Player Matchup

Anhur
Anhur
Ace8D
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 245L
1,321 Elo+
Solo
Geb
Geb
CB Brawlers
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,218 Elo+
Solo
Kali
Kali
KindaGeoduck1
Kali
Level 28
God Stats
17W - 14L
1,422 SR
Queue Stats
93W - 110L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
StanTheMann704
Sun Wukong
Level 21
God Stats
2W - 1L
1,199 SR
Queue Stats
57W - 75L
1,238 Elo+
Solo
Ra
Ra
hamy75
Ra
Level 15
God Stats
8W - 4L
1,634 SR
Queue Stats
263W - 291L
1,234 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,260 Elo+

VS

Team Averages
Level 9
1,414 SR
1,154 Elo+
Ymir
Ymir
Deadeye Woods
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Solo
Ares
Ares
GhxstinTheShell
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 149L
1,066 Elo+
Party 1
Pele
Pele
TTyoselinTT
Pele
Level 7
God Stats
20W - 23L
1,300 SR
Queue Stats
73W - 96L
1,096 Elo+
Party 1
Fenrir
Fenrir
angel_futsal612
Fenrir
Level 13
God Stats
9W - 13L
1,272 SR
Queue Stats
29W - 39L
1,234 Elo+
Solo
Cupid
Cupid
d2efxgfgdge
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ace8D
Anhur
15
8 / 4 / 8
10,775
513
10,849
13,880
5,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 12
11,068
527
12,153
14,947
13,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 0 / 8
11,570
551
6,368
13,045
5,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
StanTheMann704
Sun Wukong
15
7 / 3 / 5
10,708
510
10,747
17,743
15,477
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
6 / 3 / 10
11,246
536
16,697
9,122
3,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
7,473
356
2,446
4,911
3,253
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 2
11,217
534
10,465
19,051
18,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 8 / 4
7,894
376
8,143
23,141
7,468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 2
8,738
416
5,934
18,681
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 10 / 3
7,127
339
5,466
14,723
4,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
31
Kills
10
10
Deaths
31
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ace8D
Anhur
8
4
8
3
W
2
0
12
8
L
2
2
1
1.25
L
6
4
2
1.75
W
8
0
8
12
W
Sun Wukong
StanTheMann704
Sun Wukong
7
3
5
3.17
L
1
8
4
0.38
L
1
7
2
0.29
L
0
10
3
0.15
W
Ra
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,814
Damage
32,454
68,737
Taken
80,507
43,272
Mitigated
40,379
23,749
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ace8D
Anhur
10,849
7,152
0
1,212
13,880
5,613
3,606
2,321
11,559
0
49,290
W
12,153
1,257
0
3,407
14,947
13,325
698
3,197
11,750
38,648
0
L
2,446
1,235
0
1,290
4,911
3,253
72
131
4,449
11,118
0
L
10,465
605
0
0
19,051
18,263
248
7,903
11,048
37,460
0
W
6,368
3,683
0
6,921
13,045
5,443
2,688
1,261
11,784
0
65,561
W
Sun Wukong
StanTheMann704
Sun Wukong
10,747
2,801
0
6,399
17,743
15,477
3,769
3,934
13,443
0
46,017
L
8,143
1,343
0
2,441
23,141
7,468
333
8,742
14,197
0
35,080
L
5,934
1,365
0
5,246
18,681
6,981
0
6,159
12,472
0
50,074
L
5,466
1,588
595
2,985
14,723
4,414
217
5,915
8,758
0
25,631
W
Ra
16,697
2,035
3,556
2,254
9,122
3,414
2,365
2,198
6,924
71,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
42,449
383
Minions Killed
209
0
Camps Cleared
0
1,875,493
Distance Traveled
1,668,493
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,775
513
72
3
0
337,231
4
W
Geb
11,068
527
36
2
0
389,015
0
L
Ymir
7,473
356
16
1
0
114,060
0
L
Ares
11,217
534
41
2
0
403,641
1
W
Kali
11,570
551
103
5
0
397,022
4
W
Sun Wukong
10,708
510
69
3
0
410,454
1
L
Pele
7,894
376
48
2
0
384,564
4
L
Fenrir
8,738
416
80
4
0
418,683
0
L
Cupid
7,127
339
24
1
0
347,545
0
W
Ra
11,246
536
103
5
0
341,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role