Player Matchup

Cthulhu
Cthulhu
Darklay
Cthulhu
Level 66
God Stats
11W - 8L
1,584 SR
Queue Stats
71W - 52L
1,477 Elo+
Party 1
Neith
Neith
Shadowfall777
Neith
Level 153
God Stats
2W - 1L
1,667 SR
Queue Stats
343W - 297L
1,695 Elo+
Party 1
Ra
Ra
killjoy65
Ra
Level 119
God Stats
0W - 1L
1,511 SR
Queue Stats
24W - 20L
1,497 Elo+
Party 1
Team Averages
Level 113
1,587 SR
1,556 Elo+

VS

Team Averages
Level 109
1,617 SR
1,607 Elo+
Hel
Hel
ChronicLyfe
Hel
Level 144
God Stats
4W - 1L
1,736 SR
Queue Stats
195W - 133L
1,670 Elo+
Party 2
Medusa
Medusa
DenkJenkem
Medusa
Level 146
God Stats
36W - 19L
1,768 SR
Queue Stats
197W - 153L
1,689 Elo+
Party 2
Bacchus
Bacchus
ItsToxicOtter
Bacchus
Level 37
God Stats
11W - 5L
1,348 SR
Queue Stats
209W - 174L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklay
Cthulhu
11
0 / 5 / 5
7,596
633
10,432
17,202
12,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 2
8,721
727
10,560
12,626
3,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 3
8,392
699
4,899
9,846
3,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
8,974
748
10,493
12,243
5,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DenkJenkem
Medusa
12
8 / 2 / 7
9,265
772
17,007
12,263
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Mace

Mace

+10
Physical Power

Bacchus
12
3 / 1 / 11
8,738
728
8,316
14,291
14,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
16
16
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Cthulhu
Darklay
Cthulhu
0
5
5
0.5
W
Medusa
DenkJenkem
Medusa
8
2
7
5.75
W
Bacchus
3
1
11
8.5
L
3
4
2
1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
35,816
39,674
Taken
38,797
19,448
Mitigated
25,280
8,065
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,493
2,386
12,845
7,341
12,243
5,669
144
5,227
6,841
35,313
0
L
Cthulhu
Darklay
Cthulhu
10,432
363
524
1,688
17,202
12,240
372
7,708
9,219
19,832
0
W
Medusa
DenkJenkem
Medusa
17,007
7,780
0
662
12,263
4,669
1,775
4,810
7,253
0
55,479
W
Bacchus
8,316
799
918
2,351
14,291
14,942
770
4,680
9,312
14,484
0
L
10,560
4,521
0
2,286
12,626
3,972
546
5,602
6,824
0
27,019
L
4,899
384
1,503
2,064
9,846
3,236
472
4,959
4,787
36,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
26,977
107
Minions Killed
133
0
Camps Cleared
0
597,856
Distance Traveled
668,155
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,974
748
57
5
0
212,719
1
L
Cthulhu
7,596
633
23
2
0
199,750
0
W
Medusa
9,265
772
64
5
0
224,755
4
W
Bacchus
8,738
728
12
1
0
230,681
1
L
Neith
8,721
727
34
3
0
199,122
1
L
Ra
8,392
699
50
4
0
198,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role