Player Matchup

Pele
Pele
ADDxGimmieMyMone
Pele
Level 14
God Stats
12W - 6L
1,421 SR
Queue Stats
28W - 36L
1,476 Elo+
Party 2
Chronos
Chronos
DanzoTheMystic
Chronos
Level 16
God Stats
2W - 2L
1,131 SR
Queue Stats
36W - 35L
1,447 Elo+
Party 2
Tyr
Tyr
KJDrizz
Tyr
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 21L
1,388 Elo+
Party 2
Izanami
Izanami
Nate_plays619
Izanami
Level 27
God Stats
27W - 20L
1,596 SR
Queue Stats
146W - 185L
1,330 Elo+
Party 3
Terra
Terra
Pristine_Siren7
Terra
Level 29
God Stats
6W - 6L
1,451 SR
Queue Stats
169W - 179L
1,444 Elo+
Party 3
Team Averages
Level 21
1,380 SR
1,417 Elo+

VS

Team Averages
Level 28
1,507 SR
1,439 Elo+
Merlin
Merlin
CyanEide1
Merlin
Level 25
God Stats
17W - 20L
1,607 SR
Queue Stats
43W - 41L
1,427 Elo+
Party 4
Scylla
Scylla
Halashus
Scylla
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 14L
1,490 Elo+
Party 1
Khepri
Khepri
KickinItNerdie
Khepri
Level 16
God Stats
13W - 9L
1,692 SR
Queue Stats
19W - 15L
1,472 Elo+
Party 1
Achilles
Achilles
Steeler-Beeler
Achilles
Level 25
God Stats
9W - 7L
1,622 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 1
Ra
Ra
shadowstalker110
Ra
Level 29
God Stats
1W - 4L
1,328 SR
Queue Stats
80W - 62L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 11
13,281
531
20,204
19,952
7,545
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 0 / 11
13,119
525
23,584
22,493
8,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
17
3 / 4 / 4
11,373
455
5,147
16,685
11,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
17
5 / 4 / 6
11,597
464
17,352
22,778
15,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 11
11,776
471
6,721
21,653
18,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyanEide1
Merlin
16
3 / 7 / 3
10,150
406
16,813
17,732
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Halashus
Scylla
16
4 / 5 / 3
10,135
405
15,214
12,925
4,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 8
10,118
405
6,546
17,914
13,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
16
5 / 4 / 5
10,200
408
18,236
18,699
20,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 4
10,163
407
14,407
19,326
6,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
26
Kills
16
16
Deaths
28
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
5
11
2.9
L
Merlin
CyanEide1
Merlin
3
7
3
0.64
W
7
0
11
12.5
L
Scylla
Halashus
Scylla
4
5
3
1.1
W
Tyr
3
4
4
1.25
L
0
5
8
0.8
W
Izanami
5
4
6
2
W
2
3
11
2.5
L
Achilles
5
4
5
1.88
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,008
Damage
71,216
103,561
Taken
86,596
61,646
Mitigated
50,180
42,522
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,204
4,681
0
6,833
19,952
7,545
0
9,068
10,734
0
89,213
L
Merlin
CyanEide1
Merlin
16,813
724
357
3,476
17,732
6,190
78
8,397
9,335
70,285
0
W
23,584
3,398
0
12,156
22,493
8,683
1,730
13,156
9,187
100,625
0
L
Scylla
Halashus
Scylla
15,214
647
0
1,503
12,925
4,154
78
4,659
8,241
45,248
0
W
Tyr
5,147
984
0
3,237
16,685
11,283
967
6,974
9,284
0
42,493
L
6,546
744
0
2,710
17,914
13,340
474
5,066
12,825
25,754
0
W
Izanami
17,352
11,824
909
6,626
22,778
15,698
3,311
13,885
8,768
0
79,652
W
6,721
809
4,278
8,483
21,653
18,437
450
9,897
11,580
31,809
0
L
Achilles
18,236
5,399
0
4,160
18,699
20,475
706
6,377
12,097
0
45,416
L
14,407
1,860
1,173
6,525
19,326
6,021
569
5,806
13,495
72,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,146
Gold Earned
50,766
527
Minions Killed
382
0
Camps Cleared
0
2,335,302
Distance Traveled
2,074,547
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,281
531
113
5
0
478,593
0
L
Merlin
10,150
406
109
4
0
387,672
0
W
Chronos
13,119
525
156
6
0
469,731
5
L
Scylla
10,135
405
58
2
0
428,911
1
W
Tyr
11,373
455
80
3
0
454,959
1
L
Khepri
10,118
405
28
1
0
454,602
4
W
Izanami
11,597
464
139
6
0
454,633
4
W
Terra
11,776
471
39
2
0
477,386
2
L
Achilles
10,200
408
64
3
0
413,545
3
L
Ra
10,163
407
123
5
0
389,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role