Player Matchup

Sobek
Sobek
Diamond IV
Rychong
Sobek
Diamond IV
Level 159
God Stats
28W - 16L
1,683 SR
Queue Stats
272W - 172L
2,237 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Verwirrung
Guan Yu
Diamond V
Level 155
God Stats
20W - 10L
1,886 SR
Queue Stats
583W - 335L
2,140 MMR
Party 1
Hel
Hel
Diamond I
williamdemon95
Hel
Diamond I
Level 147
God Stats
25W - 6L
1,895 SR
Queue Stats
156W - 90L
2,420 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,821 SR
2,266 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,554 SR
2,211 MMR
Medusa
Medusa
Platinum IV
DjCJ1700
Medusa
Platinum IV
Level 66
God Stats
13W - 9L
1,752 SR
Queue Stats
17W - 15L
2,527 MMR
Party 2
Chaac
Chaac
Diamond V
Heir To
Chaac
Diamond V
Level 149
God Stats
29W - 36L
1,608 SR
Queue Stats
226W - 281L
2,105 MMR
Solo
Odin
Odin
Platinum I
NuclearAlloy238
Odin
Platinum I
Level 156
God Stats
0W - 2L
1,302 SR
Queue Stats
95W - 117L
2,002 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rychong
Sobek
19
6 / 2 / 6
14,951
623
18,183
28,813
55,593
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Verwirrung
Guan Yu
19
4 / 5 / 8
15,064
628
24,551
25,817
48,300
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 6
15,014
626
14,601
19,869
9,499
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuPersephoneChang'eAphroditeCerberus

VS

Bans
AchillesDiscordiaCu ChulainnMerlinNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DjCJ1700
Medusa
17
3 / 6 / 7
14,693
612
21,436
18,153
6,126
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Heir To
Chaac
18
7 / 2 / 5
14,321
597
18,182
29,836
30,844
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 7
14,723
613
16,123
26,483
23,294
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
14
14
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
DjCJ1700
Medusa
3
6
7
1.08
L
Chaac
Heir To
Chaac
7
2
5
4.75
L
4
6
7
1.25
W
Sobek
Rychong
Sobek
6
2
6
4.5
W
Guan Yu
Verwirrung
Guan Yu
4
5
8
1.6
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,335
Damage
55,741
74,499
Taken
74,472
113,392
Mitigated
60,264
36,562
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DjCJ1700
Medusa
21,436
10,294
0
1,391
18,153
6,126
2,177
7,228
10,575
0
121,064
L
Chaac
Heir To
Chaac
18,182
5,747
0
11,932
29,836
30,844
146
11,678
17,439
0
62,102
L
16,123
4,700
0
3,424
26,483
23,294
720
12,709
12,790
0
49,327
W
Sobek
Rychong
Sobek
18,183
668
0
9,774
28,813
55,593
593
3
28,274
56,470
0
W
Guan Yu
Verwirrung
Guan Yu
24,551
3,329
4,129
5,501
25,817
48,300
1,760
0
25,592
0
67,857
W
14,601
536
9,306
7,852
19,869
9,499
179
32
19,587
98,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
43,737
247
Minions Killed
238
0
Camps Cleared
0
1,302,196
Distance Traveled
1,330,015
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,693
612
128
5
0
417,777
5
L
Chaac
14,321
597
48
2
0
455,410
5
L
Odin
14,723
613
62
3
0
456,828
6
W
Sobek
14,951
623
47
2
0
457,108
2
W
Guan Yu
15,064
628
75
3
0
433,931
4
W
Hel
15,014
626
125
5
0
411,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role