Player Matchup

Cthulhu
Cthulhu
NINJ3NERDGAME
Cthulhu
Level 28
God Stats
3W - 5L
1,202 SR
Queue Stats
76W - 95L
1,312 Elo+
Solo
Izanami
Izanami
NotPremoistened
Izanami
Level 14
God Stats
2W - 0L
1,767 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Sol
Sol
Shadow_strike_19
Sol
Level 27
God Stats
7W - 5L
1,321 SR
Queue Stats
234W - 272L
1,158 Elo+
Solo
Set
Set
WetDreamsHeBo
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
2,002 Elo+
Party 1
Hun Batz
Hun Batz
xxbloodlightxx
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,276 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,450 Elo+

VS

Team Averages
Level 18
1,465 SR
1,341 Elo+
Sol
Sol
APPY79
Sol
Level 29
God Stats
8W - 20L
1,266 SR
Queue Stats
401W - 425L
1,200 Elo+
Solo
Ymir
Ymir
Bioslasher
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,436 Elo+
Solo
Apollo
Apollo
equalliity
Apollo
Level 7
God Stats
3W - 4L
1,518 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo
Set
Set
killermking
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,377 Elo+
Solo
Nike
Nike
xxechacortaxx
Nike
Level 28
God Stats
3W - 2L
1,542 SR
Queue Stats
118W - 159L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 0 / 3
6,392
639
1,588
5,558
2,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 3
6,141
614
5,265
5,129
1,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 0
6,620
662
3,019
4,821
1,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 1
7,716
772
4,528
6,764
2,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
10
2 / 1 / 1
6,114
611
2,413
5,727
2,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
APPY79
Sol
7
0 / 3 / 0
4,511
451
2,209
4,565
853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,619
462
2,513
7,423
3,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
equalliity
Apollo
7
0 / 4 / 0
4,379
438
2,723
5,440
1,541
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
3,679
368
152
597
165
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
4,732
473
3,056
6,165
3,415
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
APPY79
Sol
0
3
0
0
L
0
2
0
0
W
Cthulhu
2
0
3
3.5
W
2
0
3
3.5
W
2
0
0
2
W
4
0
1
4.5
L
Apollo
equalliity
Apollo
0
4
0
0
L
0
1
0
0
W
Hun Batz
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
10,653
27,999
Taken
24,190
11,338
Mitigated
9,127
9,547
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
APPY79
Sol
2,209
1,263
0
1,395
4,565
853
0
775
3,790
19,797
0
L
2,513
68
135
1,464
7,423
3,153
0
1,831
5,592
11,644
0
W
Cthulhu
1,588
64
0
0
5,558
2,882
0
1,778
3,780
15,607
0
W
5,265
4,479
0
1,380
5,129
1,508
223
1,945
3,184
0
37,467
W
3,019
1,972
0
2,592
4,821
1,280
1,587
837
3,984
26,484
0
W
4,528
2,650
0
4,609
6,764
2,701
0
162
6,552
0
55,867
L
Apollo
equalliity
Apollo
2,723
1,492
0
1,550
5,440
1,541
396
1,590
3,775
0
13,382
L
152
0
0
0
597
165
32
411
186
0
1,748
W
Hun Batz
2,413
657
0
966
5,727
2,967
0
0
5,527
0
17,196
L
3,056
862
0
213
6,165
3,415
500
0
5,990
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
21,920
303
Minions Killed
121
0
Camps Cleared
0
1,030,419
Distance Traveled
747,374
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,511
451
36
4
0
184,989
0
L
Ymir
4,619
462
21
2
0
179,131
3
W
Cthulhu
6,392
639
31
3
0
225,059
0
W
Izanami
6,141
614
73
7
0
205,627
4
W
Sol
6,620
662
59
6
0
163,852
2
W
Set
7,716
772
101
10
0
238,880
5
L
Apollo
4,379
438
26
3
0
176,444
0
L
Set
3,679
368
2
0
0
28,781
0
W
Hun Batz
6,114
611
39
4
0
197,001
0
L
Nike
4,732
473
36
4
0
178,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role