Player Matchup

Fenrir
Fenrir
Bigjuicybut
Fenrir
Level 18
God Stats
11W - 15L
1,369 SR
Queue Stats
355W - 330L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
Hatenoid
Zhong Kui
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
405W - 382L
1,338 Elo+
Party 2
Ganesha
Ganesha
its CeL
Ganesha
Level 45
God Stats
18W - 14L
1,620 SR
Queue Stats
23W - 19L
1,504 Elo+
Party 2
Team Averages
Level 36
1,496 SR
1,404 Elo+

VS

Team Averages
Level 30
1,623 SR
1,443 Elo+
Jormungandr
Jormungandr
Chryok
Jormungandr
Level 45
God Stats
29W - 17L
1,658 SR
Queue Stats
97W - 76L
1,555 Elo+
Party 1
Neith
Neith
Krisreed11
Neith
Level 28
God Stats
55W - 77L
1,420 SR
Queue Stats
137W - 234L
1,229 Elo+
Solo
Discordia
Discordia
SevenStewart
Discordia
Level 18
God Stats
40W - 16L
1,791 SR
Queue Stats
53W - 28L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 6 / 2
14,182
675
18,072
23,741
10,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Hatenoid
Zhong Kui
14
2 / 9 / 8
11,865
565
13,243
22,678
15,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
its CeL
Ganesha
17
1 / 1 / 12
13,404
638
9,218
30,351
33,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chryok
Jormungandr
18
7 / 2 / 7
15,186
723
21,797
24,189
29,550
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
15
2 / 6 / 9
12,705
605
15,652
19,430
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
SevenStewart
Discordia
18
7 / 8 / 7
14,786
704
26,793
12,898
3,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
15
Kills
16
16
Deaths
16
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
6
2
2.17
W
Jormungandr
Chryok
Jormungandr
7
2
7
5.25
L
Zhong Kui
Hatenoid
Zhong Kui
2
9
8
0.67
W
Neith
2
6
9
1.08
W
Discordia
SevenStewart
Discordia
7
8
7
1.31
L
Ganesha
its CeL
Ganesha
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
64,242
76,770
Taken
56,517
59,321
Mitigated
38,794
20,114
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,072
3,746
255
4,694
23,741
10,668
923
13,851
9,890
0
41,231
W
Jormungandr
Chryok
Jormungandr
21,797
5,507
0
500
24,189
29,550
528
13,696
10,493
52,997
0
L
Zhong Kui
Hatenoid
Zhong Kui
13,243
2,180
0
5,447
22,678
15,334
290
16,658
6,020
54,651
0
W
Neith
15,652
6,269
0
2,445
19,430
6,145
1,192
6,393
13,037
0
62,418
W
Discordia
SevenStewart
Discordia
26,793
565
0
1,330
12,898
3,099
704
2,392
10,506
70,387
0
L
Ganesha
its CeL
Ganesha
9,218
723
1,530
8,188
30,351
33,319
318
18,209
12,142
44,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
42,677
160
Minions Killed
213
0
Camps Cleared
0
1,010,640
Distance Traveled
1,002,878
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,182
675
53
3
0
362,134
0
W
Jormungandr
15,186
723
61
3
0
358,886
1
L
Zhong Kui
11,865
565
97
5
0
299,103
2
W
Neith
12,705
605
70
3
0
312,679
12
W
Discordia
14,786
704
82
4
0
331,313
2
L
Ganesha
13,404
638
10
0
0
349,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role