Player Matchup

Artemis
Artemis
Dabeler Orias
Artemis
Level 154
God Stats
5W - 3L
1,586 SR
Queue Stats
314W - 300L
1,373 Elo+
Solo
Bacchus
Bacchus
FLUFFY OSTRlCH
Bacchus
Level 82
God Stats
4W - 1L
1,824 SR
Queue Stats
34W - 34L
1,464 Elo+
Party 2
Arachne
Arachne
WackaWackaWacka
Arachne
Level 124
God Stats
2W - 1L
1,726 SR
Queue Stats
90W - 92L
1,550 Elo+
Solo
Yemoja
Yemoja
zZ_Warlock_Ss
Yemoja
Level 60
God Stats
6W - 8L
1,429 SR
Queue Stats
385W - 396L
1,529 Elo+
Solo
Janus
Janus
FLUFFYSH4DOW
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,467 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,477 Elo+

VS

Team Averages
Level 135
1,581 SR
1,501 Elo+
Anubis
Anubis
NFG Lagtastic
Anubis
Level 117
God Stats
3W - 1L
1,715 SR
Queue Stats
205W - 211L
1,496 Elo+
Party 3
Terra
Terra
OdeToChaos
Terra
Level 124
God Stats
7W - 5L
1,670 SR
Queue Stats
430W - 421L
1,525 Elo+
Party 3
Sol
Sol
TheDARTHMAC
Sol
Level 155
God Stats
5W - 2L
1,904 SR
Queue Stats
273W - 278L
1,476 Elo+
Party 1
Izanami
Izanami
XxHURKAMURxX
Izanami
Level 149
God Stats
0W - 1L
1,395 SR
Queue Stats
275W - 287L
1,485 Elo+
Party 1
Ullr
Ullr
oV Diablo
Ullr
Level 128
God Stats
1W - 5L
1,222 SR
Queue Stats
215W - 209L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
5 / 4 / 16
11,801
694
24,577
16,231
7,118
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 22
11,141
655
15,620
22,709
22,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
16 / 4 / 7
13,316
783
18,840
20,285
8,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 1 / 21
11,406
671
7,755
14,261
13,259
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 17
11,247
662
21,579
9,574
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
12,801
753
19,915
18,917
12,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
17
1 / 6 / 8
9,944
585
5,543
23,070
29,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 3 / 7
10,898
641
10,081
12,888
5,636
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XxHURKAMURxX
Izanami
18
1 / 4 / 8
10,472
616
7,344
24,998
11,452
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
15
1 / 7 / 6
9,824
578
8,442
15,169
6,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
26
Kills
13
15
Deaths
26
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
4
16
3.25
W
1
4
22
3
L
7
6
4
1.5
L
Terra
1
6
8
0.83
L
3
3
7
2.17
W
16
4
7
4.88
L
Izanami
XxHURKAMURxX
Izanami
1
4
8
1.25
L
Ullr
1
7
6
0.57
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,371
Damage
51,325
83,060
Taken
95,042
55,393
Mitigated
66,184
44,701
Healing
41,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
24,577
9,283
2,336
2,423
16,231
7,118
3,846
7,354
8,877
0
48,469
W
15,620
287
3,168
2,555
22,709
22,759
623
5,610
16,615
25,790
0
L
19,915
173
922
7,366
18,917
12,334
329
10,084
8,833
56,618
0
L
Terra
5,543
170
7,637
6,792
23,070
29,894
116
10,548
12,522
9,889
0
L
10,081
876
2,086
3,221
12,888
5,636
433
6,326
6,562
26,144
0
W
18,840
13,917
3,606
8,134
20,285
8,497
1,128
11,071
9,214
0
31,759
L
Izanami
XxHURKAMURxX
Izanami
7,344
4,458
1,514
8,708
24,998
11,452
243
11,258
13,740
0
29,487
L
Ullr
8,442
2,078
1,601
2,004
15,169
6,868
638
6,738
8,431
0
15,003
W
7,755
291
14,875
4,830
14,261
13,259
1,006
6,383
7,878
18,375
0
W
21,579
1,433
1,910
864
9,574
3,760
1,101
5,121
4,453
48,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,911
Gold Earned
53,939
169
Minions Killed
186
0
Camps Cleared
0
1,550,160
Distance Traveled
1,290,368
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,801
694
63
4
0
254,749
0
W
Bacchus
11,141
655
17
1
0
313,151
0
L
Anubis
12,801
753
75
4
0
243,589
1
L
Terra
9,944
585
6
0
0
252,466
1
L
Sol
10,898
641
41
2
0
297,965
1
W
Arachne
13,316
783
25
1
0
349,620
1
L
Izanami
10,472
616
39
2
0
263,213
0
L
Ullr
9,824
578
25
1
0
233,135
0
W
Yemoja
11,406
671
11
1
0
338,335
1
W
Janus
11,247
662
53
3
0
294,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role