Player Matchup

Neith
Neith
LaLa-Rafale-21
Neith
Level 27
God Stats
32W - 39L
1,480 SR
Queue Stats
41W - 49L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
NeoAntics
Sun Wukong
Level 28
God Stats
30W - 33L
1,495 SR
Queue Stats
74W - 110L
1,151 Elo+
Party 1
Fenrir
Fenrir
Zepodanslebendo
Fenrir
Level 26
God Stats
20W - 41L
1,314 SR
Queue Stats
109W - 163L
1,122 Elo+
Party 1
Team Averages
Level 27
1,430 SR
1,173 Elo+

VS

Team Averages
Level 21
1,440 SR
1,063 Elo+
King Arthur
King Arthur
BigBoiWolfie
King Arthur
Level 11
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 2L
977 Elo+
Party 2
Nemesis
Nemesis
Raditzzss
Nemesis
Level 23
God Stats
0W - 2L
1,147 SR
Queue Stats
2W - 2L
977 Elo+
Party 2
Loki
Loki
lirroy16
Loki
Level 29
God Stats
15W - 11L
1,492 SR
Queue Stats
83W - 88L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 8
9,078
757
6,644
7,533
2,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NeoAntics
Sun Wukong
13
4 / 0 / 7
8,836
736
5,140
7,183
4,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 2 / 8
8,760
730
3,708
6,834
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoiWolfie
King Arthur
7
0 / 5 / 1
6,263
522
1,174
7,195
2,425
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Raditzzss
Nemesis
6
0 / 3 / 1
6,298
525
334
3,061
899
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
13
5 / 6 / 0
8,676
723
9,585
10,713
3,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
5
5
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBoiWolfie
King Arthur
0
5
1
0.1
W
6
3
8
3.33
W
Sun Wukong
NeoAntics
Sun Wukong
4
0
7
7.5
L
Nemesis
Raditzzss
Nemesis
0
3
1
0.17
W
4
2
8
4
L
Loki
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,492
Damage
11,093
21,550
Taken
20,969
10,319
Mitigated
7,182
7,011
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBoiWolfie
King Arthur
1,174
214
0
0
7,195
2,425
0
0
6,972
0
6,173
W
6,644
3,340
687
1,650
7,533
2,863
1,352
24
7,509
0
31,592
W
Sun Wukong
NeoAntics
Sun Wukong
5,140
919
308
1,167
7,183
4,879
509
36
7,147
0
30,338
L
Nemesis
Raditzzss
Nemesis
334
0
0
230
3,061
899
0
0
3,036
0
2,640
W
3,708
680
897
2,302
6,834
2,577
604
52
6,782
0
21,737
L
Loki
9,585
4,306
0
660
10,713
3,858
0
80
10,408
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
21,237
140
Minions Killed
39
0
Camps Cleared
0
612,088
Distance Traveled
360,808
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,263
522
4
0
0
108,371
0
W
Neith
9,078
757
55
5
0
182,190
3
W
Sun Wukong
8,836
736
55
5
0
240,167
1
L
Nemesis
6,298
525
4
0
0
53,115
0
W
Fenrir
8,760
730
30
3
0
189,731
3
L
Loki
8,676
723
31
3
0
199,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role