070
24
2
0
280,514
0
L
Susano
12,413
887
29
2
0
208,519
1
L
Izanami
13,259
947
111
8
1
232,743
0
L
Yemoja
10,968
783
17
1
0
133,897
1
L
Skadi
10,393
742
9
1
0
152,498
0
W
Medusa
14,194
1,014
12
1
1
250,573
0
W
Cthulhu
14,075
1,005
78
6
1
308,131
0
W
Merlin
11,664
833
37
3
2
149,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role