Player Matchup

Merlin
Merlin
ADMRL SNKBAR
Merlin
Level 30
God Stats
51W - 24L
1,702 SR
Queue Stats
393W - 368L
1,615 Elo+
Solo
Nike
Nike
Esp4rt23
Nike
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,403 Elo+
Solo
Thor
Thor
Jagerschnitzel14
Thor
Level 18
God Stats
0W - 2L
1,327 SR
Queue Stats
41W - 39L
1,568 Elo+
Party 1
Neith
Neith
M3RKURY521
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,563 Elo+
Party 1
Hercules
Hercules
SupremeLoliGod
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 63L
1,709 Elo+
Solo
Team Averages
Level 28
1,506 SR
1,572 Elo+

VS

Team Averages
Level 32
1,624 SR
1,608 Elo+
Merlin
Merlin
Amiyahjas
Merlin
Level 28
God Stats
99W - 64L
1,868 SR
Queue Stats
762W - 741L
1,645 Elo+
Solo
Scylla
Scylla
Kreyick
Scylla
Level 89
God Stats
8W - 12L
1,745 SR
Queue Stats
169W - 174L
1,645 Elo+
Party 2
Discordia
Discordia
Lon Arsenal
Discordia
Level 18
God Stats
2W - 2L
1,484 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo
Skadi
Skadi
UndyingHermit
Skadi
Level 12
God Stats
39W - 28L
1,431 SR
Queue Stats
42W - 34L
1,469 Elo+
Party 2
Susano
Susano
YeartSeeker
Susano
Level 14
God Stats
94W - 50L
1,593 SR
Queue Stats
189W - 140L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 9 / 4
12,070
862
15,208
19,494
7,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
18
0 / 11 / 2
11,790
842
4,299
21,137
9,508
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 4 / 6
11,344
810
5,948
22,340
7,975
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
18
2 / 4 / 4
12,453
890
14,913
19,396
7,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
17
6 / 12 / 2
13,291
949
15,780
23,796
10,901
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amiyahjas
Merlin
20
17 / 2 / 16
16,101
1,150
34,338
15,336
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Kreyick
Scylla
20
8 / 0 / 18
13,800
986
21,930
7,641
2,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Lon Arsenal
Discordia
20
5 / 3 / 20
13,577
970
17,893
9,105
2,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 12
12,879
920
11,048
12,518
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
19
6 / 1 / 14
13,497
964
13,853
17,366
4,559
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
120
9
Kills
40
40
Deaths
9
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
4
0.33
W
Merlin
Amiyahjas
Merlin
17
2
16
12.5
L
Nike
0
11
2
0.09
L
0
4
6
0.75
W
Scylla
Kreyick
Scylla
8
0
18
17
W
Discordia
Lon Arsenal
Discordia
5
3
20
5
L
Neith
2
4
4
1
L
Hercules
6
12
2
0.58
W
4
3
12
3.33
W
Susano
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
99,062
106,163
Taken
61,966
43,663
Mitigated
19,324
4,106
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,208
761
0
0
19,494
7,965
0
12,150
7,344
51,171
0
W
Merlin
Amiyahjas
Merlin
34,338
1,881
442
2,607
15,336
5,756
0
1,948
13,388
75,376
0
L
Nike
4,299
157
294
183
21,137
9,508
0
14,412
6,725
0
23,115
L
5,948
652
0
0
22,340
7,975
0
17,019
5,321
0
11,705
W
Scylla
Kreyick
Scylla
21,930
796
1,538
1,151
7,641
2,288
0
3,077
4,564
42,374
0
W
Discordia
Lon Arsenal
Discordia
17,893
1,910
0
0
9,105
2,935
0
2,695
6,410
36,565
0
L
Neith
14,913
4,483
0
1,509
19,396
7,314
0
15,571
3,825
0
61,006
L
Hercules
15,780
4,150
0
2,120
23,796
10,901
0
15,009
8,787
0
19,811
W
11,048
5,682
1,271
1,071
12,518
3,786
0
2,552
9,966
0
29,759
W
Susano
13,853
3,233
0
3,283
17,366
4,559
0
4,936
12,430
0
17,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,948
Gold Earned
69,854
244
Minions Killed
250
7
Camps Cleared
11
1,255,951
Distance Traveled
1,299,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,070
862
92
7
0
245,642
1
W
Merlin
16,101
1,150
91
7
8
241,264
0
L
Nike
11,790
842
44
3
2
260,741
0
L
Thor
11,344
810
9
1
2
263,502
0
W
Scylla
13,800
986
60
4
1
272,090
0
W
Discordia
13,577
970
57
4
0
252,849
0
L
Neith
12,453
890
94
7
0
249,769
0
L
Hercules
13,291
949
5
0
3
236,297
0
W
Skadi
12,879
920
40
3
2
204,888
0
W
Susano
13,497
964
2
0
0
328,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role