Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bedoino
Cthulhu
Level 40
God Stats
1W - 0L
1,176 SR
Queue Stats
3W - 1L
1,647 Elo+
Solo
Osiris
Osiris
Martinsito11
Osiris
Level 47
God Stats
1W - 0L
1,411 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 2
Ymir
Ymir
TAS Tang l
Ymir
Level 42
God Stats
63W - 61L
1,467 SR
Queue Stats
95W - 137L
1,395 Elo+
Solo
Anubis
Anubis
gorzha89
Anubis
Level 46
God Stats
1W - 0L
1,343 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 2
Team Averages
Level 42
1,379 SR
1,608 Elo+

VS

Team Averages
Level 39
1,506 SR
1,477 Elo+
Ao Kuang
Ao Kuang
ARTlCK
Ao Kuang
Level 29
God Stats
10W - 10L
1,576 SR
Queue Stats
40W - 39L
1,528 Elo+
Party 1
Khepri
Khepri
Bart xv
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,468 Elo+
Party 1
Merlin
Merlin
Epilogue3522
Merlin
Level 47
God Stats
4W - 8L
1,344 SR
Queue Stats
213W - 193L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Sniff Cough
Amaterasu
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,481 Elo+
Party 1
Nemesis
Nemesis
StevMan26
Nemesis
Level 44
God Stats
75W - 61L
1,610 SR
Queue Stats
457W - 510L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 11
9,454
945
9,047
4,014
1,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bedoino
Cthulhu
16
3 / 0 / 8
9,954
995
9,773
8,496
7,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
15
4 / 3 / 8
9,978
998
10,687
12,358
10,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 1 / 9
9,277
928
4,579
8,586
7,911
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
gorzha89
Anubis
15
6 / 2 / 3
10,420
1,042
10,283
8,431
3,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

309

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARTlCK
Ao Kuang
14
4 / 2 / 0
9,411
941
5,087
10,101
3,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
Bart xv
Khepri
14
0 / 2 / 2
8,488
849
3,452
7,737
7,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
0 / 2 / 1
9,189
919
13,727
7,779
2,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Sniff Cough
Amaterasu
14
0 / 3 / 1
8,302
830
3,464
9,538
4,545
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
StevMan26
Nemesis
14
2 / 6 / 0
8,862
886
7,104
15,425
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
15
Kills
6
6
Deaths
15
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
11
6.5
L
Ao Kuang
ARTlCK
Ao Kuang
4
2
0
2
L
Khepri
Bart xv
Khepri
0
2
2
0.5
W
Cthulhu
Bedoino
Cthulhu
3
0
8
7
L
Merlin
0
2
1
0.25
W
Osiris
4
3
8
2.67
L
Amaterasu
Sniff Cough
Amaterasu
0
3
1
0.17
L
Nemesis
StevMan26
Nemesis
2
6
0
0.33
W
1
1
9
5.5
W
Anubis
gorzha89
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
32,834
41,885
Taken
50,580
30,829
Mitigated
23,969
10,457
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,047
904
71
303
4,014
1,211
0
2,794
1,220
20,007
0
L
Ao Kuang
ARTlCK
Ao Kuang
5,087
1,168
0
1,677
10,101
3,252
0
6,987
2,839
9,841
0
L
Khepri
Bart xv
Khepri
3,452
301
197
398
7,737
7,117
0
4,082
3,480
12,216
0
W
Cthulhu
Bedoino
Cthulhu
9,773
612
1,498
1,434
8,496
7,268
0
3,624
4,822
28,782
0
L
Merlin
13,727
370
1,106
719
7,779
2,983
0
6,039
1,490
54,040
0
W
Osiris
10,687
4,120
0
543
12,358
10,919
0
5,533
5,972
0
17,276
L
Amaterasu
Sniff Cough
Amaterasu
3,464
1,328
0
1,474
9,538
4,545
0
7,160
2,303
0
8,053
L
Nemesis
StevMan26
Nemesis
7,104
2,601
0
478
15,425
6,072
0
8,839
6,111
0
15,654
W
4,579
812
884
744
8,586
7,911
0
5,649
2,937
17,373
0
W
Anubis
gorzha89
Anubis
10,283
563
783
4,197
8,431
3,520
0
4,666
3,715
35,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
44,252
193
Minions Killed
161
7
Camps Cleared
5
920,460
Distance Traveled
731,573
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,454
945
29
3
2
186,828
0
L
Ao Kuang
9,411
941
13
1
2
172,328
0
L
Khepri
8,488
849
27
3
1
111,794
0
W
Cthulhu
9,954
995
53
5
0
197,415
0
L
Merlin
9,189
919
92
9
1
165,176
1
W
Osiris
9,978
998
23
2
2
193,728
1
L
Amaterasu
8,302
830
8
1
1
99,694
0
L
Nemesis
8,862
886
21
2
0
182,581
0
W
Ymir
9,277
928
30
3
1
179,181
5
W
Anubis
10,420
1,042
58
6
2
163,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role