Player Matchup

Hun Batz
Hun Batz
NastyyPineapple
Hun Batz
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 35L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
SESOIDE1
Cthulhu
Level 6
God Stats
3W - 5L
1,194 SR
Queue Stats
4W - 10L
1,135 Elo+
Party 1
Hades
Hades
Vicious-AGVC2523
Hades
Level 29
God Stats
4W - 1L
1,782 SR
Queue Stats
50W - 59L
1,412 Elo+
Party 2
Osiris
Osiris
magnate7
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
makhu-lu
Heimdallr
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,293 Elo+
Party 1
Team Averages
Level 11
1,495 SR
1,326 Elo+

VS

Team Averages
Level 16
1,485 SR
1,487 Elo+
Serqet
Serqet
Eclipedhue
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,522 Elo+
Party 3
Hachiman
Hachiman
HermBTW
Hachiman
Level 14
God Stats
2W - 6L
1,288 SR
Queue Stats
21W - 18L
1,462 Elo+
Party 3
Hades
Hades
PhoenixCombat
Hades
Level 26
God Stats
30W - 11L
1,689 SR
Queue Stats
82W - 63L
1,454 Elo+
Solo
Guan Yu
Guan Yu
WolfSpartanC15
Guan Yu
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Horus
Horus
XxDemonLlamaxX
Horus
Level 17
God Stats
4W - 4L
1,447 SR
Queue Stats
26W - 20L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 3 / 0
5,188
472
2,222
7,032
1,707
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SESOIDE1
Cthulhu
8
0 / 5 / 0
4,703
428
2,702
6,236
1,886
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
4,968
452
2,777
5,840
2,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
magnate7
Osiris
8
1 / 4 / 0
5,087
462
2,396
7,575
5,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
makhu-lu
Heimdallr
7
0 / 5 / 1
4,740
431
1,533
4,934
1,083
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eclipedhue
Serqet
11
1 / 0 / 4
6,835
621
1,579
7,164
2,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
HermBTW
Hachiman
12
6 / 0 / 6
7,322
666
6,566
6,075
1,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 1
7,336
667
5,725
5,271
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,424
584
2,647
4,994
2,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 6
7,480
680
4,750
5,946
3,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
20
20
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Eclipedhue
Serqet
1
0
4
3
W
Hachiman
HermBTW
Hachiman
6
0
6
9
L
Hun Batz
0
3
0
0
W
3
0
1
3.5
L
Cthulhu
SESOIDE1
Cthulhu
0
5
0
0
L
0
3
0
0
W
3
1
3
4.5
W
7
1
6
10
L
Osiris
magnate7
Osiris
1
4
0
0.25
L
Heimdallr
makhu-lu
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,630
Damage
21,267
31,617
Taken
29,450
12,305
Mitigated
11,831
3,180
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Eclipedhue
Serqet
1,579
111
0
3,147
7,164
2,080
50
550
6,614
0
34,033
W
Hachiman
HermBTW
Hachiman
6,566
4,308
0
3,686
6,075
1,922
1,637
884
5,191
0
41,579
L
Hun Batz
2,222
889
0
1,106
7,032
1,707
0
1,883
5,124
0
22,392
W
5,725
1,951
0
3,383
5,271
2,069
971
2,843
2,428
32,643
0
L
Cthulhu
SESOIDE1
Cthulhu
2,702
125
0
0
6,236
1,886
0
111
6,125
16,794
0
L
2,777
144
0
784
5,840
2,173
0
3,731
1,941
19,519
0
W
2,647
882
415
645
4,994
2,685
134
200
4,519
0
13,315
W
4,750
2,508
3,200
2,925
5,946
3,075
364
1,002
4,869
0
15,096
L
Osiris
magnate7
Osiris
2,396
633
0
825
7,575
5,456
0
0
7,302
0
10,030
L
Heimdallr
makhu-lu
Heimdallr
1,533
690
0
465
4,934
1,083
0
0
4,909
0
13,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
35,397
155
Minions Killed
259
0
Camps Cleared
0
957,451
Distance Traveled
1,060,759
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,835
621
64
6
0
233,290
2
W
Hachiman
7,322
666
70
6
0
178,990
1
L
Hun Batz
5,188
472
49
4
0
213,463
0
W
Hades
7,336
667
66
6
0
189,862
4
L
Cthulhu
4,703
428
26
2
0
205,697
0
L
Hades
4,968
452
37
3
0
167,117
1
W
Guan Yu
6,424
584
25
2
0
241,672
2
W
Horus
7,480
680
34
3
0
216,945
1
L
Osiris
5,087
462
19
2
0
180,872
3
L
Heimdallr
4,740
431
24
2
0
190,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role