Player Matchup

Hel
Hel
DivinitysCrest
Hel
Level 25
God Stats
10W - 4L
1,347 SR
Queue Stats
64W - 70L
1,405 Elo+
Party 1
Achilles
Achilles
Nagato099
Achilles
Level 13
God Stats
5W - 6L
1,705 SR
Queue Stats
77W - 76L
1,421 Elo+
Solo
Merlin
Merlin
OdellBaconJr99
Merlin
Level 24
God Stats
18W - 13L
1,574 SR
Queue Stats
35W - 29L
1,397 Elo+
Solo
Pele
Pele
OrionsCrest
Pele
Level 23
God Stats
47W - 66L
1,424 SR
Queue Stats
123W - 134L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
Riskyandhybrid
Jormungandr
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 90L
1,460 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,420 Elo+

VS

Team Averages
Level 19
1,553 SR
1,393 Elo+
Ymir
Ymir
KiLlakUSh5599
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,403 Elo+
Solo
Vamana
Vamana
KingRaptorYT
Vamana
Level 15
God Stats
16W - 13L
1,532 SR
Queue Stats
27W - 33L
1,338 Elo+
Party 2
Izanami
Izanami
Parakram89
Izanami
Level 22
God Stats
28W - 26L
1,632 SR
Queue Stats
62W - 71L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Rage1011
Baron Samedi
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 65L
1,415 Elo+
Party 2
Bakasura
Bakasura
happpy-_-
Bakasura
Level 17
God Stats
7W - 5L
1,599 SR
Queue Stats
23W - 26L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 13
12,735
980
18,480
14,174
5,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nagato099
Achilles
20
8 / 5 / 12
14,198
1,092
15,763
20,894
19,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 20
13,309
1,024
22,015
12,594
4,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 19
13,808
1,062
22,425
14,551
7,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Riskyandhybrid
Jormungandr
20
11 / 5 / 18
14,158
1,089
25,351
19,618
9,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 8
12,708
978
9,683
22,911
18,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
18
1 / 11 / 9
11,344
873
11,569
27,276
15,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Parakram89
Izanami
19
1 / 5 / 10
11,938
918
13,780
12,651
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rage1011
Baron Samedi
20
9 / 6 / 11
14,472
1,113
18,732
19,930
8,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
happpy-_-
Bakasura
20
11 / 7 / 11
16,127
1,241
19,332
30,463
16,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
73
37
Kills
24
24
Deaths
37
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
7
13
1.93
L
2
8
8
0.75
L
Vamana
1
11
9
0.5
W
Achilles
Nagato099
Achilles
8
5
12
2.8
W
5
2
20
7.5
W
6
5
19
3.1
L
Izanami
Parakram89
Izanami
1
5
10
1.2
L
Baron Samedi
Rage1011
Baron Samedi
9
6
11
2.42
W
Jormungandr
Riskyandhybrid
Jormungandr
11
5
18
4
L
Bakasura
happpy-_-
Bakasura
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,034
Damage
73,096
81,831
Taken
113,231
46,327
Mitigated
64,076
13,957
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,480
2,715
6,014
2,633
14,174
5,194
0
4,981
9,193
38,248
0
L
9,683
2,086
0
0
22,911
18,906
0
15,578
7,333
28,617
0
L
Vamana
11,569
5,743
0
2,259
27,276
15,354
0
15,276
12,000
0
20,693
W
Achilles
Nagato099
Achilles
15,763
6,146
0
1,596
20,894
19,053
0
5,091
13,261
0
30,274
W
22,015
1,023
0
625
12,594
4,854
0
4,667
7,927
56,710
0
W
22,425
7,898
0
2,531
14,551
7,903
0
4,443
9,765
0
37,673
L
Izanami
Parakram89
Izanami
13,780
7,823
582
426
12,651
4,618
0
6,434
6,217
0
35,877
L
Baron Samedi
Rage1011
Baron Samedi
18,732
2,171
5,359
3,166
19,930
8,861
0
11,313
8,617
28,755
0
W
Jormungandr
Riskyandhybrid
Jormungandr
25,351
9,247
0
558
19,618
9,323
0
9,233
10,078
46,225
0
L
Bakasura
happpy-_-
Bakasura
19,332
14,604
0
5,366
30,463
16,337
0
17,245
13,218
0
48,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,208
Gold Earned
66,589
251
Minions Killed
212
5
Camps Cleared
5
1,039,176
Distance Traveled
931,103
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,735
980
55
4
1
179,893
0
L
Ymir
12,708
978
32
2
2
157,950
1
L
Vamana
11,344
873
12
1
0
164,539
0
W
Achilles
14,198
1,092
31
2
1
221,210
0
W
Merlin
13,309
1,024
88
7
0
210,666
0
W
Pele
13,808
1,062
35
3
2
219,550
0
L
Izanami
11,938
918
44
3
0
131,791
0
L
Baron Samedi
14,472
1,113
29
2
0
200,694
0
W
Jormungandr
14,158
1,089
42
3
1
207,857
3
L
Bakasura
16,127
1,241
95
7
3
276,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role