Player Matchup

Nemesis
Nemesis
DJ_cedrick
Nemesis
Level 6
God Stats
1W - 2L
1,671 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 3
Artemis
Artemis
FluXx_weeb
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo
Guan Yu
Guan Yu
elder-morello
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,268 Elo+
Party 2
Izanami
Izanami
grimromer2525
Izanami
Level 79
God Stats
26W - 29L
1,555 SR
Queue Stats
144W - 156L
1,396 Elo+
Party 2
Da Ji
Da Ji
slendermen719
Da Ji
Level 13
God Stats
2W - 7L
1,297 SR
Queue Stats
109W - 93L
1,171 Elo+
Party 3
Team Averages
Level 22
1,505 SR
1,272 Elo+

VS

Team Averages
Level 24
1,426 SR
1,413 Elo+
Cabrakan
Cabrakan
DeadLungs_The3rd
Cabrakan
Level 29
God Stats
7W - 10L
1,351 SR
Queue Stats
161W - 170L
1,347 Elo+
Party 1
Mulan
Mulan
The_RedPyramid
Mulan
Level 25
God Stats
8W - 4L
1,280 SR
Queue Stats
91W - 105L
1,364 Elo+
Party 1
Ra
Ra
Zepeck972
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,276 Elo+
Solo
Sol
Sol
chasie9397
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,312 Elo+
Solo
Neith
Neith
dinauris998
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJ_cedrick
Nemesis
3
0 / 1 / 0
5,907
257
0
861
89
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
FluXx_weeb
Artemis
12
1 / 5 / 2
8,000
348
4,732
9,935
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
15
1 / 4 / 3
8,565
372
3,437
13,278
12,101
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
18
11 / 6 / 3
11,287
491
27,033
22,769
9,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 10 / 5
8,142
354
7,921
17,907
6,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
14,334
623
12,329
14,716
31,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 2 / 7
11,006
479
7,173
14,355
8,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 6 / 3
12,286
534
8,651
12,405
5,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 5
11,117
483
9,729
20,764
6,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 7
12,796
556
10,923
11,600
5,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
16
Kills
26
26
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DJ_cedrick
Nemesis
0
1
0
0
W
12
0
6
15
L
Artemis
FluXx_weeb
Artemis
1
5
2
0.4
W
1
2
7
2.25
W
6
6
3
1.25
W
0
6
5
0.42
W
7
2
7
5.25
L
Guan Yu
1
4
3
0.63
L
Izanami
11
6
3
2.08
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
48,805
64,750
Taken
73,840
32,068
Mitigated
56,086
11,265
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DJ_cedrick
Nemesis
0
0
0
0
861
89
0
686
175
0
0
W
12,329
1,846
1,083
3,537
14,716
31,133
1,576
0
14,524
44,049
0
L
Artemis
FluXx_weeb
Artemis
4,732
1,776
0
1,340
9,935
3,626
725
4,617
5,318
0
32,149
W
7,173
1,215
0
1,951
14,355
8,126
2,590
0
14,205
0
50,635
W
8,651
901
919
3,637
12,405
5,115
1,989
0
12,405
74,235
0
W
9,729
4,500
0
11,405
20,764
6,403
2,662
0
20,764
82,239
0
W
10,923
4,316
0
5,482
11,600
5,309
6,290
0
11,575
0
65,615
L
Guan Yu
3,437
634
100
632
13,278
12,101
25
4,830
8,448
0
30,791
L
Izanami
27,033
22,715
0
6,962
22,769
9,264
1,507
10,693
12,076
0
94,471
L
7,921
2,551
0
2,231
17,907
6,988
0
9,883
8,024
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
61,539
280
Minions Killed
489
0
Camps Cleared
0
1,332,263
Distance Traveled
1,848,256
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,907
257
0
0
0
0
0
W
Cabrakan
14,334
623
59
3
0
392,744
0
L
Artemis
8,000
348
51
2
0
241,223
0
W
Mulan
11,006
479
91
4
0
406,957
0
W
Ra
12,286
534
120
5
0
341,841
3
W
Sol
11,117
483
114
5
0
358,017
0
W
Neith
12,796
556
105
5
0
348,697
1
L
Guan Yu
8,565
372
55
2
0
403,866
0
L
Izanami
11,287
491
152
7
0
325,084
2
L
Da Ji
8,142
354
22
1
0
362,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role