Player Matchup

Fenrir
Fenrir
Akatsuki 187000
Fenrir
Level 23
God Stats
1W - 3L
1,066 SR
Queue Stats
285W - 377L
1,360 Elo+
Solo
Merlin
Merlin
RafaSants016
Merlin
Level 29
God Stats
18W - 19L
1,545 SR
Queue Stats
61W - 61L
1,472 Elo+
Solo
Arachne
Arachne
Zhyicka
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,154 Elo+
Party 1
Freya
Freya
blaze973750
Freya
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Cthulhu
Cthulhu
zeckie12
Cthulhu
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 14
1,313 SR
1,282 Elo+

VS

Team Averages
Level 23
1,478 SR
1,370 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brayflash1992
Hou Yi
Level 27
God Stats
45W - 39L
1,490 SR
Queue Stats
93W - 92L
1,409 Elo+
Solo
Arachne
Arachne
Smeed79
Arachne
Level 25
God Stats
7W - 10L
1,247 SR
Queue Stats
42W - 37L
1,470 Elo+
Solo
Cthulhu
Cthulhu
blazedshot42O
Cthulhu
Level 18
God Stats
5W - 4L
1,653 SR
Queue Stats
23W - 19L
1,337 Elo+
Solo
Anubis
Anubis
luv gold
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
11,272
867
6,908
21,473
5,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
20
10 / 1 / 2
15,111
1,162
24,757
17,341
5,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Zhyicka
Arachne
15
0 / 8 / 4
10,274
790
1,148
12,638
3,391
19
2 / 9 / 6
12,242
942
15,965
26,338
7,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
zeckie12
Cthulhu
16
0 / 4 / 3
10,515
809
5,712
12,882
3,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 1 / 20
13,360
1,028
26,875
4,370
2,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 12
11,912
916
2,761
5,271
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Smeed79
Arachne
19
11 / 4 / 9
13,228
1,018
22,609
17,894
6,675
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
19
4 / 4 / 17
12,558
966
22,570
23,016
13,565
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
luv gold
Anubis
20
9 / 5 / 14
14,074
1,083
9,533
11,746
5,605
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
14
Kills
31
31
Deaths
14
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
20
15
L
2
9
4
0.44
W
2
0
12
8
L
Merlin
10
1
2
11
W
Arachne
Smeed79
Arachne
11
4
9
3.88
L
Arachne
Zhyicka
Arachne
0
8
4
0.25
L
2
9
6
0.56
W
Cthulhu
4
4
17
3.13
W
Anubis
luv gold
Anubis
9
5
14
3.2
L
Cthulhu
zeckie12
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
84,348
90,672
Taken
62,297
25,729
Mitigated
29,764
10,083
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,875
10,665
0
176
4,370
2,016
0
3,003
1,367
56,077
0
L
6,908
2,763
171
2,987
21,473
5,765
0
16,039
5,434
0
20,924
W
2,761
845
0
594
5,271
1,903
0
4,096
1,175
0
28,276
L
Merlin
24,757
1,594
0
0
17,341
5,112
0
13,425
3,916
86,204
0
W
Arachne
Smeed79
Arachne
22,609
16,922
0
2,962
17,894
6,675
0
11,825
6,069
0
34,703
L
Arachne
Zhyicka
Arachne
1,148
908
0
264
12,638
3,391
0
7,649
4,989
0
4,637
L
15,965
5,534
0
6,094
26,338
7,937
0
13,017
13,321
39,020
0
W
Cthulhu
22,570
1,979
1,680
4,871
23,016
13,565
0
17,144
5,420
41,107
0
W
Anubis
luv gold
Anubis
9,533
407
0
4,213
11,746
5,605
0
9,914
1,832
32,742
0
L
Cthulhu
zeckie12
Cthulhu
5,712
426
567
0
12,882
3,524
0
8,848
4,034
19,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,414
Gold Earned
65,132
273
Minions Killed
243
2
Camps Cleared
8
834,268
Distance Traveled
1,153,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,360
1,028
77
6
1
244,106
0
L
Fenrir
11,272
867
29
2
0
169,599
2
W
Hou Yi
11,912
916
49
4
2
199,414
0
L
Merlin
15,111
1,162
135
10
0
231,116
0
W
Arachne
13,228
1,018
23
2
2
277,301
0
L
Arachne
10,274
790
8
1
0
110,405
0
L
Freya
12,242
942
67
5
0
189,349
1
W
Cthulhu
12,558
966
37
3
3
229,562
0
W
Anubis
14,074
1,083
57
4
0
203,602
0
L
Cthulhu
10,515
809
34
3
2
133,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role