Player Matchup

Olorun
Olorun
MuG zEkNRRz
Olorun
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
181W - 176L
1,249 Elo+
Party 2
Hun Batz
Hun Batz
RawPepito
Hun Batz
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 127L
1,329 Elo+
Party 2
Yemoja
Yemoja
ad14france
Yemoja
Level 11
God Stats
6W - 6L
1,534 SR
Queue Stats
102W - 93L
1,261 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,280 Elo+

VS

Team Averages
Level 17
1,673 SR
1,255 Elo+
Merlin
Merlin
NEGEmilioB6
Merlin
Level 17
God Stats
3W - 2L
1,583 SR
Queue Stats
8W - 11L
1,153 Elo+
Party 1
Sun Wukong
Sun Wukong
Uriel_014
Sun Wukong
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 12L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
albertodeleon691
Ao Kuang
Level 18
God Stats
1W - 2L
1,713 SR
Queue Stats
11W - 16L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
15 / 5 / 8
15,089
754
25,592
21,994
8,180
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
RawPepito
Hun Batz
16
8 / 9 / 14
13,961
698
18,149
21,196
6,983
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
ad14france
Yemoja
16
2 / 4 / 18
12,422
621
7,844
18,043
9,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 8 / 7
12,845
642
23,852
16,395
6,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Uriel_014
Sun Wukong
15
4 / 6 / 10
12,422
621
12,127
21,505
10,478
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 11 / 4
13,272
664
13,675
26,085
14,505
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
25
Kills
17
18
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
15
5
8
3.8
L
Merlin
5
8
7
1.06
W
Hun Batz
RawPepito
Hun Batz
8
9
14
1.67
L
Sun Wukong
Uriel_014
Sun Wukong
4
6
10
1.5
W
Yemoja
ad14france
Yemoja
2
4
18
2.75
L
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
49,654
61,233
Taken
63,985
24,651
Mitigated
31,150
28,541
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
25,592
10,208
6,508
10,445
21,994
8,180
1,614
13,595
8,399
79,093
0
L
Merlin
23,852
987
1,075
1,233
16,395
6,167
28
6,301
10,094
75,792
0
W
Hun Batz
RawPepito
Hun Batz
18,149
7,969
1,072
5,095
21,196
6,983
1,068
11,784
9,412
0
39,671
L
Sun Wukong
Uriel_014
Sun Wukong
12,127
1,921
684
4,079
21,505
10,478
333
13,106
8,399
0
39,539
W
Yemoja
ad14france
Yemoja
7,844
1,306
1,904
3,517
18,043
9,488
338
12,204
5,839
26,006
0
L
13,675
2,840
0
7,848
26,085
14,505
743
14,321
11,764
37,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
38,539
145
Minions Killed
177
0
Camps Cleared
0
1,079,138
Distance Traveled
962,566
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,089
754
95
5
0
345,145
2
L
Merlin
12,845
642
90
5
0
305,268
0
W
Hun Batz
13,961
698
32
2
0
360,875
0
L
Sun Wukong
12,422
621
53
3
0
347,550
1
W
Yemoja
12,422
621
18
1
0
373,118
2
L
Ao Kuang
13,272
664
34
2
0
309,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role