Player Matchup

Yemoja
Yemoja
CreskXD
Yemoja
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 1
Izanami
Izanami
DavidBar
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,361 Elo+
Solo
Nemesis
Nemesis
Miss_Angel_654
Nemesis
Level 8
God Stats
6W - 5L
1,767 SR
Queue Stats
34W - 52L
1,616 Elo+
Party 1
Agni
Agni
Ozym4ndiaZ
Agni
Level 16
God Stats
1W - 1L
1,672 SR
Queue Stats
53W - 60L
1,220 Elo+
Party 1
Neith
Neith
theclap_trap
Neith
Level 49
God Stats
0W - 3L
1,181 SR
Queue Stats
142W - 142L
1,377 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,374 Elo+

VS

Team Averages
Level 11
1,481 SR
1,384 Elo+
Fenrir
Fenrir
JackEsQueleton
Fenrir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
PhatWenur
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,345 Elo+
Party 2
Artemis
Artemis
cheesepufs
Artemis
Level 18
God Stats
35W - 25L
1,485 SR
Queue Stats
113W - 122L
1,342 Elo+
Solo
Ares
Ares
papipaco
Ares
Level 17
God Stats
10W - 16L
1,378 SR
Queue Stats
21W - 24L
1,344 Elo+
Solo
Cthulhu
Cthulhu
sircm
Cthulhu
Level 6
God Stats
9W - 8L
1,542 SR
Queue Stats
10W - 9L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CreskXD
Yemoja
17
0 / 7 / 7
11,017
847
7,142
15,505
11,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
DavidBar
Izanami
18
5 / 5 / 4
12,788
984
12,605
16,213
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 5
10,937
841
4,225
21,337
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 14 / 7
12,759
981
20,274
23,413
8,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 7 / 7
13,533
1,041
24,330
20,758
8,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 15
14,144
1,088
16,758
14,972
8,836
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
PhatWenur
Bellona
20
8 / 0 / 18
13,789
1,061
13,527
15,071
17,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
cheesepufs
Artemis
20
11 / 2 / 14
13,968
1,074
18,961
9,504
5,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
20
9 / 6 / 19
13,514
1,040
16,845
21,497
29,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
sircm
Cthulhu
20
3 / 2 / 30
13,510
1,039
24,235
16,566
21,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
138
15
Kills
42
42
Deaths
15
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CreskXD
Yemoja
0
7
7
0.5
L
Izanami
DavidBar
Izanami
5
5
4
1.4
W
11
5
15
3.7
L
0
9
5
0.28
L
4
14
7
0.54
W
Bellona
PhatWenur
Bellona
8
0
18
17
W
Artemis
cheesepufs
Artemis
11
2
14
9
W
Ares
9
6
19
3.08
W
Cthulhu
sircm
Cthulhu
3
2
30
9
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,576
Damage
90,326
97,226
Taken
77,610
43,645
Mitigated
82,908
11,774
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CreskXD
Yemoja
7,142
739
2,703
1,122
15,505
11,670
0
9,348
5,882
16,245
0
L
Izanami
DavidBar
Izanami
12,605
8,422
0
947
16,213
6,094
0
6,534
9,454
0
35,951
W
16,758
3,197
0
255
14,972
8,836
0
3,756
11,216
0
29,943
L
4,225
930
0
1,668
21,337
8,224
0
7,889
13,148
0
14,058
L
20,274
1,640
183
1,426
23,413
8,831
0
7,305
15,758
35,901
0
W
Bellona
PhatWenur
Bellona
13,527
1,930
0
803
15,071
17,943
0
6,376
8,695
0
40,140
W
Artemis
cheesepufs
Artemis
18,961
11,900
0
1,337
9,504
5,098
0
2,977
6,527
0
27,983
W
Ares
16,845
1,020
1,853
1,103
21,497
29,212
0
8,188
13,309
19,665
0
W
Cthulhu
sircm
Cthulhu
24,235
1,556
1,931
795
16,566
21,819
0
6,119
10,447
55,481
0
L
24,330
10,287
695
3,030
20,758
8,826
0
9,129
11,251
0
56,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,034
Gold Earned
68,925
167
Minions Killed
212
3
Camps Cleared
7
1,083,472
Distance Traveled
1,286,121
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,017
847
12
1
0
156,470
3
L
Izanami
12,788
984
57
4
1
229,594
0
W
Fenrir
14,144
1,088
22
2
6
259,718
0
L
Nemesis
10,937
841
13
1
2
249,453
0
L
Agni
12,759
981
35
3
0
222,148
2
W
Bellona
13,789
1,061
61
5
0
286,272
0
W
Artemis
13,968
1,074
23
2
0
216,775
0
W
Ares
13,514
1,040
3
0
1
239,070
0
W
Cthulhu
13,510
1,039
103
8
0
284,286
0
L
Neith
13,533
1,041
50
4
0
225,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role