Player Matchup

Sun Wukong
Sun Wukong
Draconickid38
Sun Wukong
Level 15
God Stats
1W - 4L
1,358 SR
Queue Stats
31W - 63L
1,264 Elo+
Party 2
Ymir
Ymir
DragoninEden
Ymir
Level 116
God Stats
4W - 3L
1,660 SR
Queue Stats
342W - 344L
1,457 Elo+
Party 1
Nemesis
Nemesis
JustZander
Nemesis
Level 56
God Stats
3W - 2L
1,684 SR
Queue Stats
129W - 130L
1,380 Elo+
Party 2
Cupid
Cupid
Xanastelia
Cupid
Level 87
God Stats
5W - 1L
1,943 SR
Queue Stats
302W - 321L
1,398 Elo+
Party 1
Bacchus
Bacchus
rekktar
Bacchus
Level 56
God Stats
41W - 67L
1,455 SR
Queue Stats
207W - 223L
1,426 Elo+
Solo
Team Averages
Level 66
1,620 SR
1,385 Elo+

VS

Team Averages
Level 74
1,336 SR
1,401 Elo+
Cthulhu
Cthulhu
Duran420
Cthulhu
Level 141
God Stats
8W - 10L
992 SR
Queue Stats
124W - 128L
1,381 Elo+
Solo
Bellona
Bellona
oSirBugsy
Bellona
Level 87
God Stats
3W - 1L
1,681 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 3
Neith
Neith
theraptor88
Neith
Level 6
God Stats
1W - 3L
1,249 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 3
Bastet
Bastet
xavierthefallen
Bastet
Level 49
God Stats
3W - 7L
1,256 SR
Queue Stats
208W - 209L
1,420 Elo+
Solo
He Bo
He Bo
zKrewZy
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Draconickid38
Sun Wukong
17
0 / 4 / 4
11,659
777
3,666
13,807
10,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 7 / 8
13,663
911
14,081
27,743
24,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JustZander
Nemesis
20
7 / 10 / 4
15,706
1,047
20,423
27,261
12,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
20
3 / 5 / 7
13,640
909
13,266
18,410
6,732
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
rekktar
Bacchus
19
1 / 12 / 7
12,710
847
16,916
38,449
25,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duran420
Cthulhu
20
5 / 4 / 26
14,803
987
23,281
22,662
26,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
oSirBugsy
Bellona
20
6 / 1 / 22
13,987
932
16,342
17,147
11,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 1 / 23
15,371
1,025
30,134
8,567
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 25
14,723
982
20,705
12,900
5,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
zKrewZy
He Bo
20
10 / 4 / 20
15,084
1,006
26,036
12,834
5,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
12
Kills
38
38
Deaths
12
30
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Draconickid38
Sun Wukong
0
4
4
0.5
L
1
7
8
0.71
W
Cthulhu
Duran420
Cthulhu
5
4
26
4.5
L
Nemesis
JustZander
Nemesis
7
10
4
0.9
L
Cupid
3
5
7
1.3
W
Bellona
oSirBugsy
Bellona
6
1
22
17
L
Bacchus
rekktar
Bacchus
1
12
7
0.38
W
9
1
23
20.5
W
8
2
25
10.25
W
He Bo
zKrewZy
He Bo
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,352
Damage
116,498
125,670
Taken
74,110
79,461
Mitigated
53,482
14,107
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Draconickid38
Sun Wukong
3,666
300
0
161
13,807
10,187
0
7,638
6,169
0
14,200
L
14,081
636
1,931
4,032
27,743
24,875
0
11,800
15,943
56,119
0
W
Cthulhu
Duran420
Cthulhu
23,281
542
1,244
2,580
22,662
26,627
0
8,020
14,402
54,788
0
L
Nemesis
JustZander
Nemesis
20,423
9,517
0
2,411
27,261
12,314
0
9,124
18,137
0
52,695
L
Cupid
13,266
7,545
2,834
1,162
18,410
6,732
0
11,002
7,408
0
44,783
W
Bellona
oSirBugsy
Bellona
16,342
2,180
0
110
17,147
11,948
0
8,298
8,724
0
30,742
L
Bacchus
rekktar
Bacchus
16,916
1,061
82
1,494
38,449
25,353
0
9,753
28,696
29,007
0
W
30,134
18,354
0
4,341
8,567
3,995
0
4,014
4,528
0
55,662
W
20,705
5,956
0
300
12,900
5,715
0
4,779
8,046
0
40,252
W
He Bo
zKrewZy
He Bo
26,036
2,085
0
2,138
12,834
5,197
0
5,296
7,413
42,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,378
Gold Earned
73,968
295
Minions Killed
281
11
Camps Cleared
4
1,276,505
Distance Traveled
1,389,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,659
777
20
1
0
183,254
0
L
Ymir
13,663
911
117
8
1
251,475
0
W
Cthulhu
14,803
987
90
6
0
295,745
2
L
Nemesis
15,706
1,047
70
5
10
315,128
0
L
Cupid
13,640
909
69
5
0
255,473
0
W
Bellona
13,987
932
32
2
2
279,230
0
L
Bacchus
12,710
847
19
1
0
271,175
0
W
Neith
15,371
1,025
65
4
0
238,250
0
W
Bastet
14,723
982
49
3
1
333,597
1
W
He Bo
15,084
1,006
45
3
1
242,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role