Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ApQc
Ah Muzen Cab
Level 27
God Stats
24W - 16L
1,587 SR
Queue Stats
155W - 172L
1,386 Elo+
Solo
Set
Set
IPlayOnCrack
Set
Level 12
God Stats
8W - 4L
1,681 SR
Queue Stats
66W - 44L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
M4D x VILLAIN
Cthulhu
Level 8
God Stats
23W - 17L
1,435 SR
Queue Stats
55W - 41L
1,281 Elo+
Party 1
Thanatos
Thanatos
SugarKane
Thanatos
Level 18
God Stats
2W - 4L
1,682 SR
Queue Stats
112W - 112L
1,357 Elo+
Solo
Scylla
Scylla
Thermikk
Scylla
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
85W - 57L
1,263 Elo+
Party 1
Team Averages
Level 14
1,528 SR
1,341 Elo+

VS

Team Averages
Level 19
1,428 SR
1,437 Elo+
Cthulhu
Cthulhu
KoooooOoooK
Cthulhu
Level 8
God Stats
10W - 12L
1,332 SR
Queue Stats
134W - 160L
1,387 Elo+
Solo
Arachne
Arachne
MouLiG
Arachne
Level 17
God Stats
13W - 2L
1,832 SR
Queue Stats
76W - 72L
1,389 Elo+
Party 3
Neith
Neith
Octua
Neith
Level 39
God Stats
5W - 7L
1,135 SR
Queue Stats
46W - 37L
1,463 Elo+
Party 2
Hades
Hades
OhCastiean
Hades
Level 26
God Stats
4W - 4L
1,552 SR
Queue Stats
102W - 89L
1,370 Elo+
Party 3
Bellona
Bellona
cheelulu
Bellona
Level 6
God Stats
1W - 2L
1,290 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ApQc
Ah Muzen Cab
16
4 / 9 / 3
10,263
513
12,530
17,385
5,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 8 / 4
10,843
542
11,589
14,149
4,587
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
3 / 9 / 1
11,193
560
5,295
17,354
16,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SugarKane
Thanatos
14
3 / 10 / 6
9,939
497
9,118
19,631
5,692
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Thermikk
Scylla
17
12 / 11 / 7
11,947
597
19,038
15,455
4,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoooooOoooK
Cthulhu
16
1 / 5 / 6
11,429
571
4,984
16,524
9,282
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MouLiG
Arachne
20
20 / 4 / 3
15,128
756
23,455
20,346
8,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Octua
Neith
18
12 / 5 / 4
12,934
647
13,963
11,712
4,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
13 / 5 / 7
12,990
650
17,218
14,131
7,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
cheelulu
Bellona
15
1 / 10 / 8
10,833
542
4,408
17,128
9,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
29
Kills
47
47
Deaths
29
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ApQc
Ah Muzen Cab
4
9
3
0.61
L
7
8
4
1.13
W
Cthulhu
KoooooOoooK
Cthulhu
1
5
6
0.8
L
Cthulhu
3
9
1
0.39
W
Arachne
MouLiG
Arachne
20
4
3
5.38
W
Neith
Octua
Neith
12
5
4
2.8
W
Hades
13
5
7
3.3
L
Thanatos
SugarKane
Thanatos
3
10
6
0.6
L
Scylla
Thermikk
Scylla
12
11
7
1.41
W
Bellona
cheelulu
Bellona
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
64,028
83,974
Taken
79,841
37,044
Mitigated
39,070
15,342
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ApQc
Ah Muzen Cab
12,530
7,147
0
3,712
17,385
5,854
2,481
2,627
14,758
239
62,008
L
11,589
6,132
0
1,057
14,149
4,587
180
3,379
10,770
0
47,168
W
Cthulhu
KoooooOoooK
Cthulhu
4,984
851
0
3,784
16,524
9,282
76
5,077
11,447
41,426
0
L
Cthulhu
5,295
442
0
0
17,354
16,890
398
9,803
7,551
38,988
0
W
Arachne
MouLiG
Arachne
23,455
15,604
0
11,007
20,346
8,697
0
3,994
16,352
0
121,195
W
Neith
Octua
Neith
13,963
7,737
0
1,703
11,712
4,029
5,056
1,992
9,720
0
68,849
W
Hades
17,218
2,290
124
2,963
14,131
7,457
2,221
5,655
8,476
52,534
0
L
Thanatos
SugarKane
Thanatos
9,118
4,191
306
9,490
19,631
5,692
460
3,571
16,060
0
44,485
L
Scylla
Thermikk
Scylla
19,038
2,777
0
777
15,455
4,021
0
2,822
12,633
47,002
0
W
Bellona
cheelulu
Bellona
4,408
1,705
0
1,754
17,128
9,605
1,887
7,820
9,308
0
25,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
63,314
399
Minions Killed
471
0
Camps Cleared
0
1,551,472
Distance Traveled
1,766,834
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,263
513
103
5
0
281,661
0
L
Set
10,843
542
76
4
0
364,325
5
W
Cthulhu
11,429
571
67
3
0
326,970
0
L
Cthulhu
11,193
560
68
3
0
321,930
2
W
Arachne
15,128
756
129
6
0
470,927
0
W
Neith
12,934
647
132
7
0
348,370
3
W
Hades
12,990
650
95
5
0
320,485
0
L
Thanatos
9,939
497
75
4
0
273,955
0
L
Scylla
11,947
597
77
4
0
309,601
0
W
Bellona
10,833
542
48
2
0
300,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role