Player Matchup

Set
Set
Diamond IV
AutoSpeed
Set
Diamond IV
Level 100
God Stats
18W - 5L
1,875 SR
Queue Stats
61W - 17L
2,275 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,875 SR
2,275 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 48
1,530 SR
2,227 MMR
Skadi
Skadi
Platinum II
mosquito319
Skadi
Platinum II
Level 48
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 1L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,640
1,128
1,905
3,004
1,855
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BellonaBakasuraErlang ShenUllrAh Muzen Cab

VS

Bans
PoseidonHe BoIzanamiKaliHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,600
920
1,013
2,863
894
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,905
Damage
1,013
3,004
Taken
2,863
1,855
Mitigated
894
1,861
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,905
544
0
1,861
3,004
1,855
0
96
2,908
0
24,733
L
1,013
316
0
250
2,863
894
0
28
2,760
0
19,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,640
Gold Earned
4,600
54
Minions Killed
46
0
Camps Cleared
0
98,809
Distance Traveled
93,427
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,640
1,128
54
11
0
98,809
1
L
Skadi
4,600
920
46
9
0
93,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role