Player Matchup

Fenrir
Fenrir
ArgJochi
Fenrir
Level 4
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 1
Hachiman
Hachiman
Makrra_07
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,012 Elo+
Party 1
Kali
Kali
Me127910
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,266 Elo+
Solo
Neith
Neith
capitec
Neith
Level 23
God Stats
29W - 27L
1,336 SR
Queue Stats
78W - 85L
1,226 Elo+
Solo
Hades
Hades
palLobyMaloO
Hades
Level 7
God Stats
1W - 8L
1,150 SR
Queue Stats
2W - 9L
982 Elo+
Party 1
Team Averages
Level 13
1,406 SR
1,163 Elo+

VS

Team Averages
Level 19
1,616 SR
1,315 Elo+
Awilix
Awilix
Alampardito16
Awilix
Level 29
God Stats
1W - 2L
1,653 SR
Queue Stats
149W - 220L
1,241 Elo+
Solo
Ares
Ares
Mjmtk03082017
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Rengokku
Skadi
Level 6
God Stats
6W - 0L
1,711 SR
Queue Stats
10W - 6L
1,203 Elo+
Party 2
Ymir
Ymir
RicarDoom123
Ymir
Level 28
God Stats
3W - 1L
1,699 SR
Queue Stats
137W - 135L
1,285 Elo+
Party 2
Merlin
Merlin
liimaaoo
Merlin
Level 24
God Stats
14W - 15L
1,517 SR
Queue Stats
142W - 172L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArgJochi
Fenrir
6
1 / 6 / 0
5,114
393
2,230
7,787
2,183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
Makrra_07
Hachiman
7
0 / 8 / 1
5,148
396
2,469
8,299
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
11
3 / 3 / 0
6,671
513
4,289
9,694
3,062
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
capitec
Neith
10
0 / 3 / 0
5,786
445
3,820
5,819
1,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 0
4,875
375
570
7,541
5,934
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,822
525
3,993
7,510
2,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 0
6,751
519
3,952
6,521
4,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Rengokku
Skadi
10
8 / 0 / 3
7,199
554
7,187
6,184
1,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 6
7,196
554
1,965
5,582
3,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
liimaaoo
Merlin
13
7 / 0 / 4
8,037
618
8,082
2,427
815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
26
26
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Fenrir
ArgJochi
Fenrir
1
6
0
0.17
L
Hachiman
Makrra_07
Hachiman
0
8
1
0.06
L
Kali
3
3
0
1
W
4
2
0
2
W
Skadi
Rengokku
Skadi
8
0
3
9.5
W
2
0
6
5
L
Neith
capitec
Neith
0
3
0
0
W
Merlin
liimaaoo
Merlin
7
0
4
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,378
Damage
25,179
39,140
Taken
28,224
15,117
Mitigated
12,691
7,257
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,993
1,670
0
1,465
7,510
2,432
88
93
7,417
0
26,505
L
Fenrir
ArgJochi
Fenrir
2,230
785
0
309
7,787
2,183
0
2,176
5,611
0
11,953
L
Hachiman
Makrra_07
Hachiman
2,469
1,420
0
476
8,299
2,405
0
4,335
3,889
0
14,222
L
Kali
4,289
2,893
0
4,189
9,694
3,062
588
3,416
6,053
0
26,330
W
3,952
623
0
275
6,521
4,577
299
216
6,305
22,132
0
W
Skadi
Rengokku
Skadi
7,187
4,449
0
2,672
6,184
1,807
895
232
5,952
0
34,263
W
1,965
631
0
0
5,582
3,060
32
29
5,553
17,965
0
L
Neith
capitec
Neith
3,820
1,352
0
1,670
5,819
1,533
0
711
5,108
0
28,756
W
Merlin
liimaaoo
Merlin
8,082
1,142
0
0
2,427
815
1,256
0
2,427
44,448
0
L
570
182
25
588
7,541
5,934
0
3,011
4,480
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
36,005
154
Minions Killed
256
0
Camps Cleared
0
1,045,505
Distance Traveled
1,175,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,822
525
48
4
0
268,895
0
L
Fenrir
5,114
393
27
2
0
221,580
2
L
Hachiman
5,148
396
20
2
0
225,166
3
L
Kali
6,671
513
36
3
0
167,357
0
W
Ares
6,751
519
38
3
0
209,939
1
W
Skadi
7,199
554
57
4
0
257,761
1
W
Ymir
7,196
554
24
2
0
261,818
1
L
Neith
5,786
445
52
4
0
236,861
0
W
Merlin
8,037
618
89
7
0
177,314
2
L
Hades
4,875
375
19
1
0
194,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role