Player Matchup

Pele
Pele
Diamond III
Evanescent
Pele
Diamond III
Level 160
God Stats
9W - 11L
1,782 SR
Queue Stats
169W - 167L
2,262 MMR
Solo
Tyr
Tyr
Platinum I
GhostRider412334
Tyr
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
MERLINQ
Hel
Masters
Level 98
God Stats
4W - 2L
1,850 SR
Queue Stats
163W - 144L
2,680 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Pareg
Heimdallr
Diamond IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
2,394 MMR
Solo
Ymir
Ymir
Diamond III
ShockOz
Ymir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,626 SR
2,067 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,669 SR
2,158 MMR
Hercules
Hercules
Platinum II
Facve
Hercules
Platinum II
Level 141
God Stats
20W - 11L
1,884 SR
Queue Stats
380W - 350L
1,927 MMR
Solo
Nu Wa
Nu Wa
Masters
Incon
Nu Wa
Masters
Level 160
God Stats
6W - 4L
1,937 SR
Queue Stats
537W - 452L
2,905 MMR
Solo
Yemoja
Yemoja
Platinum I
Orchidias
Yemoja
Platinum I
Level 60
God Stats
2W - 5L
1,321 SR
Queue Stats
153W - 127L
1,925 MMR
Solo
Thanatos
Thanatos
Masters
demisereact
Thanatos
Masters
Level 159
God Stats
12W - 8L
1,702 SR
Queue Stats
220W - 220L
2,532 MMR
Solo
Medusa
Medusa
Platinum I
zerrrissen
Medusa
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,366
673
1,409
3,119
679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
5
0 / 1 / 0
3,184
637
773
2,176
462
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Pareg
Heimdallr
6
0 / 0 / 0
3,361
672
1,595
1,918
461
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
ShockOz
Ymir
5
1 / 1 / 0
3,226
645
921
2,959
975
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Ao KuangPersephoneFreyaOlorunNemesis

VS

Bans
MerlinKhepriCthulhuOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Facve
Hercules
6
0 / 0 / 0
3,386
677
551
1,959
852
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
Incon
Nu Wa
6
0 / 0 / 2
3,565
713
1,226
1,436
303
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Orchidias
Yemoja
5
0 / 0 / 3
3,341
668
675
1,209
388
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
demisereact
Thanatos
5
3 / 0 / 0
3,925
785
2,427
3,468
898
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
zerrrissen
Medusa
5
0 / 1 / 1
3,236
647
1,824
2,328
429
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
3
3
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hercules
Facve
Hercules
0
0
0
0
L
0
0
0
0
W
Nu Wa
Incon
Nu Wa
0
0
2
1
L
Hel
0
1
0
0
W
Yemoja
Orchidias
Yemoja
0
0
3
1.5
L
Heimdallr
Pareg
Heimdallr
0
0
0
0
L
Ymir
ShockOz
Ymir
1
1
0
1
W
Thanatos
demisereact
Thanatos
3
0
0
3
W
Medusa
zerrrissen
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,698
Damage
6,703
10,172
Taken
10,400
2,577
Mitigated
2,870
3,552
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,409
666
0
955
3,119
679
0
633
2,486
0
13,696
W
Hercules
Facve
Hercules
551
138
0
835
1,959
852
0
47
1,912
0
9,350
L
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
Incon
Nu Wa
1,226
595
0
561
1,436
303
0
371
1,065
17,289
0
L
Hel
773
240
115
947
2,176
462
0
593
1,583
14,021
0
W
Yemoja
Orchidias
Yemoja
675
284
424
262
1,209
388
0
108
1,101
6,376
0
L
Heimdallr
Pareg
Heimdallr
1,595
1,086
0
745
1,918
461
0
380
1,538
0
15,676
L
Ymir
ShockOz
Ymir
921
321
0
790
2,959
975
0
295
2,639
7,380
0
W
Thanatos
demisereact
Thanatos
2,427
779
0
3,387
3,468
898
0
720
2,748
0
13,673
W
Medusa
zerrrissen
Medusa
1,824
1,152
0
849
2,328
429
0
448
1,880
0
12,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,543
Gold Earned
17,453
110
Minions Killed
128
0
Camps Cleared
0
404,883
Distance Traveled
433,585
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,366
673
36
7
0
89,563
0
W
Hercules
3,386
677
20
4
0
78,915
2
L
Tyr
2,406
481
0
0
0
18,307
1
W
Nu Wa
3,565
713
38
8
0
87,215
1
L
Hel
3,184
637
29
6
0
97,841
2
W
Yemoja
3,341
668
13
3
0
83,229
2
L
Heimdallr
3,361
672
29
6
0
90,398
1
L
Ymir
3,226
645
16
3
0
108,774
2
W
Thanatos
3,925
785
30
6
0
101,010
2
W
Medusa
3,236
647
27
5
0
83,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role