Player Matchup

Cthulhu
Cthulhu
BigtimeMedal260
Cthulhu
Level 59
God Stats
14W - 26L
1,484 SR
Queue Stats
123W - 127L
1,375 Elo+
Party 2
Anubis
Anubis
Nathania777l
Anubis
Level 69
God Stats
3W - 6L
1,438 SR
Queue Stats
99W - 115L
1,292 Elo+
Party 2
Izanami
Izanami
alesthetics
Izanami
Level 27
God Stats
15W - 19L
1,371 SR
Queue Stats
15W - 23L
1,262 Elo+
Party 2
Team Averages
Level 52
1,431 SR
1,310 Elo+

VS

Team Averages
Level 52
1,573 SR
1,485 Elo+
Ra
Ra
PaeThailand999
Ra
Level 14
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 0L
1,663 Elo+
Party 1
Medusa
Medusa
ranvodkazc1
Medusa
Level 127
God Stats
2W - 1L
1,365 SR
Queue Stats
104W - 102L
1,480 Elo+
Party 1
Kali
Kali
whyyoumad1
Kali
Level 15
God Stats
5W - 4L
1,625 SR
Queue Stats
28W - 27L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
10,450
804
8,877
11,070
7,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
12
6 / 6 / 8
9,667
744
9,318
10,367
2,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
alesthetics
Izanami
11
4 / 4 / 10
9,019
694
6,012
8,942
1,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,984
614
2,840
3,668
966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
14
7 / 6 / 3
10,262
789
11,256
12,358
3,839
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 8 / 5
10,270
790
9,861
17,265
6,090
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
12
12
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
2
9
5.25
L
Anubis
6
6
8
1.67
W
0
2
6
1.5
L
Izanami
alesthetics
Izanami
4
4
10
2.25
W
Medusa
7
6
3
1.42
W
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
23,957
30,379
Taken
33,291
11,454
Mitigated
10,895
5,391
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,877
1,087
516
946
11,070
7,434
270
1,611
9,459
30,968
0
L
Anubis
9,318
1,121
807
3,122
10,367
2,395
750
713
9,654
31,405
0
W
2,840
444
787
162
3,668
966
526
2,485
1,183
11,616
0
L
Izanami
alesthetics
Izanami
6,012
4,642
0
0
8,942
1,625
2,030
518
8,424
0
18,404
W
Medusa
11,256
4,329
354
1,090
12,358
3,839
1,594
7,132
5,226
0
46,809
W
9,861
7,752
0
5,433
17,265
6,090
0
8,690
8,575
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
28,516
120
Minions Killed
113
0
Camps Cleared
0
590,360
Distance Traveled
618,030
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,450
804
45
3
0
228,821
3
L
Anubis
9,667
744
45
3
0
172,905
0
W
Ra
7,984
614
28
2
0
184,687
1
L
Izanami
9,019
694
30
2
0
188,634
0
W
Medusa
10,262
789
59
5
0
226,693
1
W
Kali
10,270
790
26
2
0
206,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role