Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CryptiCCorpse47
Artemis
Level 16
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,075 Elo+
Party 1
Bacchus
Bacchus
FrostNFound
Bacchus
Level 136
God Stats
13W - 4L
1,144 SR
Queue Stats
431W - 380L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
lcalm
Cthulhu
Level 104
God Stats
37W - 22L
1,758 SR
Queue Stats
452W - 419L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
missrage98
Nu Wa
Level 89
God Stats
60W - 41L
1,659 SR
Queue Stats
393W - 373L
1,552 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,467 Elo+

VS

Team Averages
Level 94
1,542 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DCG Lucer
Set
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,515 Elo+
Party 3
Rama
Rama
DanielRamm
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
alersdead
Merlin
Level 29
God Stats
3W - 1L
1,519 SR
Queue Stats
123W - 76L
1,545 Elo+
Party 2
Persephone
Persephone
angelrick12
Persephone
Level 18
God Stats
2W - 1L
1,691 SR
Queue Stats
59W - 50L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
7 / 2 / 1
6,746
613
5,108
7,164
1,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 3 / 0
3,734
339
587
1,899
373
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Bacchus
FrostNFound
Bacchus
8
2 / 1 / 2
5,501
500
2,770
5,735
2,548
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
lcalm
Cthulhu
11
2 / 0 / 1
6,355
578
3,236
4,597
2,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
0 / 2 / 3
5,840
531
4,300
3,590
952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 3 / 3
5,154
469
2,774
7,617
3,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 1 / 0
5,366
488
2,650
6,353
1,903
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 0
5,459
496
1,430
7,149
1,970
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
alersdead
Merlin
10
3 / 2 / 1
6,320
575
3,158
4,274
1,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
angelrick12
Persephone
9
2 / 2 / 0
5,756
523
2,955
4,322
2,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
1
3.75
W
Hercules
 
Hercules
0
3
3
0.5
L
0
3
0
0
W
2
1
0
2
W
1
4
0
0.25
L
Bacchus
FrostNFound
Bacchus
2
1
2
3
W
Merlin
alersdead
Merlin
3
2
1
1.75
W
Persephone
angelrick12
Persephone
2
2
0
1
L
Cthulhu
lcalm
Cthulhu
2
0
1
2.5
L
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
12,967
22,985
Taken
29,715
8,066
Mitigated
10,603
6,714
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,108
2,369
0
3,159
7,164
1,955
290
982
6,182
0
28,705
W
Hercules
 
Hercules
2,774
1,668
0
1,656
7,617
3,298
93
1,600
6,017
0
13,299
L
587
374
0
0
1,899
373
0
497
1,349
0
1,942
W
2,650
1,461
0
1,852
6,353
1,903
450
2,435
3,868
0
21,236
W
1,430
1,293
0
1,991
7,149
1,970
608
1,639
5,510
0
30,401
L
Bacchus
FrostNFound
Bacchus
2,770
436
0
1,154
5,735
2,548
0
1,099
4,636
12,081
0
W
Merlin
alersdead
Merlin
3,158
346
0
1,198
4,274
1,212
866
1,546
2,728
30,728
0
W
Persephone
angelrick12
Persephone
2,955
549
0
1,145
4,322
2,220
0
2,786
1,286
27,820
0
L
Cthulhu
lcalm
Cthulhu
3,236
289
0
2,381
4,597
2,238
96
2,261
2,076
31,435
0
L
Nu Wa
4,300
589
0
20
3,590
952
1,092
961
2,629
32,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
28,055
221
Minions Killed
226
0
Camps Cleared
0
963,472
Distance Traveled
903,588
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,746
613
53
5
0
240,574
1
W
Hercules
5,154
469
19
2
0
207,489
5
L
Artemis
3,734
339
2
0
0
97,941
1
W
Set
5,366
488
40
4
0
219,843
1
W
Rama
5,459
496
57
5
0
154,444
1
L
Bacchus
5,501
500
26
2
0
200,665
2
W
Merlin
6,320
575
63
6
0
175,226
2
W
Persephone
5,756
523
47
4
0
146,586
0
L
Cthulhu
6,355
578
70
6
0
233,052
1
L
Nu Wa
5,840
531
70
6
0
191,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role