Player Matchup

Cthulhu
Cthulhu
AlphaSnow795
Cthulhu
Level 12
God Stats
9W - 4L
1,664 SR
Queue Stats
10W - 6L
1,280 Elo+
Party 1
Zeus
Zeus
JoeyxBeast69
Zeus
Level 33
God Stats
15W - 11L
1,372 SR
Queue Stats
23W - 27L
1,189 Elo+
Party 1
Fenrir
Fenrir
SirPacheco18
Fenrir
Level 20
God Stats
8W - 9L
1,326 SR
Queue Stats
14W - 23L
1,226 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,232 Elo+

VS

Team Averages
Level 17
1,463 SR
1,254 Elo+
Geb
Geb
Cruefan91
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,220 Elo+
Solo
Chang'e
Chang'e
magical_metal1
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,113 Elo+
Solo
Ravana
Ravana
slendysephy24
Ravana
Level 22
God Stats
2W - 6L
1,389 SR
Queue Stats
15W - 17L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaSnow795
Cthulhu
8
4 / 1 / 3
5,115
1,023
1,843
2,755
1,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
2 / 0 / 4
4,857
971
1,262
645
165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
6
1 / 2 / 4
4,500
900
867
3,353
994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,900
780
629
3,320
1,451
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 4 / 0
4,216
843
1,345
3,870
1,115
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,920
384
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
3
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaSnow795
Cthulhu
4
1
3
5.5
L
0
3
1
0.17
W
2
0
4
4
W
Fenrir
1
2
4
1.5
L
2
4
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,972
Damage
1,974
6,753
Taken
7,190
2,949
Mitigated
2,566
1,612
Healing
401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaSnow795
Cthulhu
1,843
482
0
150
2,755
1,790
648
787
1,968
5,463
0
L
629
363
0
0
3,320
1,451
0
1,140
2,105
5,707
0
W
1,262
211
0
292
645
165
388
111
534
11,922
0
W
Fenrir
867
428
0
1,170
3,353
994
36
1,132
2,221
0
9,406
L
1,345
300
50
351
3,870
1,115
0
1,847
1,948
6,296
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,472
Gold Earned
10,036
55
Minions Killed
17
0
Camps Cleared
0
259,790
Distance Traveled
124,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,115
1,023
12
2
0
88,856
0
L
Geb
3,900
780
9
2
0
53,004
2
W
Zeus
4,857
971
28
6
0
80,256
1
W
Fenrir
4,500
900
15
3
0
90,678
0
L
Chang'e
4,216
843
8
2
0
71,242
0
L
Ravana
1,920
384
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role