Player Matchup

Neith
Neith
Gold II
Cankamusa
Neith
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
INFERNAPE133
Hercules
Gold III
Level 89
God Stats
11W - 10L
1,522 SR
Queue Stats
167W - 155L
1,591 MMR
Solo
Terra
Terra
Gold III
VSaturnalia
Terra
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
appeltje1234
Agni
Silver IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,471 MMR
Party 2
Bakasura
Bakasura
Gold II
flubberpudding
Bakasura
Gold II
Level 143
God Stats
3W - 2L
1,569 SR
Queue Stats
58W - 62L
1,724 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,518 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,598 SR
1,590 MMR
Awilix
Awilix
Gold IV
BomB625
Awilix
Gold IV
Level 141
God Stats
1W - 2L
1,492 SR
Queue Stats
91W - 81L
1,502 MMR
Party 1
Nu Wa
Nu Wa
Gold V
SWAROVSK1
Nu Wa
Gold V
Level 143
God Stats
5W - 5L
1,611 SR
Queue Stats
145W - 144L
1,595 MMR
Solo
Rama
Rama
Gold IV
TheΒest
Rama
Gold IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,704 MMR
Party 1
Vamana
Vamana
Silver II
Valnøtt
Vamana
Silver II
Level 126
God Stats
5W - 5L
1,789 SR
Queue Stats
100W - 97L
1,443 MMR
Party 3
Sylvanus
Sylvanus
Gold II
XenXion
Sylvanus
Gold II
Level 135
God Stats
2W - 2L
1,597 SR
Queue Stats
55W - 48L
1,702 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cankamusa
Neith
20
12 / 14 / 9
24,087
547
40,394
39,966
19,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
INFERNAPE133
Hercules
20
5 / 9 / 15
22,209
505
32,684
65,785
103,225
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 5 / 17
21,842
496
18,465
46,569
80,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 16
27,274
620
52,126
32,928
14,283
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
20
5 / 11 / 8
25,277
574
26,963
51,142
28,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AphroditePersephoneYemojaFreyaArachne

VS

Bans
The MorriganGebRatatoskrAmaterasuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BomB625
Awilix
20
5 / 7 / 16
22,924
521
23,627
39,198
19,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SWAROVSK1
Nu Wa
20
13 / 5 / 18
26,792
609
55,900
26,776
12,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
20
11 / 8 / 11
25,415
578
53,058
48,896
23,086
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Valnøtt
Vamana
20
11 / 7 / 10
22,388
509
41,573
58,005
78,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
XenXion
Sylvanus
20
4 / 7 / 20
20,594
468
16,597
50,363
79,297
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
119
34
Kills
44
44
Deaths
34
65
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Awilix
BomB625
Awilix
5
7
16
1.86
W
Neith
Cankamusa
Neith
12
14
9
1.18
W
Hercules
INFERNAPE133
Hercules
5
9
15
1.39
L
Nu Wa
SWAROVSK1
Nu Wa
13
5
18
4.4
L
Rama
11
8
11
2.06
W
3
5
17
2.3
L
Vamana
Valnøtt
Vamana
11
7
10
2.29
L
Sylvanus
XenXion
Sylvanus
4
7
20
2
W
9
5
16
3.4
W
Bakasura
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,632
Damage
190,755
236,390
Taken
223,238
245,652
Mitigated
213,139
77,448
Healing
88,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BomB625
Awilix
23,627
7,698
0
6,935
39,198
19,427
1,322
15,594
22,632
0
224,332
W
Neith
Cankamusa
Neith
40,394
18,726
0
9,420
39,966
19,401
5,225
14,731
25,210
0
172,489
W
Hercules
INFERNAPE133
Hercules
32,684
9,006
0
28,196
65,785
103,225
2,099
19,255
45,705
4,685
107,230
L
Nu Wa
SWAROVSK1
Nu Wa
55,900
7,320
2,140
9,748
26,776
12,844
3,735
10,720
15,396
289,487
0
L
Rama
53,058
43,569
0
24,731
48,896
23,086
7,689
17,520
31,091
0
280,030
W
18,465
1,203
8,039
8,705
46,569
80,121
392
16,664
29,716
65,143
0
L
Vamana
Valnøtt
Vamana
41,573
18,609
0
18,892
58,005
78,485
1,756
18,763
36,353
4,079
138,778
L
Sylvanus
XenXion
Sylvanus
16,597
2,804
13,760
12,253
50,363
79,297
917
14,707
34,587
48,765
0
W
52,126
2,994
433
7,250
32,928
14,283
2,512
13,124
19,754
233,484
0
W
Bakasura
26,963
14,004
0
15,405
51,142
28,622
6,138
17,380
33,612
0
215,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,689
Gold Earned
118,113
1,044
Minions Killed
1,178
0
Camps Cleared
0
4,166,099
Distance Traveled
4,036,883
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
22,924
521
247
6
0
966,139
3
W
Neith
24,087
547
199
5
0
671,950
8
W
Hercules
22,209
505
143
3
0
865,057
11
L
Nu Wa
26,792
609
374
9
0
756,268
9
L
Rama
25,415
578
335
8
0
692,650
7
W
Terra
21,842
496
52
1
0
802,309
15
L
Vamana
22,388
509
187
4
0
860,520
4
L
Sylvanus
20,594
468
35
1
0
761,306
12
W
Agni
27,274
620
346
8
0
909,166
8
W
Bakasura
25,277
574
304
7
0
917,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role