Player Matchup

Bacchus
Bacchus
Brandilddo_95
Bacchus
Level 11
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 3L
1,018 Elo+
Party 1
Vulcan
Vulcan
lil_bussy_baby
Vulcan
Level 17
God Stats
8W - 19L
1,598 SR
Queue Stats
111W - 139L
1,306 Elo+
Solo
Set
Set
oOkingslayer420O
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
905 Elo+
Party 1
Team Averages
Level 15
1,652 SR
1,076 Elo+

VS

Team Averages
Level 18
1,519 SR
1,151 Elo+
Cthulhu
Cthulhu
Fizzyshoot123
Cthulhu
Level 28
God Stats
10W - 3L
1,590 SR
Queue Stats
79W - 80L
1,251 Elo+
Party 2
Skadi
Skadi
Traplord_Killua
Skadi
Level 9
God Stats
1W - 3L
1,201 SR
Queue Stats
6W - 9L
1,023 Elo+
Solo
Jormungandr
Jormungandr
Witchery645
Jormungandr
Level 18
God Stats
2W - 2L
1,766 SR
Queue Stats
48W - 56L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 8 / 3
7,055
588
3,327
11,925
11,728
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
3 / 3 / 0
7,443
620
4,842
4,252
1,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,186
599
4,031
12,961
6,532
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 1 / 10
9,912
826
9,529
9,943
6,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 10
9,066
756
7,283
6,251
1,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Witchery645
Jormungandr
12
7 / 1 / 6
9,989
832
6,666
7,178
3,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
8
3
0.19
W
Cthulhu
5
1
10
10
W
4
2
10
4.5
W
Jormungandr
Witchery645
Jormungandr
7
1
6
10
L
3
3
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
23,478
29,138
Taken
23,372
19,859
Mitigated
12,304
659
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,327
955
0
0
11,925
11,728
0
6,074
5,851
12,701
0
W
Cthulhu
9,529
766
855
1,711
9,943
6,823
666
2,428
7,515
32,388
0
W
7,283
4,175
0
1,998
6,251
1,884
1,703
2,387
3,864
0
20,249
W
Jormungandr
Witchery645
Jormungandr
6,666
1,610
147
147
7,178
3,597
471
3,366
3,812
17,052
0
L
4,842
1,928
0
0
4,252
1,599
0
2,346
1,906
15,089
0
L
4,031
1,901
0
659
12,961
6,532
0
7,833
5,128
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
28,967
83
Minions Killed
93
0
Camps Cleared
0
510,479
Distance Traveled
670,561
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,055
588
15
1
0
182,390
2
W
Cthulhu
9,912
826
47
4
0
249,578
2
W
Skadi
9,066
756
22
2
0
199,859
2
W
Jormungandr
9,989
832
24
2
0
221,124
0
L
Vulcan
7,443
620
25
2
0
126,340
0
L
Set
7,186
599
43
4
0
201,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role