Player Matchup

Sol
Sol
Gold III
BEAST8820
Sol
Gold III
Level 144
God Stats
1W - 2L
1,158 SR
Queue Stats
178W - 173L
1,534 MMR
Party 1
Yemoja
Yemoja
Bronze III
KILLAxKEV500
Yemoja
Bronze III
Level 129
God Stats
18W - 28L
1,413 SR
Queue Stats
132W - 136L
1,546 MMR
Solo
Cupid
Cupid
Silver I
Nighthawk122797
Cupid
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,574 MMR
Party 1
Cerberus
Cerberus
Gold II
willow123456789
Cerberus
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Silver V
wiwillow
Pele
Silver V
Level 35
God Stats
8W - 5L
1,857 SR
Queue Stats
29W - 20L
1,351 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,486 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,570 SR
1,539 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
DrChino
Anhur
Gold III
Level 60
God Stats
15W - 14L
1,643 SR
Queue Stats
139W - 166L
1,535 MMR
Solo
Geb
Geb
Gold III
MattMannn-
Geb
Gold III
Level 157
God Stats
74W - 52L
1,611 SR
Queue Stats
251W - 248L
1,531 MMR
Solo
Ymir
Ymir
Gold II
ShadyInTheShade
Ymir
Gold II
Level 157
God Stats
6W - 13L
1,558 SR
Queue Stats
318W - 338L
1,566 MMR
Solo
Chang'e
Chang'e
Gold III
runaff
Chang'e
Gold III
Level 142
God Stats
91W - 69L
1,538 SR
Queue Stats
681W - 732L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,544
554
2,188
4,623
826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
9
0 / 0 / 2
5,758
576
1,232
4,384
2,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 0 / 2
7,319
732
6,187
6,153
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
3 / 0 / 1
6,594
659
4,592
4,693
2,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
3 / 1 / 3
6,670
667
3,030
5,727
1,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AphroditeArachneHeimdallrOlorunBakasura

VS

Bans
CthulhuCu ChulainnNemesisFreyaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 0
6,087
609
3,970
7,834
2,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
DrChino
Anhur
8
1 / 3 / 2
5,200
520
4,800
4,769
1,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 0 / 1
5,140
514
2,073
5,506
2,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,834
483
2,505
7,173
1,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
runaff
Chang'e
4
0 / 4 / 0
4,033
403
1,141
2,543
514
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
0
2
1
0.25
L
Anhur
DrChino
Anhur
1
3
2
0.67
W
Yemoja
0
0
2
1
L
1
0
1
1.5
W
7
0
2
8
L
0
4
0
0
L
Chang'e
runaff
Chang'e
0
4
0
0
W
Cerberus
3
0
1
3.5
W
Pele
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
14,489
25,580
Taken
27,825
8,988
Mitigated
8,939
10,412
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,970
1,008
0
4,030
7,834
2,977
0
0
7,834
0
41,259
W
2,188
912
0
1,629
4,623
826
912
782
3,841
28,620
0
L
Anhur
DrChino
Anhur
4,800
1,160
0
1,241
4,769
1,414
0
1,743
3,026
0
24,641
W
Yemoja
1,232
474
666
653
4,384
2,314
385
781
3,603
12,915
0
L
2,073
37
0
875
5,506
2,323
0
1,677
3,829
14,499
0
W
6,187
3,402
299
1,796
6,153
1,940
1,719
1,000
5,153
0
36,077
L
2,505
1,340
0
1,611
7,173
1,711
0
4,325
2,581
18,223
0
L
Chang'e
runaff
Chang'e
1,141
102
77
235
2,543
514
0
0
2,543
7,753
0
W
Cerberus
4,592
487
0
3,331
4,693
2,355
356
2,045
2,648
31,854
0
W
Pele
3,030
1,391
0
2,038
5,727
1,553
1,201
1,111
4,616
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
25,294
295
Minions Killed
190
0
Camps Cleared
0
879,680
Distance Traveled
784,263
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,087
609
78
8
0
184,517
2
W
Sol
5,544
554
53
5
0
164,035
0
L
Anhur
5,200
520
52
5
0
169,727
4
W
Yemoja
5,758
576
28
3
0
151,512
6
L
Geb
5,140
514
16
2
0
210,701
3
W
Cupid
7,319
732
79
8
0
186,515
1
L
Ymir
4,834
483
32
3
0
140,300
2
L
Chang'e
4,033
403
12
1
0
79,018
0
W
Cerberus
6,594
659
70
7
0
155,007
1
W
Pele
6,670
667
65
7
0
222,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role