Player Matchup

Merlin
Merlin
Feng Mint
Merlin
Level 23
God Stats
14W - 10L
1,685 SR
Queue Stats
97W - 114L
1,218 Elo+
Solo
Nemesis
Nemesis
HeyoDino
Nemesis
Level 13
God Stats
4W - 4L
1,361 SR
Queue Stats
18W - 21L
1,321 Elo+
Party 1
Da Ji
Da Ji
TheJigler2
Da Ji
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 29L
1,320 Elo+
Party 1
Arachne
Arachne
forestafire
Arachne
Level 14
God Stats
33W - 24L
1,139 SR
Queue Stats
60W - 54L
1,071 Elo+
Solo
Medusa
Medusa
x0 Rockstar 0x
Medusa
Level 17
God Stats
47W - 41L
1,628 SR
Queue Stats
187W - 173L
1,363 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,259 Elo+

VS

Team Averages
Level 12
1,464 SR
1,342 Elo+
Bellona
Bellona
HolyGamerApostol
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,017 Elo+
Solo
Yemoja
Yemoja
SillyMotions
Yemoja
Level 7
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo
Kukulkan
Kukulkan
ThiagoTBJ
Kukulkan
Level 16
God Stats
19W - 19L
1,455 SR
Queue Stats
33W - 38L
1,450 Elo+
Solo
Ra
Ra
shanon2101
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,313 Elo+
Solo
Mulan
Mulan
はげジジイ
Mulan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feng Mint
Merlin
20
8 / 0 / 17
13,874
1,067
22,292
6,146
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
HeyoDino
Nemesis
20
9 / 0 / 18
14,098
1,084
18,958
12,417
5,689
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
19
9 / 2 / 12
13,206
1,016
14,468
13,499
5,506
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
forestafire
Arachne
19
3 / 5 / 19
12,342
949
12,648
17,748
12,262
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 2 / 15
15,264
1,174
21,694
13,857
6,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 5
12,511
962
13,570
29,033
15,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
18
0 / 18 / 2
11,192
861
5,427
31,848
12,783
Kukulkan
ThiagoTBJ
Kukulkan
19
3 / 3 / 3
13,332
1,026
23,078
11,394
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 4
11,883
914
13,095
20,793
8,065
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 1
10,448
804
1,125
3,465
1,237
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
42
Kills
9
9
Deaths
43
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Feng Mint
Merlin
8
0
17
16.5
W
Nemesis
HeyoDino
Nemesis
9
0
18
18
L
3
12
5
0.46
L
Yemoja
0
18
2
0.06
W
Da Ji
9
2
12
7.5
L
Kukulkan
ThiagoTBJ
Kukulkan
3
3
3
1.5
W
Arachne
forestafire
Arachne
3
5
19
2.5
L
2
7
4
0.57
W
13
2
15
10.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,060
Damage
56,295
63,667
Taken
96,533
32,755
Mitigated
41,980
5,534
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Feng Mint
Merlin
22,292
777
1,290
330
6,146
2,454
0
4,787
1,359
60,851
0
W
Nemesis
HeyoDino
Nemesis
18,958
6,801
0
229
12,417
5,689
0
8,274
4,143
0
49,661
L
13,570
5,880
390
1,146
29,033
15,648
0
9,379
19,443
0
28,045
L
Yemoja
5,427
894
275
130
31,848
12,783
0
5,958
25,890
22,514
0
W
Da Ji
14,468
4,171
0
0
13,499
5,506
0
9,573
3,926
0
23,796
L
Kukulkan
ThiagoTBJ
Kukulkan
23,078
1,069
0
255
11,394
4,247
0
106
11,288
80,529
0
W
Arachne
forestafire
Arachne
12,648
8,724
0
2,985
17,748
12,262
0
8,889
8,859
0
17,707
L
13,095
3,473
3,079
6,698
20,793
8,065
0
6,156
14,637
28,747
0
W
21,694
9,774
0
700
13,857
6,844
0
10,077
3,780
0
34,817
L
1,125
199
0
0
3,465
1,237
0
693
2,772
0
4,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
59,366
219
Minions Killed
247
7
Camps Cleared
4
1,347,690
Distance Traveled
901,904
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,874
1,067
95
7
0
276,092
2
W
Nemesis
14,098
1,084
71
5
1
316,182
0
L
Bellona
12,511
962
36
3
1
223,617
1
L
Yemoja
11,192
861
35
3
1
167,901
1
W
Da Ji
13,206
1,016
24
2
1
270,460
0
L
Kukulkan
13,332
1,026
143
11
1
261,441
1
W
Arachne
12,342
949
7
1
1
207,855
0
L
Ra
11,883
914
25
2
1
193,781
0
W
Medusa
15,264
1,174
22
2
4
277,101
0
L
Mulan
10,448
804
8
1
0
55,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role