Player Matchup

Arachne
Arachne
Hibana_1-2
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
996 Elo+
Party 1
Fenrir
Fenrir
Kazroi
Fenrir
Level 10
God Stats
4W - 6L
1,198 SR
Queue Stats
53W - 62L
819 Elo+
Party 2
Anubis
Anubis
hy17985
Anubis
Level 19
God Stats
3W - 3L
1,339 SR
Queue Stats
3W - 5L
938 Elo+
Party 1
Cthulhu
Cthulhu
investing_wolf2
Cthulhu
Level 4
God Stats
1W - 1L
1,173 SR
Queue Stats
1W - 1L
666 Elo+
Party 2
Sol
Sol
specs_37
Sol
Level 25
God Stats
1W - 8L
981 SR
Queue Stats
94W - 141L
995 Elo+
Party 2
Team Averages
Level 17
1,238 SR
883 Elo+

VS

Team Averages
Level 22
1,407 SR
1,018 Elo+
Merlin
Merlin
Arel14
Merlin
Level 27
God Stats
34W - 36L
1,348 SR
Queue Stats
70W - 87L
995 Elo+
Solo
Sylvanus
Sylvanus
Dark Sir Leo
Sylvanus
Level 20
God Stats
7W - 14L
1,655 SR
Queue Stats
209W - 221L
1,098 Elo+
Solo
Bellona
Bellona
GrandpawButt
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 288L
763 Elo+
Solo
Nu Wa
Nu Wa
Ni4llCo3y
Nu Wa
Level 27
God Stats
11W - 8L
1,438 SR
Queue Stats
36W - 48L
1,170 Elo+
Solo
Izanami
Izanami
ToXic jocyyyyyy
Izanami
Level 7
God Stats
0W - 4L
1,093 SR
Queue Stats
14W - 23L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hibana_1-2
Arachne
20
10 / 1 / 7
20,757
519
14,555
30,244
18,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Kazroi
Fenrir
20
2 / 9 / 6
15,295
382
4,436
27,596
11,337
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
hy17985
Anubis
20
7 / 9 / 13
19,178
479
21,529
37,954
15,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 9 / 4
15,652
391
3,356
25,362
11,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
12 / 2 / 5
20,879
522
29,089
38,270
14,955
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arel14
Merlin
20
7 / 12 / 4
18,412
460
28,222
25,132
10,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Dark Sir Leo
Sylvanus
8
1 / 2 / 1
12,906
323
1,585
3,294
1,192
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
GrandpawButt
Bellona
20
8 / 5 / 7
17,230
431
20,184
27,785
30,592
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Ni4llCo3y
Nu Wa
20
7 / 3 / 7
19,288
482
57,703
20,656
8,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 13 / 1
13,871
347
12,089
18,024
10,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
32
Kills
28
30
Deaths
35
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arel14
Merlin
7
12
4
0.75
L
Sylvanus
Dark Sir Leo
Sylvanus
1
2
1
0.75
L
Bellona
GrandpawButt
Bellona
8
5
7
2.3
W
Arachne
Hibana_1-2
Arachne
10
1
7
13.5
W
Fenrir
Kazroi
Fenrir
2
9
6
0.56
L
Nu Wa
Ni4llCo3y
Nu Wa
7
3
7
3.5
L
5
13
1
0.42
W
Anubis
hy17985
Anubis
7
9
13
1.5
W
1
9
4
0.33
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
119,783
159,426
Taken
94,891
72,323
Mitigated
60,667
51,274
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arel14
Merlin
28,222
2,387
0
597
25,132
10,156
4,811
14,450
10,682
145,872
0
L
Sylvanus
Dark Sir Leo
Sylvanus
1,585
857
0
660
3,294
1,192
0
2,002
1,292
8,117
0
L
Bellona
GrandpawButt
Bellona
20,184
6,544
262
8,621
27,785
30,592
362
15,495
12,290
0
99,190
W
Arachne
Hibana_1-2
Arachne
14,555
9,614
0
13,451
30,244
18,408
2,546
15,093
15,026
0
159,542
W
Fenrir
Kazroi
Fenrir
4,436
1,195
0
692
27,596
11,337
2,315
13,828
13,643
0
45,927
L
Nu Wa
Ni4llCo3y
Nu Wa
57,703
11,918
1,296
7,088
20,656
8,444
2,669
14,084
6,572
174,817
0
L
12,089
8,360
0
537
18,024
10,283
3,865
7,943
10,081
0
53,455
W
Anubis
hy17985
Anubis
21,529
1,987
0
13,344
37,954
15,812
4,188
21,672
15,964
115,540
0
W
3,356
501
0
2,293
25,362
11,811
0
13,341
11,971
32,789
0
W
29,089
9,518
0
21,494
38,270
14,955
2,843
23,576
14,619
173,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,761
Gold Earned
81,707
800
Minions Killed
692
0
Camps Cleared
0
3,251,754
Distance Traveled
2,410,701
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,412
460
247
6
0
514,207
3
L
Sylvanus
12,906
323
9
0
0
112,528
2
L
Bellona
17,230
431
122
3
0
773,263
1
W
Arachne
20,757
519
217
5
0
671,722
3
W
Fenrir
15,295
382
82
2
0
708,321
0
L
Nu Wa
19,288
482
216
5
0
629,583
8
L
Izanami
13,871
347
98
2
0
381,120
8
W
Anubis
19,178
479
174
4
0
635,437
3
W
Cthulhu
15,652
391
54
1
0
623,160
0
W
Sol
20,879
522
273
7
0
613,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role