Player Matchup

Thor
Thor
CounterGalaxy56
Thor
Level 6
God Stats
2W - 6L
1,404 SR
Queue Stats
5W - 8L
1,295 Elo+
Party 2
Set
Set
GhostZ64
Set
Level 21
God Stats
6W - 7L
1,235 SR
Queue Stats
106W - 120L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
IcyAgentLock
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,454 Elo+
Party 2
Hachiman
Hachiman
Warhorse 66
Hachiman
Level 13
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Arachne
Arachne
evil demon70
Arachne
Level 20
God Stats
10W - 15L
1,635 SR
Queue Stats
108W - 114L
1,365 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,416 Elo+

VS

Team Averages
Level 20
1,560 SR
1,471 Elo+
Sobek
Sobek
BigManHawk
Sobek
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
363W - 352L
1,482 Elo+
Party 3
Pele
Pele
FutureTrappz
Pele
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
11W - 5L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
NyanCat3456
Cthulhu
Level 22
God Stats
9W - 9L
1,496 SR
Queue Stats
130W - 136L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
bigmanbrax
Kukulkan
Level 27
God Stats
32W - 21L
1,625 SR
Queue Stats
171W - 182L
1,454 Elo+
Party 3
Hou Yi
Hou Yi
kingshadow_won
Hou Yi
Level 6
God Stats
10W - 11L
1,482 SR
Queue Stats
22W - 29L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 3
6,299
394
3,004
10,945
2,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 0
7,271
454
3,172
11,960
3,570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
IcyAgentLock
Ah Puch
13
4 / 7 / 0
8,163
510
10,843
10,869
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Warhorse 66
Hachiman
9
1 / 10 / 1
6,310
394
5,419
11,721
2,122
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
evil demon70
Arachne
10
0 / 8 / 0
6,497
406
3,821
12,238
4,986
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
5 / 2 / 16
9,817
614
4,875
10,936
9,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
8 / 0 / 7
10,923
683
8,262
13,723
5,573
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
NyanCat3456
Cthulhu
16
8 / 0 / 4
10,176
636
8,342
9,003
10,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
bigmanbrax
Kukulkan
14
4 / 3 / 6
8,968
561
6,035
5,828
2,331
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 1 / 6
10,314
645
11,135
8,543
2,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
6
Kills
37
39
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
2
16
6.5
L
0
8
3
0.19
W
8
0
7
11.5
L
1
6
0
0.17
L
Ah Puch
IcyAgentLock
Ah Puch
4
7
0
0.57
W
Cthulhu
NyanCat3456
Cthulhu
8
0
4
10
L
Hachiman
Warhorse 66
Hachiman
1
10
1
0.15
W
Kukulkan
bigmanbrax
Kukulkan
4
3
6
2.33
L
Arachne
evil demon70
Arachne
0
8
0
0
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
38,649
57,733
Taken
48,033
16,525
Mitigated
31,164
9,213
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,875
689
0
2,565
10,936
9,372
905
3,759
7,152
12,630
0
L
3,004
1,300
0
1,210
10,945
2,200
0
1,685
9,260
0
21,454
W
8,262
2,517
0
8,426
13,723
5,573
1,823
2,405
11,318
0
81,774
L
3,172
1,293
0
3,490
11,960
3,570
150
3,790
8,120
0
38,676
L
Ah Puch
IcyAgentLock
Ah Puch
10,843
478
0
1,901
10,869
3,647
220
4,933
5,861
46,499
0
W
Cthulhu
NyanCat3456
Cthulhu
8,342
423
140
1,693
9,003
10,941
483
638
8,160
48,760
0
L
Hachiman
Warhorse 66
Hachiman
5,419
3,968
0
209
11,721
2,122
0
1,791
9,930
0
24,623
W
Kukulkan
bigmanbrax
Kukulkan
6,035
596
135
340
5,828
2,331
1,535
3,738
2,065
45,119
0
L
Arachne
evil demon70
Arachne
3,821
2,117
0
2,403
12,238
4,986
734
6,553
5,310
0
27,673
W
11,135
6,897
0
3,855
8,543
2,947
3,373
303
8,240
0
46,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
50,198
271
Minions Killed
432
0
Camps Cleared
0
1,172,921
Distance Traveled
1,344,232
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,817
614
19
1
0
282,638
3
L
Thor
6,299
394
30
2
0
198,747
0
W
Pele
10,923
683
116
7
0
312,345
3
L
Set
7,271
454
68
4
0
269,888
2
L
Ah Puch
8,163
510
80
5
0
248,959
3
W
Cthulhu
10,176
636
116
7
0
298,581
3
L
Hachiman
6,310
394
42
3
0
219,406
0
W
Kukulkan
8,968
561
99
6
0
231,164
2
L
Arachne
6,497
406
51
3
0
235,921
0
W
Hou Yi
10,314
645
82
5
0
219,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role