Player Matchup

Pele
Pele
BubiHaensnes
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Talling89
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
935 Elo+
Party 2
Sun Wukong
Sun Wukong
Zbrrah
Sun Wukong
Level 7
God Stats
2W - 3L
1,307 SR
Queue Stats
162W - 177L
1,097 Elo+
Solo
Kukulkan
Kukulkan
a strange smell
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ra
Ra
belesmacska001
Ra
Level 26
God Stats
7W - 5L
1,574 SR
Queue Stats
48W - 61L
1,278 Elo+
Solo
Team Averages
Level 10
1,476 SR
1,262 Elo+

VS

Team Averages
Level 22
1,532 SR
1,294 Elo+
Cthulhu
Cthulhu
Cooldude1500
Cthulhu
Level 29
God Stats
5W - 1L
1,801 SR
Queue Stats
49W - 48L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
Iak008
The Morrigan
Level 27
God Stats
101W - 128L
1,541 SR
Queue Stats
132W - 187L
1,199 Elo+
Solo
Anubis
Anubis
NargaBaal
Anubis
Level 14
God Stats
2W - 0L
1,660 SR
Queue Stats
9W - 11L
1,157 Elo+
Solo
Heimdallr
Heimdallr
WGM1652
Heimdallr
Level 22
God Stats
14W - 16L
1,395 SR
Queue Stats
30W - 31L
1,372 Elo+
Party 1
Hel
Hel
pikachiu16
Hel
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
16W - 17L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 2
4,788
368
5,072
11,132
2,650
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Talling89
Fenrir
9
3 / 5 / 0
6,562
505
2,856
9,918
2,632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sun Wukong
Zbrrah
Sun Wukong
9
1 / 5 / 0
5,497
423
4,939
9,962
6,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
10
2 / 6 / 1
6,203
477
3,029
7,305
2,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,525
502
2,422
4,442
1,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cooldude1500
Cthulhu
13
5 / 1 / 3
7,940
611
6,846
11,528
8,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Iak008
The Morrigan
13
5 / 2 / 6
7,813
601
7,014
5,155
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NargaBaal
Anubis
11
11 / 3 / 3
8,039
618
9,875
5,443
2,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
WGM1652
Heimdallr
11
2 / 0 / 3
6,952
535
4,710
5,063
1,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,465
497
1,613
3,175
923
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
26
27
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Cthulhu
Cooldude1500
Cthulhu
5
1
3
6.5
W
The Morrigan
Iak008
The Morrigan
5
2
6
4
W
Anubis
NargaBaal
Anubis
11
3
3
4.17
L
Fenrir
Talling89
Fenrir
3
5
0
0.6
W
Heimdallr
WGM1652
Heimdallr
2
0
3
3.5
L
Sun Wukong
Zbrrah
Sun Wukong
1
5
0
0.2
L
Kukulkan
2
6
1
0.42
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
30,058
42,759
Taken
30,364
15,638
Mitigated
14,915
7,157
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,072
2,035
0
832
11,132
2,650
0
4,845
6,162
0
15,390
W
Cthulhu
Cooldude1500
Cthulhu
6,846
2,463
64
3,543
11,528
8,124
72
97
11,001
34,798
0
W
The Morrigan
Iak008
The Morrigan
7,014
1,635
0
1,681
5,155
1,786
548
2,597
2,558
39,000
0
W
Anubis
NargaBaal
Anubis
9,875
299
0
2,348
5,443
2,279
108
789
4,629
30,564
0
L
Fenrir
Talling89
Fenrir
2,856
864
0
2,808
9,918
2,632
0
4,933
4,879
0
25,144
W
Heimdallr
WGM1652
Heimdallr
4,710
2,536
0
2,879
5,063
1,803
2,172
1,585
3,453
0
43,898
L
Sun Wukong
Zbrrah
Sun Wukong
4,939
1,622
0
1,541
9,962
6,787
0
6,333
3,129
114
25,728
L
Kukulkan
3,029
763
0
0
7,305
2,077
0
6,814
466
35,875
0
L
2,422
55
205
1,771
4,442
1,492
0
1,667
2,775
46,308
0
W
1,613
264
1,291
1,855
3,175
923
1,036
480
2,695
7,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
37,209
263
Minions Killed
309
0
Camps Cleared
0
1,124,660
Distance Traveled
1,142,873
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,788
368
16
1
0
286,024
3
W
Cthulhu
7,940
611
83
6
0
234,531
0
W
The Morrigan
7,813
601
78
6
0
226,956
2
W
Anubis
8,039
618
40
3
0
239,646
3
L
Fenrir
6,562
505
39
3
0
225,837
0
W
Heimdallr
6,952
535
103
8
0
184,524
2
L
Sun Wukong
5,497
423
41
3
0
198,353
0
L
Kukulkan
6,203
477
69
5
0
180,642
2
L
Ra
6,525
502
98
8
0
233,804
0
W
Hel
6,465
497
5
0
0
257,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role