Player Matchup

Nemesis
Nemesis
Aaron Ziana
Nemesis
Level 19
God Stats
2W - 13L
1,136 SR
Queue Stats
87W - 90L
954 Elo+
Solo
Neith
Neith
Chrome acid21
Neith
Level 29
God Stats
36W - 40L
1,436 SR
Queue Stats
57W - 77L
1,270 Elo+
Solo
Da Ji
Da Ji
HxllxwedFxith
Da Ji
Level 13
God Stats
3W - 7L
1,348 SR
Queue Stats
4W - 16L
998 Elo+
Solo
Mulan
Mulan
LEGNDARYSAGE
Mulan
Level 29
God Stats
3W - 2L
1,406 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Tvss_BTFU
Jormungandr
Level 22
God Stats
19W - 33L
1,444 SR
Queue Stats
142W - 241L
1,153 Elo+
Solo
Team Averages
Level 22
1,354 SR
1,187 Elo+

VS

Team Averages
Level 20
1,356 SR
1,081 Elo+
King Arthur
King Arthur
Barbatos Rex
King Arthur
Level 25
God Stats
4W - 3L
1,326 SR
Queue Stats
60W - 74L
1,141 Elo+
Solo
Loki
Loki
Javiki_
Loki
Level 23
God Stats
10W - 8L
1,470 SR
Queue Stats
21W - 24L
1,131 Elo+
Solo
Yemoja
Yemoja
Redwolf10670
Yemoja
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
955 Elo+
Solo
Freya
Freya
bazdagreat333
Freya
Level 12
God Stats
13W - 15L
1,294 SR
Queue Stats
25W - 26L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
countjohnchocula
Cthulhu
Level 18
God Stats
3W - 6L
1,192 SR
Queue Stats
7W - 14L
979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaron Ziana
Nemesis
20
7 / 6 / 2
13,049
522
15,957
18,825
7,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 2
7,469
299
1,297
3,096
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 5 / 1
9,909
396
4,373
10,305
3,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 9 / 0
10,456
418
15,347
21,436
12,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Tvss_BTFU
Jormungandr
17
3 / 1 / 3
11,387
455
6,118
8,918
10,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barbatos Rex
King Arthur
19
3 / 2 / 0
12,263
491
6,579
18,704
13,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Javiki_
Loki
20
12 / 3 / 2
14,587
583
15,863
16,304
6,482
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
17
1 / 5 / 6
11,071
443
2,819
14,309
6,279
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 6 / 3
11,415
457
11,330
16,815
6,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 6 / 3
10,752
430
5,901
16,173
11,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
19
Kills
23
24
Deaths
22
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aaron Ziana
Nemesis
7
6
2
1.33
W
King Arthur
Barbatos Rex
King Arthur
3
2
0
1.5
L
0
3
2
0.33
L
3
5
1
0.7
W
Loki
Javiki_
Loki
12
3
2
4.33
L
6
9
0
0.67
W
Yemoja
1
5
6
0.8
L
Jormungandr
Tvss_BTFU
Jormungandr
3
1
3
4.5
W
4
6
3
0.92
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
42,492
62,580
Taken
82,305
35,286
Mitigated
43,335
7,212
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aaron Ziana
Nemesis
15,957
9,137
0
605
18,825
7,752
6,500
3,765
15,010
0
69,479
W
King Arthur
Barbatos Rex
King Arthur
6,579
578
0
7,725
18,704
13,203
1,041
2,106
16,155
0
57,224
L
1,297
948
87
295
3,096
925
0
2,412
684
0
7,216
L
4,373
940
0
2,687
10,305
3,575
0
2,420
7,819
0
44,785
W
Loki
Javiki_
Loki
15,863
6,994
255
4,704
16,304
6,482
3,676
122
16,057
0
96,096
L
15,347
3,305
0
2,530
21,436
12,732
52
5,630
15,107
0
35,402
W
Yemoja
2,819
845
203
1,181
14,309
6,279
1,519
582
13,677
27,863
0
L
Jormungandr
Tvss_BTFU
Jormungandr
6,118
808
255
753
8,918
10,302
0
5,823
3,095
48,591
0
W
11,330
4,916
0
6,407
16,815
6,007
118
4,114
12,626
56,087
0
W
5,901
379
443
780
16,173
11,364
158
6,379
9,704
38,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
60,088
317
Minions Killed
460
0
Camps Cleared
0
1,636,930
Distance Traveled
2,163,700
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,049
522
110
4
0
471,914
0
W
King Arthur
12,263
491
115
5
0
435,712
1
L
Neith
7,469
299
11
0
0
127,731
0
L
Da Ji
9,909
396
65
3
0
330,517
5
W
Loki
14,587
583
148
6
0
488,741
0
L
Mulan
10,456
418
46
2
0
338,065
0
W
Yemoja
11,071
443
47
2
0
343,936
2
L
Jormungandr
11,387
455
85
3
0
368,703
0
W
Freya
11,415
457
98
4
0
430,950
0
W
Cthulhu
10,752
430
52
2
0
464,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role