Player Matchup

Cthulhu
Cthulhu
DGD BlaZe
Cthulhu
Level 26
God Stats
46W - 43L
1,521 SR
Queue Stats
234W - 253L
1,227 Elo+
Party 2
Sun Wukong
Sun Wukong
Firebellybilly
Sun Wukong
Level 28
God Stats
27W - 30L
1,603 SR
Queue Stats
398W - 392L
1,275 Elo+
Solo
Nike
Nike
Kitrak07
Nike
Level 28
God Stats
20W - 16L
1,431 SR
Queue Stats
302W - 321L
1,256 Elo+
Party 2
Pele
Pele
Picos04
Pele
Level 16
God Stats
14W - 17L
1,428 SR
Queue Stats
161W - 220L
1,219 Elo+
Solo
Olorun
Olorun
Shaulius-mus
Olorun
Level 14
God Stats
1W - 2L
1,375 SR
Queue Stats
16W - 23L
1,209 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,237 Elo+

VS

Team Averages
Level 16
1,433 SR
1,281 Elo+
Heimdallr
Heimdallr
CallMePapi765
Heimdallr
Level 17
God Stats
19W - 13L
1,489 SR
Queue Stats
28W - 28L
1,249 Elo+
Party 1
Nu Wa
Nu Wa
SaucyOats
Nu Wa
Level 27
God Stats
36W - 36L
1,445 SR
Queue Stats
70W - 67L
1,273 Elo+
Solo
Discordia
Discordia
Spurslicer
Discordia
Level 10
God Stats
4W - 4L
1,695 SR
Queue Stats
5W - 11L
1,118 Elo+
Solo
Izanami
Izanami
TrulyCarryin
Izanami
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
16W - 20L
1,267 Elo+
Party 1
Ra
Ra
fernando75446
Ra
Level 12
God Stats
11W - 7L
1,271 SR
Queue Stats
229W - 216L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGD BlaZe
Cthulhu
20
10 / 4 / 7
14,912
533
15,151
21,587
23,147
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Firebellybilly
Sun Wukong
20
14 / 7 / 5
14,325
512
20,411
30,857
18,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
20
9 / 4 / 9
12,698
454
16,801
33,436
27,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Picos04
Pele
20
3 / 8 / 5
13,713
490
5,290
23,177
9,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
18
2 / 14 / 12
12,373
442
9,830
23,196
14,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMePapi765
Heimdallr
20
17 / 9 / 6
15,906
568
29,509
19,179
7,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SaucyOats
Nu Wa
19
4 / 6 / 3
13,987
500
26,175
13,126
4,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Spurslicer
Discordia
18
5 / 9 / 12
13,467
481
13,590
20,710
6,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
TrulyCarryin
Izanami
20
6 / 6 / 6
14,855
531
19,847
24,396
8,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 9 / 4
13,196
471
9,051
16,064
8,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
66
38
Kills
35
37
Deaths
39
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CallMePapi765
Heimdallr
17
9
6
2.22
L
Cthulhu
DGD BlaZe
Cthulhu
10
4
7
3.38
L
Sun Wukong
Firebellybilly
Sun Wukong
14
7
5
2.36
L
Nike
9
4
9
3.38
L
Pele
Picos04
Pele
3
8
5
0.69
W
Nu Wa
SaucyOats
Nu Wa
4
6
3
0.92
L
Olorun
2
14
12
0.57
W
Discordia
Spurslicer
Discordia
5
9
12
1.22
W
Izanami
TrulyCarryin
Izanami
6
6
6
1.5
W
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,483
Damage
98,172
132,253
Taken
93,475
93,272
Mitigated
36,380
35,687
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CallMePapi765
Heimdallr
29,509
16,185
0
0
19,179
7,968
3,168
4,729
14,250
0
94,627
L
Cthulhu
DGD BlaZe
Cthulhu
15,151
1,034
0
3,020
21,587
23,147
1,302
11,187
10,400
54,970
0
L
Sun Wukong
Firebellybilly
Sun Wukong
20,411
5,360
713
4,848
30,857
18,320
2,518
8,451
22,406
235
80,502
L
Nike
16,801
2,799
0
13,950
33,436
27,736
1,533
15,408
18,028
0
67,370
L
Pele
Picos04
Pele
5,290
1,931
0
7,305
23,177
9,492
0
4,663
18,514
0
112,354
W
Nu Wa
SaucyOats
Nu Wa
26,175
7,998
373
1,889
13,126
4,725
3,104
4,948
7,928
89,278
0
L
Olorun
9,830
4,679
1,731
4,120
23,196
14,577
1,759
9,107
14,089
59,263
0
W
Discordia
Spurslicer
Discordia
13,590
2,330
454
5,691
20,710
6,834
1,315
5,991
14,594
65,271
0
W
Izanami
TrulyCarryin
Izanami
19,847
12,193
0
2,232
24,396
8,565
3,784
4,447
19,774
0
104,603
W
9,051
2,370
979
2,016
16,064
8,288
209
4,949
10,940
46,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,021
Gold Earned
71,411
481
Minions Killed
558
0
Camps Cleared
0
2,555,260
Distance Traveled
2,184,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,906
568
143
5
0
477,915
0
L
Cthulhu
14,912
533
67
2
0
542,160
0
L
Sun Wukong
14,325
512
118
4
0
543,578
1
L
Nike
12,698
454
79
3
0
552,812
2
L
Pele
13,713
490
133
5
0
553,217
0
W
Nu Wa
13,987
500
113
4
0
415,596
0
L
Olorun
12,373
442
84
3
0
363,493
0
W
Discordia
13,467
481
77
3
0
439,284
4
W
Izanami
14,855
531
148
5
0
441,747
0
W
Ra
13,196
471
77
3
0
410,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role