Player Matchup

Kumbhakarna
Kumbhakarna
Sm0K3N J4Y
Kumbhakarna
Level 116
God Stats
14W - 12L
1,503 SR
Queue Stats
158W - 174L
1,536 Elo+
Solo
Medusa
Medusa
SunkenBlood
Medusa
Level 63
God Stats
179W - 178L
1,450 SR
Queue Stats
179W - 182L
1,418 Elo+
Solo
Scylla
Scylla
TxR Supreme
Scylla
Level 66
God Stats
38W - 35L
1,506 SR
Queue Stats
235W - 242L
1,517 Elo+
Solo
Horus
Horus
Vitonex
Horus
Level 68
God Stats
5W - 1L
1,353 SR
Queue Stats
85W - 64L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
el_caminante108
Baron Samedi
Level 109
God Stats
12W - 20L
1,424 SR
Queue Stats
222W - 240L
1,576 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,547 Elo+

VS

Team Averages
Level 80
1,526 SR
1,506 Elo+
Cthulhu
Cthulhu
Farseer_Tanis
Cthulhu
Level 87
God Stats
1W - 7L
1,460 SR
Queue Stats
23W - 19L
1,561 Elo+
Solo
Cernunnos
Cernunnos
SilverNautic
Cernunnos
Level 53
God Stats
18W - 8L
1,747 SR
Queue Stats
148W - 129L
1,541 Elo+
Solo
Fenrir
Fenrir
Sleepy02x
Fenrir
Level 62
God Stats
4W - 2L
1,651 SR
Queue Stats
241W - 208L
1,554 Elo+
Solo
Ra
Ra
UknownVlone
Ra
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 59L
1,379 Elo+
Solo
Merlin
Merlin
luizzzy93
Merlin
Level 120
God Stats
0W - 1L
1,270 SR
Queue Stats
16W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sm0K3N J4Y
Kumbhakarna
17
1 / 2 / 18
10,490
954
8,502
13,090
8,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
14 / 0 / 5
13,172
1,197
29,450
10,933
5,024
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
4 / 0 / 11
10,936
994
14,173
8,954
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Vitonex
Horus
18
3 / 0 / 16
11,170
1,015
11,498
10,110
11,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
el_caminante108
Baron Samedi
18
2 / 2 / 13
10,881
989
12,024
11,615
6,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 5 / 0
9,705
882
10,899
17,906
14,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SilverNautic
Cernunnos
16
0 / 5 / 2
9,387
853
9,793
11,287
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Sleepy02x
Fenrir
17
1 / 5 / 3
10,150
923
9,280
22,280
13,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 2
9,842
895
7,364
16,290
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
luizzzy93
Merlin
16
0 / 2 / 1
9,565
870
9,672
11,260
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
24
Kills
4
4
Deaths
24
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
0
0.4
L
Cernunnos
SilverNautic
Cernunnos
0
5
2
0.2
L
Fenrir
Sleepy02x
Fenrir
1
5
3
0.5
W
Kumbhakarna
Sm0K3N J4Y
Kumbhakarna
1
2
18
5
W
Medusa
14
0
5
16.5
W
Scylla
4
0
11
9.5
L
1
7
2
0.29
W
Horus
Vitonex
Horus
3
0
16
11
W
Baron Samedi
el_caminante108
Baron Samedi
2
2
13
4.25
L
Merlin
luizzzy93
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,647
Damage
47,008
54,702
Taken
79,023
34,720
Mitigated
41,683
20,271
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,899
367
1,183
1,945
17,906
14,109
0
6,475
11,286
19,062
0
L
Cernunnos
SilverNautic
Cernunnos
9,793
3,312
0
851
11,287
4,279
0
6,366
4,821
0
23,373
L
Fenrir
Sleepy02x
Fenrir
9,280
3,179
0
1,045
22,280
13,024
0
10,570
11,560
0
20,955
W
Kumbhakarna
Sm0K3N J4Y
Kumbhakarna
8,502
427
1,371
901
13,090
8,607
0
4,064
8,295
23,586
0
W
Medusa
29,450
15,028
936
1,781
10,933
5,024
0
7,873
2,960
0
48,340
W
Scylla
14,173
182
973
2,179
8,954
3,768
0
5,262
3,567
30,901
0
L
7,364
167
760
2,372
16,290
6,134
0
6,017
10,148
28,034
0
W
Horus
Vitonex
Horus
11,498
4,332
2,346
3,903
10,110
11,005
0
3,663
6,347
0
22,179
W
Baron Samedi
el_caminante108
Baron Samedi
12,024
1,184
3,448
2,433
11,615
6,316
0
6,523
4,992
39,532
0
L
Merlin
luizzzy93
Merlin
9,672
494
0
420
11,260
4,137
0
5,271
5,964
44,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,649
Gold Earned
48,649
193
Minions Killed
207
11
Camps Cleared
7
1,079,267
Distance Traveled
985,894
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,705
882
22
2
2
192,425
0
L
Cernunnos
9,387
853
29
3
2
181,290
1
L
Fenrir
10,150
923
22
2
2
229,730
0
W
Kumbhakarna
10,490
954
32
3
2
213,503
1
W
Medusa
13,172
1,197
45
4
6
232,251
1
W
Scylla
10,936
994
46
4
1
214,583
0
L
Ra
9,842
895
52
5
0
187,192
0
W
Horus
11,170
1,015
12
1
2
228,308
0
W
Baron Samedi
10,881
989
58
5
0
190,622
0
L
Merlin
9,565
870
82
7
1
195,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role