Player Matchup

Heimdallr
Heimdallr
BrunoM07
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,691 Elo+
Solo
Zeus
Zeus
Dar1une
Zeus
Level 8
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
KusseMurran
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,189 Elo+
Party 1
Ymir
Ymir
StorEcklet
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,501 Elo+
Party 1
Artemis
Artemis
Strîch
Artemis
Level 24
God Stats
596W - 553L
1,558 SR
Queue Stats
607W - 588L
1,520 Elo+
Solo
Team Averages
Level 11
1,555 SR
1,480 Elo+

VS

Team Averages
Level 17
1,619 SR
1,557 Elo+
Chang'e
Chang'e
ImbaBaum
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,218 Elo+
Party 2
Da Ji
Da Ji
M1903Springfield
Da Ji
Level 7
God Stats
37W - 2L
2,000 SR
Queue Stats
90W - 18L
1,840 Elo+
Party 3
Cerberus
Cerberus
NewbieNoobNewb
Cerberus
Level 26
God Stats
9W - 4L
1,708 SR
Queue Stats
27W - 25L
1,587 Elo+
Solo
Horus
Horus
Xaylem
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
МёртвДляДона
Kukulkan
Level 16
God Stats
3W - 2L
1,385 SR
Queue Stats
85W - 24L
1,835 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrunoM07
Heimdallr
15
1 / 7 / 3
9,471
947
10,606
13,315
4,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Dar1une
Zeus
16
2 / 6 / 3
10,054
1,005
9,592
7,343
2,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 4
8,905
891
1,798
9,224
3,571
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 6
9,511
951
7,593
11,623
10,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Strîch
Artemis
15
3 / 4 / 2
10,021
1,002
11,922
9,863
3,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

126

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImbaBaum
Chang'e
16
0 / 1 / 15
9,808
981
3,789
9,342
3,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
13 / 0 / 11
12,643
1,264
14,590
6,686
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
2 / 4 / 12
10,256
1,026
6,954
11,630
11,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Xaylem
Horus
17
3 / 1 / 15
10,316
1,032
4,908
13,159
12,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 0 / 13
12,729
1,273
17,814
4,153
1,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
6
Kills
27
27
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrunoM07
Heimdallr
1
7
3
0.36
L
Zeus
Dar1une
Zeus
2
6
3
0.58
W
Chang'e
ImbaBaum
Chang'e
0
1
15
7.5
L
0
5
4
0.4
W
13
0
11
18.5
W
Cerberus
2
4
12
2
L
0
5
6
0.6
L
Artemis
Strîch
Artemis
3
4
2
1
W
Horus
Xaylem
Horus
3
1
15
10.5
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
48,055
51,368
Taken
44,970
24,132
Mitigated
32,558
1,900
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrunoM07
Heimdallr
10,606
4,978
0
356
13,315
4,227
0
8,753
4,410
0
30,094
L
Zeus
Dar1une
Zeus
9,592
710
0
241
7,343
2,160
0
4,128
3,215
43,254
0
W
Chang'e
ImbaBaum
Chang'e
3,789
468
2,199
3,346
9,342
3,614
0
4,442
4,900
10,752
0
L
1,798
402
650
345
9,224
3,571
0
4,510
4,662
11,605
0
W
14,590
5,857
0
482
6,686
3,133
0
2,074
4,612
0
24,794
W
Cerberus
6,954
106
0
819
11,630
11,895
0
5,416
6,213
16,567
0
L
7,593
1,837
0
308
11,623
10,494
0
6,711
4,773
18,628
0
L
Artemis
Strîch
Artemis
11,922
6,447
0
0
9,863
3,680
0
4,410
5,428
0
33,240
W
Horus
Xaylem
Horus
4,908
2,239
2,052
5,031
13,159
12,002
0
5,273
7,886
323
11,382
W
17,814
370
0
0
4,153
1,914
0
1,778
2,375
77,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
55,752
215
Minions Killed
239
6
Camps Cleared
10
840,355
Distance Traveled
1,066,395
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,471
947
49
5
0
174,409
0
L
Zeus
10,054
1,005
72
7
3
136,703
1
W
Chang'e
9,808
981
23
2
1
202,190
0
L
Ra
8,905
891
26
3
1
168,268
0
W
Da Ji
12,643
1,264
18
2
7
218,065
2
W
Cerberus
10,256
1,026
27
3
0
220,888
2
L
Ymir
9,511
951
19
2
0
177,635
1
L
Artemis
10,021
1,002
49
5
2
183,340
0
W
Horus
10,316
1,032
8
1
1
233,923
0
W
Kukulkan
12,729
1,273
163
16
1
191,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role