Player Matchup

Cthulhu
Cthulhu
Cheetos657
Cthulhu
Level 26
God Stats
32W - 27L
1,591 SR
Queue Stats
71W - 62L
1,449 Elo+
Party 1
Chaac
Chaac
Jay_Cypher
Chaac
Level 16
God Stats
0W - 2L
1,472 SR
Queue Stats
22W - 19L
1,398 Elo+
Party 1
Neith
Neith
fishbox123
Neith
Level 108
God Stats
26W - 13L
1,673 SR
Queue Stats
87W - 91L
1,442 Elo+
Party 1
Team Averages
Level 50
1,579 SR
1,430 Elo+

VS

Team Averages
Level 30
1,638 SR
1,441 Elo+
Izanami
Izanami
TSC-NENB11
Izanami
Level 28
God Stats
14W - 12L
1,546 SR
Queue Stats
62W - 63L
1,407 Elo+
Party 2
Ymir
Ymir
TSC_Dexter
Ymir
Level 52
God Stats
10W - 2L
1,868 SR
Queue Stats
57W - 59L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
workshopboy
Cthulhu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheetos657
Cthulhu
12
2 / 4 / 3
8,942
596
11,715
16,328
12,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
12
2 / 3 / 3
8,895
593
6,709
13,978
7,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
12
1 / 4 / 3
8,877
592
9,306
11,679
4,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TSC-NENB11
Izanami
15
6 / 1 / 3
10,638
709
12,845
8,398
3,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 9
9,926
662
12,907
15,008
7,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
workshopboy
Cthulhu
13
3 / 2 / 8
10,906
727
7,918
13,125
10,725
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cheetos657
Cthulhu
2
4
3
0.88
L
Chaac
2
3
3
1.17
W
Izanami
TSC-NENB11
Izanami
6
1
3
7.5
W
2
2
9
3.25
L
Neith
1
4
3
0.63
W
Cthulhu
workshopboy
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
33,670
41,985
Taken
36,531
24,317
Mitigated
21,385
10,984
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cheetos657
Cthulhu
11,715
256
1,450
3,007
16,328
12,035
148
7,375
8,953
28,136
0
L
Chaac
6,709
949
0
2,664
13,978
7,897
134
6,322
7,656
0
16,583
W
Izanami
TSC-NENB11
Izanami
12,845
7,994
0
680
8,398
3,306
2,935
4,304
4,094
0
51,831
W
12,907
2,522
0
5,264
15,008
7,354
0
3,996
11,012
49,083
0
L
Neith
9,306
4,431
0
3,863
11,679
4,385
1,088
7,172
4,507
0
55,833
W
Cthulhu
workshopboy
Cthulhu
7,918
542
1,027
980
13,125
10,725
0
3,495
9,630
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
31,470
145
Minions Killed
182
0
Camps Cleared
0
792,747
Distance Traveled
811,639
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,942
596
30
2
0
260,670
0
L
Chaac
8,895
593
18
1
0
287,862
1
W
Izanami
10,638
709
96
6
0
262,982
0
W
Ymir
9,926
662
59
4
0
273,510
3
L
Neith
8,877
592
97
6
0
244,215
0
W
Cthulhu
10,906
727
27
2
0
275,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role