Player Matchup

Merlin
Merlin
FADED_A1R
Merlin
Level 23
God Stats
15W - 24L
1,382 SR
Queue Stats
291W - 352L
1,265 Elo+
Party 1
Pele
Pele
FADED_EXCLUSIVE
Pele
Level 12
God Stats
8W - 10L
1,447 SR
Queue Stats
8W - 17L
1,110 Elo+
Party 1
King Arthur
King Arthur
HippoCap
King Arthur
Level 21
God Stats
14W - 6L
1,677 SR
Queue Stats
47W - 36L
1,457 Elo+
Party 1
Susano
Susano
ScaryXxMonster
Susano
Level 26
God Stats
6W - 17L
1,289 SR
Queue Stats
108W - 109L
1,375 Elo+
Party 1
Neith
Neith
XxSilencer34xX
Neith
Level 5
God Stats
4W - 4L
1,839 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,315 Elo+

VS

Team Averages
Level 15
1,553 SR
1,396 Elo+
Mulan
Mulan
RY4N-tuprima
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Solo
Artemis
Artemis
Shadowking131
Artemis
Level 24
God Stats
2W - 2L
1,702 SR
Queue Stats
118W - 147L
1,367 Elo+
Solo
Fafnir
Fafnir
TenshuraXMajin
Fafnir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,412 Elo+
Solo
Pele
Pele
a_n_s_07_05
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,409 Elo+
Solo
Izanami
Izanami
iGotAnFnProblem
Izanami
Level 6
God Stats
5W - 8L
1,563 SR
Queue Stats
445W - 424L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FADED_A1R
Merlin
17
5 / 3 / 4
11,252
536
7,038
11,038
3,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 3
10,045
478
5,737
11,847
3,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
HippoCap
King Arthur
15
10 / 2 / 13
11,398
543
15,684
13,901
12,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 3 / 5
11,870
565
10,541
17,987
6,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
7 / 2 / 8
12,033
573
8,691
8,033
2,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
5,970
284
1,581
6,061
2,099
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Artemis
17
5 / 6 / 1
10,542
502
8,608
17,464
6,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 2
9,730
463
8,031
13,198
13,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 2
9,907
472
8,065
13,635
4,149
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 10 / 0
9,085
433
9,923
14,974
3,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
29
Kills
15
16
Deaths
30
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
FADED_A1R
Merlin
5
3
4
2.33
W
1
6
3
0.42
W
King Arthur
HippoCap
King Arthur
10
2
13
8.25
L
0
5
0
0
W
6
3
5
2.83
L
Artemis
5
6
1
0.92
L
3
3
2
1.33
W
7
2
8
5.5
L
4
6
2
0.83
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
36,208
62,806
Taken
65,332
28,750
Mitigated
30,485
13,624
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FADED_A1R
Merlin
7,038
909
243
1,066
11,038
3,583
2,429
2,103
8,935
57,291
0
W
5,737
1,923
0
1,242
11,847
3,968
1,450
3,747
8,100
0
43,221
W
King Arthur
HippoCap
King Arthur
15,684
3,193
0
3,687
13,901
12,147
998
2,486
11,271
0
37,479
L
1,581
187
0
200
6,061
2,099
0
0
5,814
0
9,104
W
10,541
4,124
0
5,992
17,987
6,187
922
2,843
15,144
0
61,936
L
Artemis
8,608
3,925
0
7,298
17,464
6,502
754
3,170
14,219
0
74,580
L
8,031
1,622
99
3,945
13,198
13,859
415
1,074
12,024
34,139
0
W
8,691
4,019
0
1,394
8,033
2,865
5,351
976
7,007
0
67,486
L
8,065
1,495
0
1,658
13,635
4,149
1,578
2,278
11,282
0
51,851
L
9,923
7,743
0
970
14,974
3,876
1,332
516
14,133
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
45,234
415
Minions Killed
349
0
Camps Cleared
0
1,833,905
Distance Traveled
1,423,238
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,252
536
87
4
0
355,799
3
W
Pele
10,045
478
73
3
0
344,307
4
W
King Arthur
11,398
543
33
2
0
418,467
0
L
Mulan
5,970
284
11
1
0
146,401
1
W
Susano
11,870
565
91
4
0
400,534
3
L
Artemis
10,542
502
115
5
0
292,250
0
L
Fafnir
9,730
463
39
2
0
293,566
2
W
Neith
12,033
573
131
6
0
314,798
1
L
Pele
9,907
472
106
5
0
366,959
1
L
Izanami
9,085
433
78
4
0
324,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role