Player Matchup

Loki
Loki
CasualMindGame
Loki
Level 13
God Stats
1W - 1L
1,806 SR
Queue Stats
25W - 11L
1,682 Elo+
Party 2
Cupid
Cupid
MARTINPOWER123
Cupid
Level 25
God Stats
49W - 34L
1,576 SR
Queue Stats
371W - 332L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
RadVincent
Cthulhu
Level 118
God Stats
1W - 2L
1,323 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 2
Da Ji
Da Ji
bblossum
Da Ji
Level 133
God Stats
5W - 8L
1,496 SR
Queue Stats
168W - 148L
1,515 Elo+
Party 1
Thor
Thor
thunderclaptony
Thor
Level 24
God Stats
1W - 2L
1,739 SR
Queue Stats
243W - 192L
1,626 Elo+
Party 1
Team Averages
Level 63
1,588 SR
1,603 Elo+

VS

Team Averages
Level 37
1,481 SR
1,541 Elo+
Jing Wei
Jing Wei
Dongus212
Jing Wei
Level 25
God Stats
50W - 43L
1,575 SR
Queue Stats
97W - 87L
1,554 Elo+
Party 3
Chiron
Chiron
Mason WN
Chiron
Level 29
God Stats
2W - 2L
1,541 SR
Queue Stats
108W - 104L
1,493 Elo+
Party 3
Freya
Freya
MattyB Landine
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 126L
1,477 Elo+
Party 3
Ganesha
Ganesha
NeonFighter16
Ganesha
Level 49
God Stats
5W - 7L
1,143 SR
Queue Stats
481W - 454L
1,590 Elo+
Solo
Ah Puch
Ah Puch
ReedyOrange
Ah Puch
Level 20
God Stats
26W - 29L
1,646 SR
Queue Stats
61W - 55L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 8
19,510
1,219
22,798
20,092
8,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 0
9,940
621
0
0
0
Cthulhu
RadVincent
Cthulhu
20
3 / 12 / 14
15,893
993
26,082
52,561
69,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
bblossum
Da Ji
20
5 / 7 / 8
14,816
926
20,136
24,145
9,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 0
9,940
621
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dongus212
Jing Wei
20
7 / 7 / 10
15,563
973
18,963
22,629
10,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Mason WN
Chiron
20
2 / 4 / 11
14,420
901
12,963
14,817
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 7 / 6
17,407
1,088
36,991
23,396
11,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
20
0 / 1 / 21
16,109
1,007
10,876
9,481
11,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
ReedyOrange
Ah Puch
20
1 / 3 / 9
14,259
891
12,914
8,482
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
22
Kills
24
24
Deaths
22
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
14
5
8
3.6
W
Jing Wei
Dongus212
Jing Wei
7
7
10
1.71
L
0
0
0
0
W
Chiron
Mason WN
Chiron
2
4
11
1.88
W
14
7
6
2.43
W
Ganesha
0
1
21
10.5
L
Cthulhu
RadVincent
Cthulhu
3
12
14
0.83
W
Ah Puch
ReedyOrange
Ah Puch
1
3
9
1.83
L
Da Ji
bblossum
Da Ji
5
7
8
1.29
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,016
Damage
92,707
96,798
Taken
78,805
87,472
Mitigated
44,561
3,135
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,798
9,574
0
635
20,092
8,850
0
12,159
7,933
0
94,458
W
Jing Wei
Dongus212
Jing Wei
18,963
18,435
0
5,126
22,629
10,411
0
7,754
14,625
0
60,910
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Mason WN
Chiron
12,963
5,860
1,478
2,432
14,817
7,304
0
3,537
11,164
0
31,422
W
36,991
13,884
0
9,242
23,396
11,296
0
7,524
15,659
58,134
0
W
Ganesha
10,876
1,417
0
0
9,481
11,801
0
4,115
5,141
33,403
0
L
Cthulhu
RadVincent
Cthulhu
26,082
639
604
1,653
52,561
69,364
0
31,130
21,431
64,193
0
W
Ah Puch
ReedyOrange
Ah Puch
12,914
1,087
0
441
8,482
3,749
0
2,339
5,602
62,896
0
L
Da Ji
bblossum
Da Ji
20,136
4,080
0
243
24,145
9,258
0
17,492
6,653
0
29,674
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,099
Gold Earned
77,758
320
Minions Killed
356
5
Camps Cleared
14
963,386
Distance Traveled
1,583,541
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
19,510
1,219
217
14
3
339,943
0
W
Jing Wei
15,563
973
94
6
8
337,027
0
L
Cupid
9,940
621
0
0
0
0
0
W
Chiron
14,420
901
46
3
0
324,424
0
W
Freya
17,407
1,088
72
5
3
301,380
0
W
Ganesha
16,109
1,007
3
0
2
312,144
2
L
Cthulhu
15,893
993
77
5
0
310,351
0
W
Ah Puch
14,259
891
141
9
1
308,566
1
L
Da Ji
14,816
926
26
2
2
313,092
0
L
Thor
9,940
621
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role