Player Matchup

Hel
Hel
Silver IV
AlexaVe
Hel
Silver IV
Level 68
God Stats
0W - 1L
1,460 SR
Queue Stats
49W - 56L
1,246 MMR
Party 1
Horus
Horus
Bronze I
HladnaSarmica
Horus
Bronze I
Level 62
God Stats
1W - 2L
1,544 SR
Queue Stats
38W - 34L
1,175 MMR
Party 1
Medusa
Medusa
Bronze III
Wactum
Medusa
Bronze III
Level 122
God Stats
2W - 4L
1,595 SR
Queue Stats
38W - 44L
1,224 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,533 SR
1,215 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,352 SR
952 MMR
Zeus
Zeus
Silver V
InNomineJovis
Zeus
Silver V
Level 114
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 18L
1,117 MMR
Party 2
Geb
Geb
Bronze III
PumpkinHeadKing
Geb
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
536 MMR
Party 2
Awilix
Awilix
Silver V
soda212
Awilix
Silver V
Level 116
God Stats
1W - 0L
1,278 SR
Queue Stats
14W - 14L
1,202 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
3 / 8 / 11
16,326
628
17,238
23,926
15,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 5 / 10
17,086
657
15,548
37,868
57,121
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Wactum
Medusa
20
10 / 9 / 4
17,684
680
17,631
21,800
9,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AnubisPersephoneYemojaAphroditeChaac

VS

Bans
BakasuraAresBacchusCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 9
16,927
651
31,050
20,873
8,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
2 / 2 / 16
17,746
683
12,414
24,147
35,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
soda212
Awilix
20
14 / 6 / 5
19,150
737
27,047
21,393
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
16
Kills
22
22
Deaths
16
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
3
8
11
1.06
L
3
5
10
1.6
W
6
8
9
1.31
W
2
2
16
5
L
Medusa
Wactum
Medusa
10
9
4
1.33
W
Awilix
soda212
Awilix
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,417
Damage
70,511
83,594
Taken
66,413
81,670
Mitigated
54,810
29,432
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
17,238
1,705
10,123
8,805
23,926
15,090
500
12,515
11,411
68,892
0
L
15,548
6,837
2,352
7,281
37,868
57,121
701
20,383
17,485
1,001
35,317
W
31,050
2,816
0
4,124
20,873
8,902
449
5,759
15,114
115,910
0
W
12,414
1,635
0
4,819
24,147
35,183
346
6,329
17,818
43,642
0
L
Medusa
Wactum
Medusa
17,631
8,152
0
871
21,800
9,459
2,364
10,598
11,202
0
98,882
W
Awilix
soda212
Awilix
27,047
10,607
0
2,275
21,393
10,725
2,187
7,172
14,221
0
116,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,096
Gold Earned
53,823
230
Minions Killed
271
0
Camps Cleared
0
1,290,071
Distance Traveled
1,317,518
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,326
628
92
4
0
441,222
5
L
Horus
17,086
657
27
1
0
455,566
1
W
Zeus
16,927
651
120
5
0
389,493
1
W
Geb
17,746
683
28
1
0
443,876
2
L
Medusa
17,684
680
111
4
0
393,283
9
W
Awilix
19,150
737
123
5
0
484,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role