Player Matchup

Baron Samedi
Baron Samedi
KLordeK
Baron Samedi
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
30W - 28L
1,421 Elo+
Solo
Set
Set
SilverzenIv007
Set
Level 8
God Stats
0W - 1L
1,215 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
Ra
Ra
fada_do_dente_66
Ra
Level 7
God Stats
1W - 10L
1,500 SR
Queue Stats
10W - 22L
1,594 Elo+
Solo
Team Averages
Level 14
1,338 SR
1,481 Elo+

VS

Team Averages
Level 24
1,676 SR
1,434 Elo+
He Bo
He Bo
TheM1RAGE
He Bo
Level 27
God Stats
11W - 8L
1,731 SR
Queue Stats
115W - 76L
1,569 Elo+
Solo
Arachne
Arachne
Zgranbasilisk
Arachne
Level 29
God Stats
4W - 2L
1,603 SR
Queue Stats
122W - 102L
1,521 Elo+
Solo
Ymir
Ymir
mottaz_vordavoss
Ymir
Level 17
God Stats
9W - 8L
1,695 SR
Queue Stats
109W - 320L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KLordeK
Baron Samedi
11
3 / 6 / 2
8,071
673
9,354
10,651
4,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 2
7,155
596
3,050
7,191
2,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 10 / 3
7,573
631
3,356
11,112
3,747
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
TheM1RAGE
He Bo
14
10 / 1 / 4
9,923
827
11,833
7,195
2,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
11
10 / 3 / 2
9,725
810
8,999
8,353
2,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 12
8,846
737
4,038
8,716
6,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
20
20
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KLordeK
Baron Samedi
3
6
2
0.67
L
1
4
2
0.5
W
He Bo
TheM1RAGE
He Bo
10
1
4
12
W
Arachne
10
3
2
3.67
L
1
10
3
0.25
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
24,870
28,954
Taken
24,264
11,409
Mitigated
12,067
4,646
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KLordeK
Baron Samedi
9,354
1,034
417
2,710
10,651
4,990
0
6,794
3,857
31,122
0
L
3,050
1,290
0
319
7,191
2,672
0
4,679
2,512
0
16,314
W
He Bo
TheM1RAGE
He Bo
11,833
456
0
4,171
7,195
2,777
1,386
3,321
3,874
44,072
0
W
Arachne
8,999
6,559
0
3,750
8,353
2,957
13
4,501
3,852
0
35,918
L
3,356
946
20
1,180
11,112
3,747
0
4,438
6,674
16,542
0
W
4,038
568
0
0
8,716
6,333
120
4,984
3,732
18,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
28,494
108
Minions Killed
136
0
Camps Cleared
0
537,797
Distance Traveled
641,029
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,071
673
59
5
0
171,107
0
L
Set
7,155
596
26
2
0
197,575
0
W
He Bo
9,923
827
82
7
0
194,943
0
W
Arachne
9,725
810
38
3
0
230,427
1
L
Ra
7,573
631
23
2
0
169,115
1
W
Ymir
8,846
737
16
1
0
215,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role