Player Matchup

Ullr
Ullr
FL4ME SPIDER
Ullr
Level 26
God Stats
2W - 0L
1,701 SR
Queue Stats
53W - 71L
1,193 Elo+
Party 1
Olorun
Olorun
HECJA
Olorun
Level 28
God Stats
3W - 7L
1,321 SR
Queue Stats
48W - 55L
1,319 Elo+
Party 2
Izanami
Izanami
N0T EL1JAH
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Bakasura
Bakasura
flameghoul
Bakasura
Level 11
God Stats
4W - 2L
1,543 SR
Queue Stats
10W - 10L
1,258 Elo+
Party 1
Bacchus
Bacchus
isidro0404
Bacchus
Level 29
God Stats
8W - 6L
1,806 SR
Queue Stats
105W - 130L
1,339 Elo+
Party 2
Team Averages
Level 20
1,574 SR
1,297 Elo+

VS

Team Averages
Level 12
1,250 SR
1,337 Elo+
Bellona
Bellona
GravyTrain5754
Bellona
Level 7
God Stats
9W - 9L
1,348 SR
Queue Stats
212W - 218L
1,103 Elo+
Solo
Ymir
Ymir
MOUST4CHE M4N
Ymir
Level 4
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
N1NGUNA PERSONA
Merlin
Level 26
God Stats
7W - 7L
1,332 SR
Queue Stats
27W - 40L
1,312 Elo+
Solo
Anubis
Anubis
SparkSanDiego
Anubis
Level 7
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
King Arthur
King Arthur
Z_LA5SAS5IN0
King Arthur
Level 14
God Stats
0W - 3L
1,101 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 14 / 6
14,726
446
21,189
33,408
13,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
HECJA
Olorun
20
15 / 9 / 24
16,530
501
19,363
29,188
10,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
N0T EL1JAH
Izanami
14
0 / 14 / 10
11,599
351
1,605
18,135
6,370
Bakasura
flameghoul
Bakasura
20
38 / 12 / 11
21,656
656
58,162
37,394
17,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
isidro0404
Bacchus
20
9 / 5 / 18
15,642
474
16,212
28,386
34,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 8 / 15
18,856
571
45,601
39,149
51,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
12 / 21 / 21
16,925
513
29,225
43,510
49,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 14 / 13
14,953
453
16,805
22,125
13,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 26 / 9
12,537
380
7,663
25,772
11,339
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
Z_LA5SAS5IN0
King Arthur
20
7 / 10 / 5
15,677
475
11,733
31,716
21,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
111
71
Kills
48
54
Deaths
79
69
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
14
6
0.86
L
24
8
15
3.94
W
Olorun
HECJA
Olorun
15
9
24
3
L
12
21
21
1.07
W
Izanami
N0T EL1JAH
Izanami
0
14
10
0.36
L
3
14
13
0.68
L
2
26
9
0.25
L
King Arthur
Z_LA5SAS5IN0
King Arthur
7
10
5
0.95
W
Bakasura
flameghoul
Bakasura
38
12
11
3.63
W
Bacchus
isidro0404
Bacchus
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,531
Damage
111,027
146,511
Taken
162,272
82,802
Mitigated
146,863
36,926
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,189
17,213
924
10,917
33,408
13,821
2,074
11,001
21,957
0
69,103
L
45,601
18,427
0
2,006
39,149
51,114
2,230
8,225
27,548
0
97,416
W
Olorun
HECJA
Olorun
19,363
10,373
264
7,698
29,188
10,978
2,914
14,282
14,081
66,214
0
L
29,225
6,999
0
3,092
43,510
49,911
463
9,621
31,553
70,734
0
W
Izanami
N0T EL1JAH
Izanami
1,605
930
0
0
18,135
6,370
482
5,455
12,530
0
15,788
L
16,805
5,296
0
0
22,125
13,104
830
5,871
14,760
76,807
0
L
7,663
870
0
0
25,772
11,339
30
6,941
17,996
32,603
0
L
King Arthur
Z_LA5SAS5IN0
King Arthur
11,733
4,833
0
10,486
31,716
21,395
685
4,067
26,457
0
108,436
W
Bakasura
flameghoul
Bakasura
58,162
32,455
315
9,493
37,394
17,315
1,239
11,237
25,512
0
111,978
W
Bacchus
isidro0404
Bacchus
16,212
1,976
432
6,883
28,386
34,318
2,601
10,516
17,385
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,153
Gold Earned
78,948
430
Minions Killed
405
0
Camps Cleared
0
2,532,372
Distance Traveled
2,341,783
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,726
446
90
3
0
395,336
0
L
Bellona
18,856
571
94
3
0
626,224
0
W
Olorun
16,530
501
97
3
0
553,471
0
L
Ymir
16,925
513
63
2
0
446,754
0
W
Izanami
11,599
351
23
1
0
374,970
2
L
Merlin
14,953
453
129
4
0
406,729
0
L
Anubis
12,537
380
22
1
0
378,869
1
L
King Arthur
15,677
475
97
3
0
483,207
0
W
Bakasura
21,656
656
149
5
0
618,042
1
W
Bacchus
15,642
474
71
2
0
590,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role