Player Matchup

Nemesis
Nemesis
DeikeMaster
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Thanatos
Thanatos
HawkEyes99
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,454 Elo+
Party 2
Izanami
Izanami
JJovemBruno89
Izanami
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 90L
1,368 Elo+
Party 2
Ares
Ares
pedro10126
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,368 Elo+
Party 2
Thor
Thor
willjonathan33
Thor
Level 7
God Stats
1W - 3L
1,119 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Team Averages
Level 11
1,424 SR
1,358 Elo+

VS

Team Averages
Level 22
1,563 SR
1,463 Elo+
Neith
Neith
LordBover
Neith
Level 28
God Stats
11W - 8L
1,593 SR
Queue Stats
50W - 52L
1,388 Elo+
Solo
Athena
Athena
LyonGamer97
Athena
Level 22
God Stats
27W - 15L
1,652 SR
Queue Stats
54W - 28L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Seugluglu
Cthulhu
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 4L
1,262 Elo+
Solo
Kukulkan
Kukulkan
pilipi777
Kukulkan
Level 5
God Stats
2W - 0L
1,651 SR
Queue Stats
4W - 2L
1,735 Elo+
Party 1
Susano
Susano
spardok200
Susano
Level 24
God Stats
2W - 1L
1,446 SR
Queue Stats
69W - 40L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeikeMaster
Nemesis
1
0 / 0 / 0
1,128
188
0
0
0
Thanatos
HawkEyes99
Thanatos
6
1 / 0 / 0
4,134
689
1,594
4,051
1,075
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Izanami
4
0 / 2 / 0
3,214
536
658
2,496
619
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
3,183
531
509
2,983
1,170
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

4
0 / 3 / 0
3,198
533
1,132
3,473
912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LordBover
Neith
7
3 / 0 / 2
4,182
697
2,461
1,560
337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
6
1 / 0 / 0
4,119
687
1,309
3,910
1,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Seugluglu
Cthulhu
7
2 / 0 / 3
4,304
717
2,483
2,382
907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
pilipi777
Kukulkan
7
0 / 0 / 0
3,910
652
880
1,407
374
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
spardok200
Susano
6
1 / 1 / 0
4,266
711
461
2,500
841
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeikeMaster
Nemesis
0
0
0
0
L
Thanatos
HawkEyes99
Thanatos
1
0
0
1
L
Izanami
0
2
0
0
W
Neith
LordBover
Neith
3
0
2
4
W
Athena
1
0
0
1
W
Cthulhu
Seugluglu
Cthulhu
2
0
3
3.5
L
0
2
0
0
W
Kukulkan
pilipi777
Kukulkan
0
0
0
0
W
Susano
spardok200
Susano
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,893
Damage
7,594
13,003
Taken
11,759
3,776
Mitigated
3,607
5,558
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeikeMaster
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
HawkEyes99
Thanatos
1,594
140
0
4,278
4,051
1,075
0
1,077
2,949
0
18,977
L
Izanami
658
482
0
700
2,496
619
0
1,157
1,339
0
10,738
W
Neith
LordBover
Neith
2,461
1,061
0
624
1,560
337
160
80
1,480
0
15,203
W
Athena
1,309
591
0
1,979
3,910
1,148
0
0
3,910
17,331
0
W
Cthulhu
Seugluglu
Cthulhu
2,483
170
0
290
2,382
907
0
429
1,953
11,309
0
L
509
22
0
580
2,983
1,170
0
1,250
1,733
1,773
0
W
Kukulkan
pilipi777
Kukulkan
880
0
0
0
1,407
374
487
0
1,407
14,273
0
W
Susano
spardok200
Susano
461
48
0
190
2,500
841
770
0
2,500
0
11,192
L
1,132
310
0
0
3,473
912
128
1,188
2,235
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,857
Gold Earned
20,781
78
Minions Killed
133
0
Camps Cleared
0
438,216
Distance Traveled
532,035
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
1,128
188
0
0
0
0
0
L
Thanatos
4,134
689
41
7
0
109,776
2
L
Izanami
3,214
536
24
4
0
110,162
0
W
Neith
4,182
697
33
6
0
107,905
2
W
Athena
4,119
687
35
6
0
116,621
0
W
Cthulhu
4,304
717
13
2
0
119,094
1
L
Ares
3,183
531
1
0
0
99,686
0
W
Kukulkan
3,910
652
26
4
0
105,537
0
W
Susano
4,266
711
26
4
0
82,878
1
L
Thor
3,198
533
12
2
0
118,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role