Player Matchup

Neith
Neith
Cramik-miguel
Neith
Level 74
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 6L
1,299 Elo+
Solo
Sobek
Sobek
KimaDaGee
Sobek
Level 143
God Stats
35W - 33L
1,480 SR
Queue Stats
677W - 788L
1,346 Elo+
Solo
Anubis
Anubis
ONYX xTitanx
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,255 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,300 Elo+

VS

Team Averages
Level 79
1,498 SR
1,330 Elo+
Horus
Horus
CapcrimpinFM
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,290 Elo+
Solo
Kukulkan
Kukulkan
L0wenhertz
Kukulkan
Level 83
God Stats
22W - 23L
1,524 SR
Queue Stats
48W - 65L
1,336 Elo+
Solo
Heimdallr
Heimdallr
rariman_Z
Heimdallr
Level 86
God Stats
32W - 36L
1,470 SR
Queue Stats
236W - 316L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
13,690
721
15,528
16,630
6,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
KimaDaGee
Sobek
15
5 / 2 / 6
12,356
650
10,987
26,752
26,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
9 / 6 / 7
13,390
705
17,436
20,614
8,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
12,642
665
11,998
20,313
17,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
L0wenhertz
Kukulkan
16
3 / 4 / 5
11,786
620
24,952
10,948
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
rariman_Z
Heimdallr
14
1 / 9 / 6
10,835
570
9,476
18,820
6,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
9
9
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
5
1
9
9.5
W
Sobek
KimaDaGee
Sobek
5
2
6
4
L
Kukulkan
L0wenhertz
Kukulkan
3
4
5
1.38
W
Anubis
9
6
7
2.08
L
Heimdallr
rariman_Z
Heimdallr
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,951
Damage
46,426
63,996
Taken
50,081
41,061
Mitigated
28,914
34,195
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,998
5,241
1,112
3,395
20,313
17,629
0
11,090
9,223
136
17,836
W
15,528
8,171
768
7,703
16,630
6,638
2,192
7,435
9,195
0
61,585
W
Sobek
KimaDaGee
Sobek
10,987
601
1,502
14,285
26,752
26,365
111
9,870
16,882
45,364
0
L
Kukulkan
L0wenhertz
Kukulkan
24,952
570
0
0
10,948
4,412
0
5,120
5,828
88,285
0
W
Anubis
17,436
731
0
9,937
20,614
8,058
863
8,044
12,570
76,825
0
L
Heimdallr
rariman_Z
Heimdallr
9,476
3,438
0
2,832
18,820
6,873
0
12,277
6,543
0
35,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
35,263
226
Minions Killed
182
0
Camps Cleared
0
1,131,033
Distance Traveled
932,566
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,642
665
10
1
0
332,417
1
W
Neith
13,690
721
69
4
0
390,955
3
W
Sobek
12,356
650
86
5
0
454,414
5
L
Kukulkan
11,786
620
128
7
0
329,116
6
W
Anubis
13,390
705
71
4
0
285,664
1
L
Heimdallr
10,835
570
44
2
0
271,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role