Player Matchup

Skadi
Skadi
LCMC Red Rider
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Solo
Thanatos
Thanatos
NotSteezy
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,429 Elo+
Party 2
Chronos
Chronos
ParadoxBrad
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 2
Ra
Ra
SlaveNameByron
Ra
Level 15
God Stats
1W - 1L
1,700 SR
Queue Stats
27W - 31L
1,644 Elo+
Solo
Yemoja
Yemoja
XxdarknightxX03
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,544 Elo+

VS

Team Averages
Level 20
1,468 SR
1,557 Elo+
Merlin
Merlin
ArmchairBeast4
Merlin
Level 15
God Stats
9W - 17L
1,329 SR
Queue Stats
33W - 47L
1,523 Elo+
Solo
Khepri
Khepri
Danananana
Khepri
Level 18
God Stats
18W - 24L
1,528 SR
Queue Stats
28W - 35L
1,510 Elo+
Solo
Agni
Agni
ItzScrubLord
Agni
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 57L
1,537 Elo+
Party 1
Mercury
Mercury
xxbulletman58xx
Mercury
Level 16
God Stats
5W - 4L
1,481 SR
Queue Stats
32W - 18L
1,582 Elo+
Party 1
Susano
Susano
ρΦΦρ
Susano
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 3L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,367
761
2,308
3,677
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
NotSteezy
Thanatos
16
2 / 11 / 4
10,328
939
9,180
15,827
5,881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
ParadoxBrad
Chronos
16
0 / 4 / 5
10,015
910
8,827
13,412
4,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 12 / 1
11,163
1,015
11,431
15,352
6,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 10 / 4
9,791
890
6,443
18,142
10,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,333
1,030
10,600
9,880
4,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Danananana
Khepri
17
1 / 0 / 17
10,478
953
3,931
5,700
6,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 2 / 13
11,605
1,055
9,834
8,269
3,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 2 / 13
12,874
1,170
11,085
9,948
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
ρΦΦρ
Susano
18
12 / 1 / 14
12,405
1,128
24,721
10,930
5,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
6
Kills
40
40
Deaths
6
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Khepri
Danananana
Khepri
1
0
17
9.5
W
9
2
13
7.75
L
0
3
0
0
L
Thanatos
NotSteezy
Thanatos
2
11
4
0.36
L
Chronos
ParadoxBrad
Chronos
0
4
5
0.63
L
4
12
1
0.38
L
0
10
4
0.2
W
12
2
13
9.25
W
Susano
ρΦΦρ
Susano
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
60,171
66,410
Taken
44,727
29,491
Mitigated
24,328
5,182
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,600
746
880
1,677
9,880
4,264
0
4,503
5,377
36,682
0
W
Khepri
Danananana
Khepri
3,931
81
0
0
5,700
6,044
0
3,229
2,134
12,745
0
W
9,834
1,592
178
513
8,269
3,785
0
4,455
3,814
34,324
0
L
2,308
752
0
0
3,677
951
0
973
2,704
0
6,558
L
Thanatos
NotSteezy
Thanatos
9,180
3,500
0
1,817
15,827
5,881
0
6,782
9,045
0
13,008
L
Chronos
ParadoxBrad
Chronos
8,827
4,378
0
515
13,412
4,979
0
4,450
8,962
35,137
0
L
11,431
1,615
949
1,126
15,352
6,831
0
3,446
11,906
29,773
0
L
6,443
858
775
0
18,142
10,849
0
8,714
9,428
22,579
0
W
11,085
6,633
0
668
9,948
4,251
0
6,897
3,051
0
22,936
W
Susano
ρΦΦρ
Susano
24,721
5,439
0
0
10,930
5,984
0
7,280
3,155
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
58,695
158
Minions Killed
200
2
Camps Cleared
6
630,020
Distance Traveled
1,010,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,333
1,030
66
6
1
184,711
0
W
Khepri
10,478
953
17
2
1
218,246
0
W
Agni
11,605
1,055
70
6
3
183,522
0
L
Skadi
8,367
761
8
1
0
37,548
0
L
Thanatos
10,328
939
3
0
1
158,821
0
L
Chronos
10,015
910
73
7
0
172,242
0
L
Ra
11,163
1,015
37
3
1
129,450
1
L
Yemoja
9,791
890
37
3
0
131,959
2
W
Mercury
12,874
1,170
32
3
0
207,955
0
W
Susano
12,405
1,128
15
1
1
215,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role