Player Matchup

Izanami
Izanami
Brixay
Izanami
Level 11
God Stats
5W - 3L
1,440 SR
Queue Stats
8W - 11L
1,295 Elo+
Party 1
Neith
Neith
Druity
Neith
Level 14
God Stats
10W - 9L
1,423 SR
Queue Stats
13W - 14L
1,322 Elo+
Party 1
Thor
Thor
Jurerg
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
MIGSX11
Amaterasu
Level 4
God Stats
4W - 2L
1,478 SR
Queue Stats
4W - 3L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
PrimosHard
Jormungandr
Level 6
God Stats
6W - 2L
1,429 SR
Queue Stats
7W - 6L
1,305 Elo+
Party 1
Team Averages
Level 8
1,454 SR
1,304 Elo+

VS

Team Averages
Level 18
1,529 SR
1,384 Elo+
Medusa
Medusa
AKT_MZ
Medusa
Level 16
God Stats
9W - 9L
1,503 SR
Queue Stats
48W - 44L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
Lk_Gladiator
Kukulkan
Level 18
God Stats
7W - 7L
1,429 SR
Queue Stats
46W - 43L
1,353 Elo+
Party 2
Mercury
Mercury
ViniAraujo377
Mercury
Level 21
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 36L
1,364 Elo+
Solo
Osiris
Osiris
henry1104ht
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,529 Elo+
Solo
Artemis
Artemis
marce-darkhero
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brixay
Izanami
20
8 / 4 / 14
14,295
1,021
19,270
12,491
5,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Druity
Neith
20
7 / 4 / 14
14,237
1,017
24,340
11,404
5,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Jurerg
Thor
20
5 / 2 / 17
13,445
960
13,842
12,188
9,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MIGSX11
Amaterasu
20
9 / 3 / 17
14,383
1,027
17,138
17,223
21,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
PrimosHard
Jormungandr
20
1 / 3 / 22
12,702
907
14,752
15,437
16,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

186

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AKT_MZ
Medusa
19
7 / 8 / 6
14,052
1,004
23,270
21,291
8,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lk_Gladiator
Kukulkan
19
6 / 4 / 7
13,774
984
25,397
17,247
7,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
18
1 / 8 / 8
12,303
879
3,451
22,307
9,356
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
19
1 / 5 / 9
12,368
883
1,853
18,289
14,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
1 / 5 / 7
11,949
854
7,723
20,605
18,187
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
53
30
Kills
16
16
Deaths
30
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
AKT_MZ
Medusa
7
8
6
1.25
W
Izanami
Brixay
Izanami
8
4
14
3.75
W
Neith
Druity
Neith
7
4
14
3.5
W
Thor
Jurerg
Thor
5
2
17
6.75
L
Kukulkan
Lk_Gladiator
Kukulkan
6
4
7
2.38
W
Amaterasu
MIGSX11
Amaterasu
9
3
17
5.83
W
Jormungandr
PrimosHard
Jormungandr
1
3
22
4
L
Mercury
1
8
8
0.63
L
Osiris
1
5
9
1.1
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,342
Damage
61,694
68,743
Taken
99,739
56,690
Mitigated
58,368
10,124
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AKT_MZ
Medusa
23,270
11,478
0
0
21,291
8,430
0
2,987
17,973
0
59,016
W
Izanami
Brixay
Izanami
19,270
14,616
0
1,121
12,491
5,250
0
4,263
8,128
0
43,099
W
Neith
Druity
Neith
24,340
16,188
0
1,423
11,404
5,166
0
3,042
8,312
0
57,796
W
Thor
Jurerg
Thor
13,842
2,009
0
0
12,188
9,030
0
6,027
6,036
0
36,224
L
Kukulkan
Lk_Gladiator
Kukulkan
25,397
3,238
0
0
17,247
7,644
0
3,471
13,590
44,783
0
W
Amaterasu
MIGSX11
Amaterasu
17,138
6,273
0
6,159
17,223
21,176
0
6,592
10,574
131
22,954
W
Jormungandr
PrimosHard
Jormungandr
14,752
3,735
476
945
15,437
16,068
0
5,473
9,939
37,931
0
L
Mercury
3,451
1,353
747
522
22,307
9,356
0
3,548
18,409
0
27,482
L
Osiris
1,853
384
0
294
18,289
14,751
0
1,782
16,237
0
7,571
L
7,723
2,361
0
590
20,605
18,187
0
2,371
17,985
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,062
Gold Earned
64,446
262
Minions Killed
226
6
Camps Cleared
12
1,259,021
Distance Traveled
1,189,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,052
1,004
100
7
6
219,060
0
W
Izanami
14,295
1,021
63
5
1
235,463
0
W
Neith
14,237
1,017
93
7
1
233,011
0
W
Thor
13,445
960
45
3
3
274,985
0
L
Kukulkan
13,774
984
46
3
0
229,132
0
W
Amaterasu
14,383
1,027
12
1
1
281,078
0
W
Jormungandr
12,702
907
49
4
0
234,484
0
L
Mercury
12,303
879
45
3
4
275,665
3
L
Osiris
12,368
883
10
1
2
275,191
0
L
Artemis
11,949
854
25
2
0
189,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role