Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baelzas
Cthulhu
Level 17
God Stats
11W - 16L
1,399 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Osiris
Osiris
Oath Legendz
Osiris
Level 28
God Stats
10W - 8L
1,516 SR
Queue Stats
56W - 55L
1,376 Elo+
Solo
Rama
Rama
Plastic_Bert
Rama
Level 8
God Stats
3W - 3L
1,591 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Ganesha
Ganesha
SliccRicc
Ganesha
Level 18
God Stats
3W - 0L
1,791 SR
Queue Stats
26W - 30L
1,393 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,393 Elo+

VS

Team Averages
Level 18
1,492 SR
1,395 Elo+
Cthulhu
Cthulhu
AlightPizza342
Cthulhu
Level 25
God Stats
115W - 92L
1,449 SR
Queue Stats
238W - 223L
1,312 Elo+
Party 1
Medusa
Medusa
AnthonyAFAR1405
Medusa
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 17L
1,370 Elo+
Solo
Guan Yu
Guan Yu
JuliDEUNVergAzo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,439 Elo+
Party 1
Nemesis
Nemesis
stalledsnake3
Nemesis
Level 23
God Stats
5W - 10L
1,512 SR
Queue Stats
63W - 76L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
xUSTx Hanako
Nu Wa
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
251W - 238L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
7 / 0 / 1
6,834
621
5,099
6,675
1,744
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Baelzas
Cthulhu
10
2 / 1 / 3
6,623
602
3,376
4,501
2,386
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
1 / 1 / 1
6,193
563
2,427
5,045
3,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 1
5,113
465
3,845
5,199
1,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
SliccRicc
Ganesha
9
0 / 0 / 4
5,784
526
1,999
4,073
1,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,682
426
3,367
8,307
2,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,845
440
4,486
4,481
1,324
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
4,553
414
1,287
5,200
2,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
9
1 / 1 / 0
5,347
486
1,049
5,395
1,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 1
5,327
484
2,829
3,540
872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
4
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
1
7.5
L
1
3
0
0.33
L
1
2
0
0.5
W
Cthulhu
Baelzas
Cthulhu
2
1
3
3.5
L
1
4
0
0.25
W
Osiris
1
1
1
1.5
W
1
2
1
0.75
W
Ganesha
SliccRicc
Ganesha
0
0
4
2
L
Nemesis
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
13,018
25,493
Taken
26,923
10,877
Mitigated
8,053
7,884
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,099
3,135
0
4,065
6,675
1,744
0
265
6,410
0
38,998
L
3,367
42
480
639
8,307
2,660
0
1,467
6,840
18,915
0
L
4,486
1,989
0
636
4,481
1,324
0
532
3,949
0
18,545
W
Cthulhu
Baelzas
Cthulhu
3,376
689
171
1,039
4,501
2,386
1,419
183
4,208
26,503
0
L
1,287
745
0
450
5,200
2,064
0
2,245
2,930
0
8,680
W
Osiris
2,427
359
0
1,425
5,045
3,608
422
2,646
2,399
0
33,068
W
3,845
3,245
0
605
5,199
1,485
1,158
2,244
2,955
0
19,913
W
Ganesha
SliccRicc
Ganesha
1,999
236
222
357
4,073
1,654
0
858
3,215
14,138
0
L
Nemesis
1,049
663
0
1,495
5,395
1,133
0
357
5,013
0
20,384
L
2,829
1,458
0
577
3,540
872
382
774
2,641
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
24,754
252
Minions Killed
165
0
Camps Cleared
0
1,018,787
Distance Traveled
885,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,834
621
66
6
0
212,838
2
L
Cthulhu
4,682
426
36
3
0
206,897
0
L
Medusa
4,845
440
31
3
0
185,274
0
W
Cthulhu
6,623
602
56
5
0
194,667
0
L
Guan Yu
4,553
414
16
1
0
143,081
0
W
Osiris
6,193
563
73
7
0
186,986
1
W
Rama
5,113
465
53
5
0
192,351
1
W
Ganesha
5,784
526
4
0
0
231,945
0
L
Nemesis
5,347
486
45
4
0
204,564
0
L
Nu Wa
5,327
484
37
3
0
145,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role