Player Matchup

Chang'e
Chang'e
cermitss
Chang'e
Level 69
God Stats
1W - 0L
1,773 SR
Queue Stats
68W - 32L
1,741 Elo+
Party 1
Chaac
Chaac
power7652
Chaac
Level 64
God Stats
2W - 0L
1,610 SR
Queue Stats
66W - 31L
1,687 Elo+
Party 1
Izanami
Izanami
teghakuman
Izanami
Level 6
God Stats
3W - 1L
1,691 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 1
Team Averages
Level 46
1,691 SR
1,680 Elo+

VS

Team Averages
Level 47
1,676 SR
1,618 Elo+
Sun Wukong
Sun Wukong
Jaytoge
Sun Wukong
Level 26
God Stats
10W - 3L
1,965 SR
Queue Stats
57W - 35L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
Prismetic
Kuzenbo
Level 17
God Stats
0W - 2L
1,427 SR
Queue Stats
19W - 8L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
Young_Sinatra_24
Aphrodite
Level 99
God Stats
7W - 12L
1,638 SR
Queue Stats
156W - 152L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
cermitss
Chang'e
20
7 / 7 / 11
20,796
612
36,372
29,678
11,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
power7652
Chaac
20
13 / 1 / 7
21,807
641
28,956
51,638
63,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
teghakuman
Izanami
20
0 / 11 / 12
18,499
544
14,795
24,820
9,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jaytoge
Sun Wukong
20
6 / 5 / 11
20,720
609
28,157
38,696
43,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Prismetic
Kuzenbo
20
5 / 7 / 11
19,945
587
25,735
31,233
48,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
20
8 / 8 / 8
20,336
598
29,745
27,530
12,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
20
Kills
19
19
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Jaytoge
Sun Wukong
6
5
11
2.3
L
Kuzenbo
Prismetic
Kuzenbo
5
7
11
1.5
L
Aphrodite
8
8
8
1.5
W
Chang'e
cermitss
Chang'e
7
7
11
1.79
W
Chaac
power7652
Chaac
13
1
7
16.5
W
Izanami
teghakuman
Izanami
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,123
Damage
83,637
106,136
Taken
97,459
85,543
Mitigated
105,251
40,419
Healing
40,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Jaytoge
Sun Wukong
28,157
5,895
0
3,707
38,696
43,960
1,601
13,364
24,982
473
134,340
L
Kuzenbo
Prismetic
Kuzenbo
25,735
7,913
0
722
31,233
48,705
294
11,926
18,922
77,473
0
L
Aphrodite
29,745
2,652
20,420
15,378
27,530
12,586
506
12,172
15,133
167,403
0
W
Chang'e
cermitss
Chang'e
36,372
2,569
7,670
13,356
29,678
11,943
1,795
15,411
14,086
163,023
0
W
Chaac
power7652
Chaac
28,956
4,036
0
17,727
51,638
63,818
1,939
25,584
25,565
0
117,806
W
Izanami
teghakuman
Izanami
14,795
8,210
0
1,666
24,820
9,782
1,072
14,960
9,676
0
86,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,102
Gold Earned
61,001
427
Minions Killed
355
0
Camps Cleared
0
1,692,228
Distance Traveled
1,850,073
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
20,720
609
116
3
0
646,663
10
L
Kuzenbo
19,945
587
66
2
0
602,230
2
L
Aphrodite
20,336
598
173
5
0
601,180
1
W
Chang'e
20,796
612
191
6
0
548,738
2
W
Chaac
21,807
641
119
4
0
679,699
4
W
Izanami
18,499
544
117
3
0
463,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role