Player Matchup

Ra
Ra
Crisq9ks
Ra
Level 28
God Stats
8W - 7L
1,529 SR
Queue Stats
40W - 33L
1,349 Elo+
Solo
Nox
Nox
DarkraiX001
Nox
Level 20
God Stats
8W - 11L
1,500 SR
Queue Stats
165W - 164L
1,221 Elo+
Party 1
Izanami
Izanami
DevilMan_2020
Izanami
Level 29
God Stats
1W - 5L
1,396 SR
Queue Stats
17W - 22L
1,284 Elo+
Solo
Vulcan
Vulcan
EmanGundam
Vulcan
Level 23
God Stats
19W - 11L
1,640 SR
Queue Stats
91W - 63L
1,341 Elo+
Party 1
Chronos
Chronos
devil_deal_child
Chronos
Level 21
God Stats
44W - 31L
1,561 SR
Queue Stats
352W - 327L
1,322 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,303 Elo+

VS

Team Averages
Level 23
1,432 SR
1,279 Elo+
Nu Wa
Nu Wa
Bungieyy
Nu Wa
Level 26
God Stats
3W - 5L
1,251 SR
Queue Stats
124W - 133L
1,254 Elo+
Party 2
Hades
Hades
CTBrown2411
Hades
Level 27
God Stats
35W - 15L
1,589 SR
Queue Stats
58W - 29L
1,326 Elo+
Solo
Freya
Freya
OPyromaniacO600
Freya
Level 29
God Stats
1W - 4L
1,570 SR
Queue Stats
69W - 76L
1,378 Elo+
Solo
Da Ji
Da Ji
Pungieyy
Da Ji
Level 26
God Stats
8W - 8L
1,251 SR
Queue Stats
45W - 40L
1,254 Elo+
Party 2
Sol
Sol
Wungieyy
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 110L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
8,790
517
8,250
13,995
5,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 1
7,755
456
2,315
8,202
6,697
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
13
2 / 5 / 1
8,217
483
4,936
11,987
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
EmanGundam
Vulcan
12
1 / 7 / 4
7,721
454
8,026
11,475
3,333
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 8 / 3
6,301
371
5,494
10,965
2,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bungieyy
Nu Wa
13
4 / 1 / 6
8,219
483
6,317
4,916
1,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 1
11,095
653
14,831
15,090
8,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 2
10,688
629
15,494
15,129
6,391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Pungieyy
Da Ji
13
9 / 4 / 6
9,542
561
9,265
10,812
4,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 2 / 7
7,074
416
1,878
6,936
2,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
31
31
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bungieyy
Nu Wa
4
1
6
7
W
11
1
1
11.5
L
5
6
1
0.92
L
2
5
1
0.5
L
Izanami
2
5
1
0.5
L
Vulcan
EmanGundam
Vulcan
1
7
4
0.43
W
7
2
2
4
W
Da Ji
Pungieyy
Da Ji
9
4
6
3
W
0
2
7
1.75
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,021
Damage
47,785
56,624
Taken
52,883
22,163
Mitigated
22,718
13,842
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bungieyy
Nu Wa
6,317
2,579
0
745
4,916
1,685
1,880
2,971
1,945
38,407
0
W
14,831
1,018
90
8,336
15,090
8,386
1,062
6,489
8,601
72,793
0
L
8,250
1,257
865
6,429
13,995
5,311
1,074
10,988
3,007
54,158
0
L
2,315
311
0
0
8,202
6,697
71
5,014
3,188
19,347
0
L
Izanami
4,936
4,258
390
1,226
11,987
4,191
1,900
9,666
2,321
0
40,032
L
Vulcan
EmanGundam
Vulcan
8,026
4,262
441
3,362
11,475
3,333
178
5,796
5,679
52,062
0
W
15,494
6,597
0
10,458
15,129
6,391
4,797
5,747
9,382
69,183
0
W
Da Ji
Pungieyy
Da Ji
9,265
1,972
0
2,255
10,812
4,114
1,102
4,441
6,371
0
38,204
W
1,878
615
0
832
6,936
2,142
1,181
4,437
2,499
13,735
0
L
5,494
1,157
247
882
10,965
2,631
152
7,056
3,909
22,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
46,618
319
Minions Killed
374
0
Camps Cleared
0
1,257,688
Distance Traveled
1,372,753
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,219
483
43
3
0
256,871
0
W
Hades
11,095
653
123
7
0
292,452
0
L
Ra
8,790
517
87
5
0
281,294
0
L
Nox
7,755
456
40
2
0
234,985
0
L
Izanami
8,217
483
85
5
0
270,612
1
L
Vulcan
7,721
454
83
5
0
266,440
2
W
Freya
10,688
629
122
7
0
285,601
2
W
Da Ji
9,542
561
61
4
0
297,840
2
W
Sol
7,074
416
25
1
0
239,989
0
L
Chronos
6,301
371
24
1
0
204,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role